Hans Moleman

Hans Moleman — CS2 Stats

76561197968672268[U:1:8406540]Steam profile ↗✓ No bans

810Tracked matches38%Win rate2023Tracked since
CSDB Rating4.3 DevelopingPositional Player
Premier CS Rating12,948Blue band · top ~39.3% of ranked players (population est.)
FaceitLevel 4 · 940 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,948 -2,159 4 May – 25 Oct · 11 days played
12,94617,123peak 17,1234 May25 Oct
17,145Peak Premier in tracked matches
940Highest Faceit ELO seen on CSDB
29Days played since 2026-05-04

Faceit ELO

  • At peak — 940
  • Next: Level 5 at 1,051 — 111 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 4,175 below peak (17,123)
  • Next: Purple band at 15,000 — 2,052 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHans MolemanFACEITLevel 4 · 940 ELOSTANDINGTop 81.0% of rankedPREMIER12,948 · Blue bandPEAK ELO940csdb.gg/stats

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Performance scores

Aim56
Positioning50
Utility44

0–100 skill scores via Leetify.

Recent form

COLD42–52–6Last 10042%Win rateWLLLLLWWLL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · −30ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 539ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 583ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.6
Utility4.4
Positioning5.0
Opening Duels3.0
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.0
Utility4.4
Mechanics4.3
Opening Duels4.1
Win Impact1.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time626ms−43ms
first ⅓ avg 670ms → last ⅓ avg 626ms
Headshot accuracy13.2%+0.6%
first ⅓ avg 12.6% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · dust2, 13 Oct →
29%Best headshot accuracy · 4–13 · dust2, 9 Jul →
422msFastest reaction time · 8–13 · inferno, 17 Oct →
13–3Biggest win · dust2, 13 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–11In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 80% over 5infernoWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
infernoD206–1430%-0.03
mirageC187–1139%-0.02
dust2B179–853%-0.02
nukeD165–1131%-0.05
cacheB136–746%-0.01
anubisS54–180%-0.04
ancient—42–250%-0.01
vertigo—31–233%-0.05
office—21–150%-0.00
eldorado—21–150%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

64Matches
50%Win rate
0.95Avg K/D
71.7ADR
38%Headshot %

Clutches & streaks

28%1v1 clutch win
10%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2157%0.9513.1
Inferno1856%1.0815.7
Dust21242%0.8712.5
Nuke838%0.7613.0
Ancient367%1.1021.0
Vertigo20%0.7614.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
36.1%Accuracy (enemy spotted)
37.4%Spray accuracy
69.2%Counter-strafing
9.7°Preaim
610msReaction time
44.2%T opening success
48.3%CT opening success
0.56Enemies flashed / flash
7.1%Flash assists
12.88HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.102% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4071 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–10-0.013%25 Oct →
dust28–130.068%25 Oct →
cache10–130.0314%23 Oct →
nuke14–16-0.059%23 Oct →
dust214–16-0.0511%23 Oct →
mirage7–130.0114%23 Oct →
dust213–40.0016%23 Oct →
dust213–11-0.0516%23 Oct →
anubis13–16-0.0617%22 Oct →
inferno11–13-0.0323%22 Oct →
cache11–13-0.068%22 Oct →
mirage13–100.0222%22 Oct →
cache4–13-0.0813%18 Oct →
inferno13–50.0315%18 Oct →
mirage7–130.0210%17 Oct →
inferno8–13-0.0213%17 Oct →
nuke0–13-0.0210%17 Oct →
mirage13–10-0.055%17 Oct →
cache7–13-0.009%17 Oct →
inferno11–13-0.0514%17 Oct →
inferno9–13-0.105%16 Oct →
mirage13–80.0111%15 Oct →
inferno7–9-0.0121%15 Oct →
dust213–11-0.0112%13 Oct →
dust213–8-0.0617%13 Oct →
dust213–30.1220%13 Oct →
nuke5–13-0.0617%13 Oct →
office12–12-0.0514%26 Sept →
mirage4–13-0.0815%26 Sept →
inferno9–13-0.0321%26 Sept →
nuke13–9-0.0112%26 Sept →
mirage6–13-0.0419%26 Sept →
mirage7–13-0.022%24 Sept →
mirage13–50.0213%24 Sept →
cache10–13-0.017%24 Sept →
nuke5–13-0.1012%24 Sept →
dust215–15-0.0315%22 Sept →
cache16–12-0.076%22 Sept →
inferno12–120.0013%21 Sept →
nuke13–4-0.0013%21 Sept →
dust213–5-0.042%12 Sept →
mirage9–130.0027%12 Sept →
nuke10–13-0.0315%12 Sept →
dust213–11-0.0116%3 Sept →
nuke9–13-0.0322%3 Sept →
mirage3–13-0.0123%3 Sept →
inferno11–130.0414%3 Sept →
mirage0–13-0.100%3 Sept →
inferno8–8-0.038%2 Sept →
nuke2–9-0.1418%2 Sept →
dust26–13-0.0312%25 Aug →
nuke13–10-0.0723%13 Aug →
vertigo13–3-0.0223%13 Aug →
mirage13–9-0.0321%13 Aug →
vertigo9–13-0.0411%13 Aug →
mirage4–13-0.0214%13 Aug →
inferno3–13-0.0518%13 Aug →
cache6–130.0320%11 Jul →
nuke9–13-0.0111%11 Jul →
cache13–6-0.059%9 Jul →
office13–110.0516%9 Jul →
inferno13–70.0415%9 Jul →
cache15–15-0.0118%9 Jul →
dust24–130.0229%9 Jul →
eldorado6–9-0.0814%9 Jul →
eldorado9–40.1118%9 Jul →
inferno7–13-0.0610%18 Jun →
anubis13–10-0.0410%18 Jun →
nuke7–13-0.0426%14 Jun →
anubis13–11-0.0710%14 Jun →
cache13–90.0523%14 Jun →
mirage11–13-0.078%14 Jun →
mirage10–13-0.0511%26 May →
cache13–50.0211%26 May →
nuke13–5-0.0321%26 May →
ancient15–15-0.0318%24 May →
anubis13–5-0.0212%24 May →
ancient10–130.0310%19 May →
inferno11–13-0.0315%19 May →
inferno13–110.008%19 May →
inferno16–13-0.0118%17 May →
inferno13–9-0.0116%17 May →
dust214–160.0512%10 May →
dust213–11-0.099%10 May →
nuke2–9-0.2010%10 May →
vertigo1–9-0.0913%10 May →
inferno2–9-0.1419%10 May →
inferno7–9-0.0917%10 May →
mirage13–4-0.037%7 May →
nuke4–13-0.0412%7 May →
nuke13–5-0.0312%7 May →
mirage5–0-0.040%7 May →
dust23–13-0.056%7 May →
cache13–4-0.0011%7 May →
dust213–3-0.058%5 May →
ancient13–7-0.0116%5 May →
anubis13–90.0112%4 May →
inferno13–10-0.028%4 May →
dust26–13-0.0710%4 May →
cache13–5-0.0318%4 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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