bizx

bizx — CS2 Stats

76561197968896504[U:1:8630776]Steam profile ↗✓ No bans

97Tracked matches61%Win rate2020Tracked since
CSDB Rating3.6 LearningSupport
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGbizxFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim18
Positioning28
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY39–41–5Last 8546%Win rateLWLLTWWWLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −7.3pp headshot accuracy · −9ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 823ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 814ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 819ms

Newest first, from the last 85 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim1.8
Utility4.0
Positioning2.8
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 799ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.8
Positioning2.8
Utility4.0
Mechanics6.8
Opening Duels0.0
Win Impact8.6

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05+0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time803ms+161ms
first ⅓ avg 642ms → last ⅓ avg 803ms
Headshot accuracy13.9%−0.0%
first ⅓ avg 13.9% → last ⅓ avg 13.9%

Rolling 5-match average across the last 85 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–8 · inferno, 13 Apr →
75%Best headshot accuracy · 11–1 · dust2, 27 Mar →
469msFastest reaction time · 6–13 · anubis, 6 Mar →
13–0Biggest win · ancient, 3 Mar →

Across the last 85 tracked matches.

Highlights

8Longest win streak
5–6In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 60% over 15trainWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
trainC166–1038%-0.06
dust2A159–660%-0.04
nukeB137–654%-0.08
mirageB115–645%-0.05
infernoB105–550%-0.07
anubisC94–544%-0.07
ancientC52–340%-0.05
whistle—21–150%-0.14
overpass—10–10%-0.13
vertigo—10–10%-0.12
palais—10–10%-0.19
cache—10–10%0.00

Across the last 85 tracked matches.

Faceit stats

Combat

2Matches
0%Win rate
0.08Avg K/D
22.6ADR
0%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis10%0.102.0
Mirage10%0.061.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
25.7%Accuracy (enemy spotted)
21.3%Spray accuracy
80.8%Counter-strafing
10.9°Preaim
799msReaction time
14.2%T opening success
13.0%CT opening success
0.39Enemies flashed / flash
1.6%Flash assists
4.71HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.0143% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 798.5788ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3885 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.100%29 Apr →
inferno13–10-0.057%19 Apr →
train8–13-0.0312%19 Apr →
mirage1–13-0.0333%19 Apr →
train12–12-0.0513%18 Apr →
dust213–11-0.0520%18 Apr →
nuke6–2-0.070%16 Apr →
nuke13–50.012%16 Apr →
mirage10–13-0.0111%16 Apr →
mirage10–2-0.040%16 Apr →
train4–13-0.136%16 Apr →
train11–13-0.098%16 Apr →
train13–8-0.0511%16 Apr →
inferno13–80.0612%13 Apr →
dust211–13-0.0811%2 Apr →
train11–13-0.107%2 Apr →
dust211–1-0.0375%27 Mar →
inferno13–8-0.0613%22 Mar →
train13–6-0.019%22 Mar →
dust213–11-0.0621%22 Mar →
dust213–40.0012%21 Mar →
train13–4-0.0223%21 Mar →
mirage13–4-0.1123%21 Mar →
nuke13–5-0.0313%21 Mar →
inferno7–13-0.104%19 Mar →
nuke13–5-0.0117%19 Mar →
train4–13-0.099%19 Mar →
dust26–13-0.0517%19 Mar →
overpass3–9-0.136%18 Mar →
nuke5–9-0.169%18 Mar →
nuke0–9-0.2610%18 Mar →
anubis12–12-0.1013%16 Mar →
nuke13–9-0.089%12 Mar →
whistle7–9-0.0829%10 Mar →
nuke3–9-0.178%10 Mar →
vertigo4–9-0.1223%10 Mar →
nuke9–4-0.0711%10 Mar →
palais3–9-0.195%10 Mar →
inferno1–9-0.279%10 Mar →
whistle9–6-0.2014%10 Mar →
inferno10–13-0.0921%9 Mar →
anubis13–10-0.045%9 Mar →
ancient6–13-0.0612%9 Mar →
train1–13-0.096%9 Mar →
mirage6–13-0.036%9 Mar →
nuke7–13-0.0617%9 Mar →
nuke5–13-0.0621%8 Mar →
train4–13-0.0916%8 Mar →
train13–11-0.0417%8 Mar →
inferno12–12-0.058%8 Mar →
mirage13–10-0.0612%8 Mar →
train13–30.0318%8 Mar →
ancient13–3-0.0623%7 Mar →
dust23–13-0.0524%7 Mar →
anubis6–13-0.0713%6 Mar →
dust213–7-0.0512%6 Mar →
inferno13–10-0.0222%6 Mar →
anubis3–13-0.0813%6 Mar →
dust27–13-0.118%6 Mar →
anubis4–13-0.0317%5 Mar →
anubis13–10-0.0733%4 Mar →
dust28–13-0.0718%4 Mar →
mirage11–13-0.0511%4 Mar →
dust213–80.0123%4 Mar →
dust22–13-0.088%3 Mar →
mirage7–13-0.0624%3 Mar →
anubis13–10-0.0718%3 Mar →
ancient13–0-0.0010%3 Mar →
nuke13–8-0.0614%3 Mar →
train13–5-0.0513%3 Mar →
ancient12–12-0.043%3 Mar →
dust213–4-0.034%3 Mar →
inferno13–11-0.0611%3 Mar →
mirage13–6-0.089%2 Mar →
anubis12–7-0.0232%2 Mar →
ancient11–13-0.1029%2 Mar →
inferno2–6-0.089%2 Mar →
train6–13-0.014%2 Mar →
nuke12–12-0.053%2 Mar →
mirage13–3-0.0719%2 Mar →
dust213–0-0.0116%2 Mar →
train4–13-0.103%2 Mar →
dust213–11-0.0021%2 Mar →
cache6–160.009%13 Dec →
mirage11–160.009%13 Dec →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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