kick

kick — CS2 Stats

AT76561197967897331[U:1:7631603]Steam profile ↗✓ No bans

1,475Tracked matches83%Win rate2020Tracked since
CSDB Rating7.1 StrongPositional Player
Premier CS Rating27,632Top 5% of 204,793 CSDB-tracked playersRed band · top ~1.7% of ranked players (population est.)
CSDB Leaderboard#3412 of 251934 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,632 +2,543 28 Aug – 14 Oct · 44 days played
20,37627,632peak 27,63228 Aug14 Oct
27,860Peak Premier in tracked matches
44Days played since 2026-08-28

Premier CS Rating

  • At peak — 27,632
  • +3,305 over 30 days · improving
  • Next: Gold band at 30,000 — 2,368 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGkickFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER27,632 · Red bandcsdb.gg/stats

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Performance scores

Aim85
Positioning54
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY57–40–3Last 10057%Win rateLWWWWLTWLW

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · −1.5pp headshot accuracy · +91ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 591ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 586ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 541ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.5
Utility4.0
Positioning5.4
Opening Duels3.1
Clutch4.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 94% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 38% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.4
Utility4.0
Mechanics7.2
Opening Duels4.8
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time532ms+0ms
first ⅓ avg 532ms → last ⅓ avg 532ms
Headshot accuracy13.6%−1.7%
first ⅓ avg 15.3% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–3 · dust2, 29 Aug →
100%Best headshot accuracy · 0–13 · ancient, 31 Aug →
250msFastest reaction time · 3–0 · nuke, 3 Sept →
13–2Biggest win · mirage, 3 Oct →

Across the last 100 tracked matches.

Highlights

11Longest win streak
9–3In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 70% over 27mirageWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
infernoS2719–870%0.02
nukeB199–1047%-0.01
dust2B179–853%-0.01
cacheA138–562%0.01
mirageB115–645%-0.02
ancientA95–456%-0.02
anubis—42–250%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 11). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

904Matches
52%Win rate
1.06Avg K/D
82.9ADR
32%Headshot %

Clutches & streaks

42%1v1 clutch win
28%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1675%1.3819.9
Nuke540%0.9215.2
Ancient450%0.8815.5
Mirage450%1.1115.3
Dust2333%0.7016.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.8%Headshot accuracy
42.4%Accuracy (enemy spotted)
43.3%Spray accuracy
82.3%Counter-strafing
9.0°Preaim
533msReaction time
60.4%T opening success
37.8%CT opening success
0.47Enemies flashed / flash
6.8%Flash assists
14.51HE damage / grenade
3.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.7811% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4667 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.7762% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–13-0.047%14 Oct →
anubis13–6-0.0112%14 Oct →
ancient13–90.0311%13 Oct →
nuke13–10-0.036%13 Oct →
nuke13–50.0111%12 Oct →
cache8–13-0.0515%12 Oct →
mirage15–150.0111%11 Oct →
inferno16–130.0110%11 Oct →
mirage6–13-0.0910%10 Oct →
mirage13–110.0116%10 Oct →
inferno13–11-0.0411%10 Oct →
cache13–70.0510%8 Oct →
inferno13–90.0711%8 Oct →
nuke13–6-0.019%8 Oct →
inferno4–13-0.019%7 Oct →
inferno13–8-0.0314%6 Oct →
inferno13–50.0611%6 Oct →
inferno13–70.0621%5 Oct →
nuke13–80.0312%5 Oct →
inferno13–60.0416%5 Oct →
ancient13–10-0.0117%4 Oct →
inferno13–5-0.0211%3 Oct →
mirage13–20.1015%3 Oct →
inferno13–50.0815%3 Oct →
inferno13–110.1017%3 Oct →
inferno16–130.0819%2 Oct →
ancient5–13-0.0510%2 Oct →
inferno13–50.118%1 Oct →
nuke13–11-0.0323%30 Sept →
inferno13–11-0.0111%30 Sept →
mirage13–10-0.0031%30 Sept →
inferno15–150.0120%29 Sept →
anubis13–70.0819%29 Sept →
cache13–110.068%28 Sept →
nuke15–15-0.0311%28 Sept →
anubis5–130.0214%27 Sept →
cache16–14-0.0215%26 Sept →
inferno13–60.0413%26 Sept →
inferno1–13-0.0422%26 Sept →
cache13–100.0711%26 Sept →
inferno5–13-0.0710%25 Sept →
nuke13–70.0513%25 Sept →
dust210–13-0.058%25 Sept →
cache13–16-0.017%23 Sept →
mirage8–13-0.0313%21 Sept →
inferno13–9-0.015%21 Sept →
cache4–13-0.0216%21 Sept →
ancient6–13-0.029%19 Sept →
cache13–60.0112%19 Sept →
nuke8–130.1121%19 Sept →
inferno3–13-0.0214%18 Sept →
dust213–6-0.028%18 Sept →
mirage6–13-0.103%18 Sept →
dust26–13-0.0215%18 Sept →
ancient3–13-0.027%17 Sept →
nuke1–13-0.076%17 Sept →
inferno13–80.015%17 Sept →
cache5–130.0314%16 Sept →
nuke10–13-0.074%16 Sept →
dust213–30.0211%15 Sept →
dust210–13-0.0713%15 Sept →
ancient13–5-0.0315%15 Sept →
nuke7–13-0.086%14 Sept →
mirage2–13-0.0438%14 Sept →
dust26–130.0013%14 Sept →
inferno6–130.0918%14 Sept →
dust213–5-0.007%13 Sept →
mirage13–5-0.069%12 Sept →
dust213–20.0217%11 Sept →
nuke8–13-0.039%10 Sept →
dust213–7-0.0211%10 Sept →
nuke11–13-0.068%9 Sept →
cache13–100.0111%8 Sept →
nuke14–160.0113%7 Sept →
nuke13–20.0624%7 Sept →
cache13–40.0310%6 Sept →
dust213–70.0110%6 Sept →
anubis5–13-0.0012%6 Sept →
dust25–130.077%5 Sept →
mirage7–13-0.0312%5 Sept →
dust213–110.0013%4 Sept →
inferno13–30.026%4 Sept →
dust210–13-0.0413%3 Sept →
nuke3–0-0.000%3 Sept →
dust213–100.018%3 Sept →
inferno10–13-0.0215%2 Sept →
inferno13–80.047%2 Sept →
nuke8–13-0.055%2 Sept →
dust26–13-0.079%2 Sept →
ancient13–11-0.026%1 Sept →
ancient0–13-0.06100%31 Aug →
nuke1–20.0250%31 Aug →
nuke16–130.0110%30 Aug →
cache16–120.0113%29 Aug →
dust213–30.128%29 Aug →
inferno8–13-0.0712%29 Aug →
ancient4–00.0217%29 Aug →
inferno13–100.039%29 Aug →
mirage6–1-0.0340%29 Aug →
cache8–13-0.0513%28 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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