Vipertje

Vipertje — CS2 Stats

NL76561197970029403[U:1:9763675]Steam profile ↗✓ No bans

1,850Tracked matches59%Win rate2020Tracked since
3,836Hours in CS14Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating15,102Purple band · top ~28% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 30 days played since 9 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 15,102 +5,103 9 Aug10 Sept · 30 days played
9,85115,102peak 15,1029 Aug10 Sept
15,102Peak Premier in tracked matches
30Days played since 2026-08-09

Premier CS Rating

  • At peak — 15,102
  • +4,935 over 30 days · improving
  • Next: Pink band at 20,000 4,898 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches78−1
Win rate71%63%+9pp
K/D0.740.85−0.11
Headshot %41%34%+7pp

Measured 8 Sep 202617 Sep 2026; previous 4 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate36.0%42.7%43.8%7.8% short
Shot accuracy16.1%11.2%12.0%above
Kill/death ratio1.020.991.02meets
Match win rate34.4%43.9%44.7%10.4% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVipertjeFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER15,102 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning56
Utility43

0–100 skill scores via Leetify.

Recent form

HOT54424Last 10054%Win rateWWTLWWWLWW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +3.1pp headshot accuracy · +6ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 311 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 639ms

Last 10

  • 721 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 613ms

Last 20

  • 1262 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 610ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim4.1
Utility4.3
Positioning5.6
Opening Duels4.5
Clutch1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.6
Utility4.3
Mechanics3.1
Opening Duels4.1
Win Impact8.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time602ms+1ms
first ⅓ avg 601ms → last ⅓ avg 602ms
Headshot accuracy12.8%−3.3%
first ⅓ avg 16.0% → last ⅓ avg 12.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–1 · inferno, 9 Aug
39%Best headshot accuracy · 13–10 · inferno, 13 Aug
406msFastest reaction time · 13–4 · anubis, 14 Aug
13–1Biggest win · inferno, 21 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
98In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 88% over 16mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB31141745%-0.02
anubisS1614288%0.01
nukeC156940%-0.02
cacheB158753%-0.02
ancientB115645%-0.01
mirageD72529%-0.01
dust2330100%0.01
poseidon110100%-0.05
vertigo110100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

134,780Lifetime kills
1.02K/D · Top 50% of Level 4 players
8,748Matches
34.4%Match win rate
36.0%Headshot %
16.1%Shot accuracy · Top 25% of Level 4 players
8,707MVPs
2,125Hours (in match)
4,828Bombs planted
651Bombs defused

Most-used weapons

AK-4714,807
AWP14,093
XM10147,952
P905,640
MP74,989
P2504,597
Tec-94,092

Lifetime map wins

8,258inferno
5,323dust2
4,068nuke
2,166vertigo
938train
623cbble
388ar_shoots
347safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

61Matches
49%Win rate
0.91Avg K/D
73.0ADR
38%Headshot %

Clutches & streaks

27%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1090%1.1916.8
Dust21040%0.7811.6
Ancient850%0.9015.4
Vertigo743%0.9815.6
Anubis633%0.8215.3
Mirage650%0.7813.5
Nuke425%0.7712.5
Train20%0.8412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.7%Headshot accuracy
30.0%Accuracy (enemy spotted)
33.3%Spray accuracy
64.1%Counter-strafing
9.2°Preaim
597msReaction time
42.2%T opening success
50.5%CT opening success
0.48Enemies flashed / flash
1.8%Flash assists
13.88HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6911% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4775 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.019%10 Sept
inferno13–110.0721%10 Sept
nuke15–15-0.0314%9 Sept
cache7–13-0.0918%9 Sept
inferno13–6-0.0321%8 Sept
dust213–110.0115%8 Sept
poseidon9–6-0.0520%8 Sept
inferno9–13-0.027%6 Sept
inferno13–80.039%6 Sept
inferno16–14-0.0312%6 Sept
nuke13–10-0.0216%6 Sept
ancient5–130.056%6 Sept
inferno15–15-0.019%4 Sept
nuke13–6-0.007%4 Sept
ancient13–10-0.0123%4 Sept
anubis16–12-0.0212%3 Sept
dust213–6-0.025%3 Sept
nuke10–13-0.127%2 Sept
inferno6–13-0.0918%2 Sept
inferno7–13-0.0311%2 Sept
cache13–80.0416%2 Sept
ancient5–13-0.0610%2 Sept
anubis15–15-0.0116%1 Sept
ancient13–11-0.007%1 Sept
inferno5–13-0.0423%1 Sept
anubis13–10-0.020%31 Aug
mirage4–13-0.0610%31 Aug
anubis13–90.0913%31 Aug
inferno7–13-0.0418%31 Aug
cache13–7-0.0212%31 Aug
ancient10–13-0.0817%30 Aug
cache13–11-0.028%30 Aug
mirage13–90.0114%29 Aug
nuke13–11-0.0417%27 Aug
nuke4–13-0.0414%27 Aug
cache13–30.0119%26 Aug
inferno1–13-0.049%26 Aug
cache13–9-0.0217%26 Aug
inferno13–4-0.0318%26 Aug
cache13–7-0.0617%25 Aug
inferno3–13-0.068%25 Aug
anubis13–10-0.0121%25 Aug
nuke13–5-0.0121%25 Aug
inferno10–13-0.0422%25 Aug
mirage14–16-0.022%24 Aug
ancient9–130.037%23 Aug
inferno13–7-0.0425%23 Aug
cache13–100.0220%23 Aug
mirage11–130.0215%23 Aug
ancient16–140.0018%22 Aug
inferno13–7-0.0530%22 Aug
anubis13–6-0.0218%22 Aug
mirage10–13-0.0113%21 Aug
ancient8–13-0.0413%21 Aug
inferno13–10.0633%21 Aug
nuke11–13-0.0214%21 Aug
inferno13–9-0.0713%21 Aug
anubis13–80.0221%21 Aug
inferno3–13-0.0420%20 Aug
inferno11–13-0.0222%20 Aug
nuke3–13-0.0813%20 Aug
cache11–13-0.0614%20 Aug
cache5–13-0.059%19 Aug
anubis16–13-0.0021%19 Aug
inferno13–100.0622%19 Aug
anubis13–100.0424%18 Aug
nuke7–130.0415%18 Aug
inferno13–80.0014%18 Aug
cache11–13-0.048%18 Aug
vertigo13–100.038%18 Aug
inferno15–15-0.0212%17 Aug
nuke2–130.0032%17 Aug
nuke8–13-0.054%17 Aug
mirage9–13-0.0221%16 Aug
cache6–13-0.0617%16 Aug
nuke13–100.0132%16 Aug
nuke14–160.0119%16 Aug
dust213–70.0420%16 Aug
ancient9–13-0.0417%15 Aug
anubis13–3-0.019%15 Aug
ancient13–90.0327%15 Aug
inferno7–13-0.0411%15 Aug
inferno7–13-0.0821%14 Aug
anubis13–4-0.0020%14 Aug
inferno16–14-0.069%13 Aug
anubis13–60.0116%13 Aug
inferno13–10-0.0239%13 Aug
anubis13–10.0717%13 Aug
cache11–13-0.039%12 Aug
nuke13–90.0116%12 Aug
inferno7–130.0517%11 Aug
cache8–130.047%11 Aug
anubis9–13-0.0710%10 Aug
ancient13–3-0.039%10 Aug
inferno8–13-0.0615%10 Aug
cache13–40.038%9 Aug
inferno2–13-0.0418%9 Aug
anubis13–90.0211%9 Aug
anubis13–100.0327%9 Aug
inferno13–10.1010%9 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →