Ryan

Ryan — CS2 Stats

76561197968051549[U:1:7785821]Steam profile ↗✓ No bans

287Tracked matches52%Win rate2020Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating16,258Purple band · top ~23.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Mar 2025 (558 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 25 Feb 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,258 -378 25 Feb10 Mar · 10 days played
16,25817,658peak 17,65825 Feb10 Mar
17,658Peak Premier in tracked matches
31Days played since 2025-02-25

Premier CS Rating

  • 1,400 below peak (17,658)
  • Next: Pink band at 20,000 3,742 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGRyanPREMIER16,258 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning64
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY45487Last 10045%Win rateLWWWLLWLWW

Last 10 vs previous 10: +30pp win rate · −0.01 avg rating · −6.0pp headshot accuracy · −48ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 588ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 612ms

Last 20

  • 9101 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim7.9
Utility3.0
Positioning6.4
Opening Duels4.5

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.4
Utility3.0
Mechanics7.1
Opening Duels4.1
Win Impact5.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.05
Reaction time651ms+10ms
first ⅓ avg 640ms → last ⅓ avg 651ms
Headshot accuracy19.2%+5.4%
first ⅓ avg 13.9% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 8–2 · fachwerk, 9 Jul
34%Best headshot accuracy · 8–2 · fachwerk, 9 Jul
422msFastest reaction time · 13–4 · anubis, 7 Mar
13–2Biggest win · inferno, 5 Mar

Across the last 100 tracked matches.

Highlights

4Longest win streak
97In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 80% over 5mirageWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
officeC2391439%0.04
shelterC1881044%0.04
anubisD1651131%0.01
ancientB84450%-0.02
dust2C73443%0.01
mirageD6060%-0.01
nukeS54180%0.02
cache42250%0.01
inferno42250%0.05
train330100%0.07
fachwerk220100%0.11
boulder110100%0.04
vertigo110100%-0.05
stronghold110100%-0.02
overpass1010%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
42.4%Accuracy (enemy spotted)
40.9%Spray accuracy
82.0%Counter-strafing
10.2°Preaim
655msReaction time
51.4%T opening success
41.2%CT opening success
0.24Enemies flashed / flash
2.0%Flash assists
6.34HE damage / grenade
5.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2383 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
shelter7–130.0715%13 Jul
shelter13–4-0.0114%13 Jul
shelter9–7-0.0419%13 Jul
shelter13–60.0220%13 Jul
shelter8–130.0619%13 Jul
shelter10–13-0.038%13 Jul
shelter13–40.0617%12 Jul
shelter5–130.0017%12 Jul
shelter13–60.1120%11 Jul
shelter13–110.059%11 Jul
shelter10–130.0712%11 Jul
shelter13–60.1423%11 Jul
shelter6–20.0431%11 Jul
shelter4–6-0.0123%10 Jul
shelter7–130.1122%10 Jul
shelter12–12-0.0232%10 Jul
shelter11–130.0121%10 Jul
fachwerk13–9-0.0219%9 Jul
office4–13-0.0313%9 Jul
shelter9–130.0421%9 Jul
fachwerk8–20.2434%9 Jul
boulder13–30.0414%9 Jul
office13–30.0724%27 Jun
office13–40.0926%27 Jun
office8–130.1014%27 Jun
office4–13-0.0427%18 Jun
office13–8-0.0018%18 Jun
office12–120.0519%13 Jun
office12–120.0319%13 Jun
office11–130.1328%13 Jun
office13–60.020%13 Jun
office13–110.0724%13 Jun
office8–130.0817%13 Jun
nuke5–130.0217%10 Jun
office13–40.1925%10 Jun
office13–10-0.039%8 Jun
anubis12–12-0.0111%8 Jun
vertigo13–7-0.053%8 Jun
ancient4–13-0.0826%8 Jun
cache5–130.0011%8 Jun
stronghold13–5-0.0212%5 Jun
nuke13–7-0.028%5 Jun
office9–130.0512%5 Jun
office13–60.0818%2 Jun
office7–13-0.0113%1 Jun
mirage9–130.0115%29 May
dust21–13-0.038%29 May
office8–130.0416%25 May
office7–130.0621%25 May
office12–120.0511%22 May
office7–60.0013%22 May
overpass3–13-0.0226%19 May
nuke13–80.0325%3 May
mirage10–130.019%3 May
cache9–40.0421%2 May
cache4–13-0.0415%2 May
cache13–80.0219%2 May
office6–13-0.1018%4 Apr
office2–13-0.0523%4 Apr
nuke13–11-0.0217%12 Mar
anubis11–130.0114%12 Mar
dust211–13-0.0119%12 Mar
anubis13–30.0919%10 Mar
anubis10–130.0310%10 Mar
mirage4–13-0.0512%10 Mar
ancient0–13-0.0315%10 Mar
dust29–130.056%10 Mar
anubis13–16-0.0414%10 Mar
ancient13–60.0110%9 Mar
nuke13–110.0917%9 Mar
inferno6–13-0.018%9 Mar
dust213–11-0.0120%9 Mar
ancient15–15-0.0312%8 Mar
mirage11–13-0.015%8 Mar
anubis4–130.008%8 Mar
anubis13–11-0.0217%8 Mar
ancient13–8-0.0529%7 Mar
anubis13–4-0.0015%7 Mar
mirage3–13-0.036%7 Mar
anubis13–100.0718%5 Mar
dust210–20.0133%5 Mar
anubis8–130.0410%5 Mar
anubis10–13-0.009%5 Mar
train13–70.0413%5 Mar
dust28–130.0615%5 Mar
anubis11–13-0.0021%5 Mar
inferno13–20.178%5 Mar
train13–30.074%2 Mar
mirage12–160.0213%2 Mar
anubis5–130.0017%2 Mar
dust213–110.0218%2 Mar
anubis15–150.0216%1 Mar
inferno7–130.0313%1 Mar
inferno13–60.0119%1 Mar
ancient5–13-0.0417%28 Feb
anubis13–80.016%28 Feb
ancient13–30.038%27 Feb
anubis12–16-0.0711%27 Feb
ancient13–70.039%25 Feb
train13–40.0919%25 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →