Sjokola

Sjokola — CS2 Stats

76561197967156440[U:1:6890712]Steam profile ↗✓ No bans

1,920Tracked matches43%Win rate2020Tracked since
4,395Hours in CS7Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating18,744Top 50% of 201,122 CSDB-tracked playersPurple band · top ~13.5% of ranked players (population est.)
CSDB Leaderboard#97441 of 247984 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 18,744 → 18,744
+1Tracked matches · now 1,920
−3.6ppWin rate · 46.4% → 42.9%

Rating over time

Premier CS Rating: 18,744 +5,737 18 Jun – 25 Sept · 27 days played
12,60220,332peak 20,33218 Jun25 Sept
20,332Peak Premier in tracked matches
36Days played since 2026-06-18

Premier CS Rating

  • 1,588 below peak (20,332)
  • -1,424 over 30 days · declining
  • +6,142 over 90 days
  • Next: Pink band at 20,000 — 1,256 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-25
  • Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches8——
Win rate50%——
K/D0.66——
Headshot %38%——

Measured 25 Sep 2026 → 2 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,993), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate40.1%42.7%43.8%3.6% short
Shot accuracy16.6%11.3%12.0%above
Kill/death ratio0.940.991.020.08 short
Match win rate33.2%43.9%44.7%11.5% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSjokolaFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER18,744 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning62
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–48–4Last 10048%Win rateLWWLLLWWLL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · +2.3pp headshot accuracy · +47ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 584ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 588ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim5.4
Utility5.0
Positioning6.2
Opening Duels4.2
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning6.2
Utility5.0
Mechanics4.3
Opening Duels3.7
Win Impact2.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time568ms−22ms
first ⅓ avg 590ms → last ⅓ avg 568ms
Headshot accuracy11.6%−2.8%
first ⅓ avg 14.4% → last ⅓ avg 11.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · inferno, 26 Jul →
33%Best headshot accuracy · 3–9 · poseidon, 23 Jun →
438msFastest reaction time · 9–13 · anubis, 22 Jul →
13–1Biggest win · ancient, 24 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
5–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 65% over 20cacheWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
anubisC229–1341%-0.00
infernoA2011–955%0.01
ancientS2013–765%0.03
nukeA1610–663%0.02
cacheD101–910%0.01
poseidon—30–30%-0.04
debris—20–20%0.02
eldorado—21–150%-0.02
overpass—22–0100%0.02
boulder—10–10%-0.15
mirage—11–0100%-0.02
sanctum—10–10%-0.03

Across the last 100 tracked matches.

Lifetime stats

140,284Lifetime kills
0.94K/D
6,958Matches
33.2%Match win rate
40.1%Headshot %
16.6%Shot accuracy · Top 25% of Level 4 players
10,406MVPs
4,327Hours (in match)
4,859Bombs planted
1,358Bombs defused

Most-used weapons

AK-4737,885
AWP13,535
AUG5,802
SG 5534,946
P2503,577
UMP-453,530

Lifetime map wins

5,678inferno
4,240nuke
3,599vertigo
3,265dust2
1,999train
870lake
631office
560cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

117Matches
50%Win rate
1.12Avg K/D
68.0ADR
32%Headshot %

Clutches & streaks

25%1v1 clutch win
33%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient250%0.8013.0
Inferno2100%1.9112.0
Anubis10%0.6511.0
Nuke1100%1.7521.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.1%Headshot accuracy
34.0%Accuracy (enemy spotted)
37.5%Spray accuracy
69.1%Counter-strafing
9.8°Preaim
561msReaction time
41.7%T opening success
47.9%CT opening success
0.42Enemies flashed / flash
5.3%Flash assists
10.76HE damage / grenade
8.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1436% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4231 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
cache7–130.0212%25 Sept →
anubis13–100.0219%18 Sept →
inferno13–30.029%18 Sept →
anubis8–13-0.0011%18 Sept →
anubis5–13-0.055%18 Sept →
nuke3–9-0.107%17 Sept →
inferno9–60.0113%17 Sept →
nuke13–30.1010%15 Sept →
cache8–130.0110%15 Sept →
anubis6–130.1124%15 Sept →
debris8–80.0318%4 Sept →
anubis10–130.023%4 Sept →
inferno16–12-0.005%29 Aug →
inferno5–13-0.064%29 Aug →
ancient13–20.1021%25 Aug →
anubis5–13-0.044%25 Aug →
poseidon3–9-0.1611%22 Aug →
eldorado9–70.0310%22 Aug →
boulder3–13-0.159%22 Aug →
ancient13–90.0311%7 Aug →
anubis13–8-0.036%7 Aug →
inferno13–90.0417%7 Aug →
ancient4–13-0.0215%7 Aug →
nuke13–20.057%7 Aug →
nuke15–150.029%6 Aug →
inferno6–130.0015%6 Aug →
ancient13–90.1012%6 Aug →
ancient9–130.0314%5 Aug →
cache10–13-0.0415%5 Aug →
anubis2–13-0.0211%27 Jul →
inferno8–130.0018%27 Jul →
cache3–13-0.0118%26 Jul →
ancient13–70.0512%26 Jul →
nuke15–15-0.0110%26 Jul →
mirage13–9-0.023%26 Jul →
inferno13–40.1415%26 Jul →
nuke13–110.0522%24 Jul →
ancient13–10.0429%24 Jul →
inferno13–70.0418%23 Jul →
inferno4–13-0.074%23 Jul →
anubis13–110.0211%22 Jul →
anubis9–13-0.0514%22 Jul →
cache1–130.0119%22 Jul →
nuke13–50.099%21 Jul →
anubis7–13-0.027%21 Jul →
nuke13–70.0320%21 Jul →
anubis4–13-0.0114%18 Jul →
inferno11–13-0.0214%18 Jul →
anubis13–110.0412%18 Jul →
inferno13–11-0.0119%15 Jul →
nuke8–13-0.0619%15 Jul →
ancient10–13-0.0117%15 Jul →
nuke8–13-0.0324%14 Jul →
inferno9–13-0.033%14 Jul →
anubis13–20.028%14 Jul →
eldorado4–9-0.0624%14 Jul →
cache4–130.0220%14 Jul →
debris8–80.0111%13 Jul →
cache8–130.0416%13 Jul →
inferno6–13-0.0614%13 Jul →
inferno13–100.0716%12 Jul →
anubis7–130.0220%12 Jul →
nuke13–6-0.0318%12 Jul →
cache8–130.0613%11 Jul →
ancient13–3-0.046%11 Jul →
anubis13–8-0.0311%10 Jul →
ancient13–20.0312%10 Jul →
nuke13–100.1014%10 Jul →
cache13–50.0314%10 Jul →
nuke13–60.067%6 Jul →
anubis16–13-0.018%5 Jul →
inferno13–9-0.029%5 Jul →
nuke6–13-0.0918%4 Jul →
anubis5–130.0017%4 Jul →
anubis6–13-0.0223%3 Jul →
anubis13–60.0110%3 Jul →
overpass13–50.0416%3 Jul →
ancient10–13-0.0214%3 Jul →
ancient13–2-0.0117%2 Jul →
overpass16–130.009%2 Jul →
inferno13–100.0613%1 Jul →
poseidon6–90.0730%30 Jun →
inferno8–130.016%30 Jun →
ancient13–40.0516%30 Jun →
inferno11–130.038%30 Jun →
ancient13–90.089%29 Jun →
nuke13–30.0723%29 Jun →
ancient13–70.007%28 Jun →
anubis10–13-0.068%28 Jun →
ancient11–13-0.0212%28 Jun →
cache9–13-0.0416%23 Jun →
sanctum5–9-0.0315%23 Jun →
poseidon3–9-0.0233%23 Jun →
inferno13–80.0515%23 Jun →
ancient13–40.0714%23 Jun →
nuke13–70.0119%23 Jun →
ancient8–130.045%22 Jun →
ancient13–60.1030%18 Jun →
anubis13–90.0111%18 Jun →
ancient4–13-0.0810%18 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.