lustig?!

lustig?! — CS2 Stats

76561197969975185[U:1:9709457]Steam profile ↗✓ No bans

668Tracked matches48%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGlustig?!FACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim80
Positioning67
Utility48

0–100 skill scores via Leetify.

Recent form

COLD51436Last 10051%Win rateLLLLLLWWLL

Last 10 vs previous 10: -40pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression9.3
Utility4.8
Positioning6.7
Opening Duels4.8
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning6.7
Utility4.8
Mechanics6.6
Opening Duels4.8
Win Impact4.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time581ms−19ms
first ⅓ avg 600ms → last ⅓ avg 581ms
Headshot accuracy19.4%+1.0%
first ⅓ avg 18.4% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–5
130Biggest win — cache
6Longest win streak
L6Current streak
124In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 63% over 8nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoC27121544%0.02
cacheA159660%0.03
ancientB158753%0.03
dust2A116555%0.02
mirageC104640%0.01
anubisA85363%0.01
overpassA74357%0.00
nukeD62433%0.01
train110100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

229Matches
57%Win rate
1.14Avg K/D
84.4ADR
42%Headshot %

Clutches & streaks

33%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1275%1.2719.5
Mirage1267%1.2117.1
Anubis967%0.9815.8
Dust2540%1.1116.2
Ancient367%1.3222.3
Nuke20%0.9016.5
Train2100%1.1615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
36.9%Accuracy (enemy spotted)
43.2%Spray accuracy
79.5%Counter-strafing
9.6°Preaim
570msReaction time
38.1%T opening success
60.0%CT opening success
0.34Enemies flashed / flash
6.7%Flash assists
13.69HE damage / grenade
5.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3374 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0619% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.069%25 Aug
cache14–16-0.0024%25 Aug
ancient7–13-0.0831%25 Aug
ancient10–130.0320%21 Aug
cache7–10-0.0111%21 Aug
cache8–130.0822%21 Aug
anubis13–100.0111%23 Jul
inferno13–100.0217%23 Jul
inferno8–13-0.0310%17 Jul
dust29–13-0.0712%17 Jul
ancient5–130.0318%15 Jul
ancient10–13-0.0219%14 Jul
cache13–11-0.0025%14 Jul
inferno16–130.0619%14 Jul
anubis13–60.0619%14 Jul
inferno10–130.0215%13 Jul
anubis13–30.1521%13 Jul
inferno9–130.0918%13 Jul
ancient16–130.0930%13 Jul
cache13–00.0730%13 Jul
inferno15–150.0319%12 Jul
cache13–4-0.0019%12 Jul
inferno13–110.0623%12 Jul
inferno5–13-0.0036%6 Jul
nuke8–130.0414%6 Jul
cache13–9-0.0525%6 Jul
cache13–10.0613%6 Jul
cache13–80.0113%3 Jul
cache9–130.0614%3 Jul
cache13–40.1217%3 Jul
cache13–11-0.0021%2 Jul
dust23–130.0531%2 Jul
cache13–70.0814%2 Jul
cache12–120.0817%2 Jul
inferno13–90.0822%1 Jul
dust213–90.0218%1 Jul
inferno10–130.0321%1 Jul
mirage13–40.0322%30 Jun
mirage13–90.0225%30 Jun
mirage12–12-0.0718%29 Jun
dust29–130.0326%24 Jun
ancient13–100.0616%24 Jun
inferno13–110.0518%24 Jun
inferno13–100.0525%21 Jun
nuke6–13-0.0312%21 Jun
inferno13–70.0525%21 Jun
ancient0–13-0.0114%21 Jun
anubis13–9-0.0416%15 Jun
mirage5–13-0.0515%15 Jun
overpass0–5-0.0160%15 Jun
dust28–13-0.0234%15 Jun
inferno13–110.0422%11 Jun
dust25–13-0.0618%30 May
inferno8–13-0.0115%21 May
anubis2–13-0.0028%21 May
inferno0–2-0.090%21 May
inferno0–5-0.0711%21 May
ancient13–80.0614%19 May
nuke6–13-0.0521%19 May
dust213–50.1616%18 May
inferno13–80.0618%18 May
anubis13–11-0.0211%18 May
dust213–60.0422%18 May
ancient13–110.0925%4 May
mirage13–110.0722%4 May
nuke10–13-0.0219%4 May
inferno9–13-0.0015%29 Apr
cache12–120.0217%29 Apr
anubis3–13-0.029%21 Apr
ancient13–100.0123%21 Apr
inferno13–80.0320%21 Apr
mirage9–130.0721%20 Apr
inferno13–80.0414%20 Apr
mirage13–9-0.049%9 Feb
inferno13–60.0114%9 Feb
ancient13–90.1019%9 Feb
inferno5–13-0.0331%10 Nov
nuke16–140.0614%3 Nov
overpass5–13-0.0610%2 Nov
mirage7–130.0226%2 Nov
ancient8–13-0.0223%2 Nov
overpass13–80.0314%1 Nov
inferno7–130.0516%1 Nov
inferno7–13-0.0323%23 Oct
mirage6–13-0.0223%22 Oct
dust213–7-0.0125%22 Oct
ancient13–60.0320%20 Oct
dust213–110.0215%20 Oct
inferno11–130.0323%19 Oct
overpass10–13-0.0415%19 Oct
inferno12–12-0.0225%16 Oct
overpass13–50.0327%16 Oct
dust216–120.0222%16 Oct
train13–100.0517%15 Oct
overpass13–100.049%15 Oct
nuke13–110.0731%14 Oct
ancient13–110.0510%14 Oct
ancient11–130.0512%14 Oct
mirage15–150.0411%12 Oct
overpass16–130.0317%12 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →