OAF | SAVE ME TOM CRUISE

OAF | SAVE ME TOM CRUISE — CS2 Stats

CA76561197969478718[U:1:9212990]Steam profile ↗✓ No bans

2,124Tracked matches45%Win rate2021Tracked since
CSDB Rating4.6 DevelopingSupport
Premier CS Rating15,378Purple band · top ~26.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−77Premier CS Rating · 15,455 → 15,378

Rating over time

Premier CS Rating: 15,378 +2,638 21 Jul – 28 Oct · 36 days played
11,88516,139peak 16,13921 Jul28 Oct
Faceit ELO: 784 +0 30 Aug – 9 Sept · 2 observations
784784peak 78430 Aug9 Sept
16,262Peak Premier in tracked matches
784Highest Faceit ELO seen on CSDB
33Days played since 2026-07-21

Premier CS Rating

  • 761 below peak (16,139)
  • -3 over 30 days · steady
  • +3,493 over 90 days
  • Next: Pink band at 20,000 — 4,622 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGOAF | SAVE ME TOM CRUISEPREMIER15,378 · Purple bandPEAK ELO784csdb.gg/stats

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Performance scores

Aim41
Positioning51
Utility63

0–100 skill scores via Leetify.

Recent form

COLD51–46–3Last 10051%Win rateLLWWLLWTLL

Last 10 vs previous 10: −30pp win rate · +0.01 avg rating · +0.3pp headshot accuracy · −27ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 503ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 567ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.4 against its own average).

Aim4.1
Utility6.3
Positioning5.1
Opening Duels2.6
Clutch1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.1
Utility6.3
Mechanics4.7
Opening Duels3.6
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time585ms+9ms
first ⅓ avg 576ms → last ⅓ avg 585ms
Headshot accuracy13.7%+0.3%
first ⅓ avg 13.4% → last ⅓ avg 13.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–5 · anubis, 18 Aug →
28%Best headshot accuracy · 11–13 · cache, 4 Sept →
422msFastest reaction time · 13–7 · nuke, 19 Aug →
13–1Biggest win · nuke, 19 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
13–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 67% over 12dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
nukeB2413–1154%0.00
mirageB1910–953%-0.01
infernoA148–657%-0.02
ancientS128–467%-0.00
anubisA116–555%-0.01
cacheD103–730%0.01
dust2D82–625%-0.03
shelter—11–0100%0.03
vertigo—10–10%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

100Matches
44%Win rate
0.91Avg K/D
70.1ADR
44%Headshot %

Clutches & streaks

28%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis2931%0.9013.7
Nuke2756%1.0014.0
Ancient1729%0.8012.7
Mirage1233%0.7211.2
Inferno875%0.9713.1
Vertigo667%1.1715.5
Dust21100%1.0019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
32.0%Accuracy (enemy spotted)
30.6%Spray accuracy
71.2%Counter-strafing
12.0°Preaim
583msReaction time
47.9%T opening success
40.5%CT opening success
0.55Enemies flashed / flash
3.3%Flash assists
9.66HE damage / grenade
13.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.0091° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5303% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–130.0214%28 Oct →
cache11–130.0113%28 Oct →
nuke13–9-0.0111%28 Oct →
mirage13–50.0212%25 Oct →
dust214–16-0.0113%16 Oct →
cache6–13-0.0214%16 Oct →
mirage13–11-0.0120%15 Oct →
inferno12–120.0119%15 Oct →
cache10–130.029%15 Oct →
mirage0–13-0.1015%15 Oct →
dust23–13-0.0210%15 Oct →
ancient4–13-0.0712%14 Oct →
mirage12–70.0312%14 Oct →
anubis16–140.0316%14 Oct →
mirage13–100.0010%14 Oct →
anubis8–13-0.0317%14 Oct →
ancient13–30.0119%13 Oct →
inferno13–9-0.0613%13 Oct →
mirage3–13-0.0919%12 Oct →
mirage13–110.0410%12 Oct →
ancient13–11-0.019%12 Oct →
mirage10–130.0111%12 Oct →
mirage6–13-0.0611%12 Oct →
nuke16–140.0117%12 Oct →
anubis4–13-0.0112%2 Oct →
cache8–13-0.0014%2 Oct →
nuke13–110.039%2 Oct →
inferno10–13-0.0216%2 Oct →
dust213–5-0.0115%2 Oct →
mirage6–13-0.0917%1 Oct →
nuke10–13-0.0515%30 Sept →
nuke13–30.059%30 Sept →
ancient13–110.0921%30 Sept →
inferno13–8-0.0220%29 Sept →
nuke13–40.026%29 Sept →
nuke7–13-0.095%29 Sept →
dust24–13-0.0815%29 Sept →
dust24–13-0.045%29 Sept →
mirage11–13-0.0414%28 Sept →
mirage13–50.0412%28 Sept →
nuke13–4-0.024%28 Sept →
mirage13–30.0319%18 Sept →
ancient13–80.0210%18 Sept →
ancient16–14-0.0214%18 Sept →
cache14–160.0319%18 Sept →
nuke13–110.0418%18 Sept →
nuke9–13-0.0215%16 Sept →
inferno13–90.0116%15 Sept →
nuke13–80.0419%15 Sept →
anubis11–130.0416%15 Sept →
ancient15–150.0111%8 Sept →
ancient13–10-0.0313%8 Sept →
nuke10–130.0812%8 Sept →
inferno13–110.0113%4 Sept →
inferno13–5-0.0515%4 Sept →
nuke13–110.0015%4 Sept →
anubis11–13-0.0221%4 Sept →
cache11–13-0.0428%4 Sept →
inferno16–130.0214%3 Sept →
anubis12–160.0114%2 Sept →
dust27–13-0.0813%2 Sept →
nuke4–13-0.0513%1 Sept →
inferno13–70.0415%1 Sept →
ancient13–7-0.0412%1 Sept →
nuke7–13-0.0218%1 Sept →
ancient8–13-0.0312%1 Sept →
nuke13–70.0220%1 Sept →
nuke9–13-0.0511%31 Aug →
cache9–13-0.027%21 Aug →
mirage13–110.0313%20 Aug →
nuke13–10.0812%19 Aug →
anubis13–5-0.039%19 Aug →
nuke13–70.0623%19 Aug →
nuke11–13-0.0114%18 Aug →
anubis13–50.1225%18 Aug →
inferno13–5-0.0126%17 Aug →
nuke13–6-0.0210%17 Aug →
mirage13–70.0712%17 Aug →
mirage13–70.067%17 Aug →
nuke2–13-0.0717%7 Aug →
ancient13–60.0022%7 Aug →
cache13–110.0311%6 Aug →
dust213–100.0517%6 Aug →
cache13–50.0623%5 Aug →
anubis3–0-0.080%5 Aug →
inferno8–13-0.0413%5 Aug →
inferno7–13-0.0416%4 Aug →
nuke12–120.0420%23 Jul →
shelter13–40.0315%23 Jul →
mirage7–13-0.0714%23 Jul →
anubis13–9-0.097%23 Jul →
ancient5–130.0316%23 Jul →
vertigo9–130.028%22 Jul →
mirage4–13-0.0215%22 Jul →
mirage5–13-0.053%22 Jul →
dust21–13-0.0810%22 Jul →
cache13–90.0115%22 Jul →
anubis12–6-0.044%22 Jul →
inferno11–13-0.0616%21 Jul →
inferno5–13-0.0513%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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