Hansi

Hansi — CS2 Stats

76561197966653601[U:1:6387873]Steam profile ↗✓ No bans

1,646Tracked matches57%Win rate2020Tracked since
CSDB Rating5.6 SolidPositional Player
Premier CS Rating13,940Blue band · top ~34% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,940 +4,362 23 Jul – 9 Oct · 17 days played
8,63714,887peak 14,88723 Jul9 Oct
15,111Peak Premier in tracked matches
22Days played since 2026-07-11

Premier CS Rating

  • 947 below peak (14,887)
  • -10 over 30 days · steady
  • +4,362 over 90 days
  • Next: Purple band at 15,000 — 1,060 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGHansiFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,940 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning64
Utility15

0–100 skill scores via Leetify.

Recent form

STEADY52–43–5Last 10052%Win rateLWLLWWWLWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −4.4pp headshot accuracy · +73ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 756ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 699ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 18%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+3 against its own average).

Aim6.8
Utility1.5
Positioning6.4
Opening Duels4.6
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 76% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 649ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.4
Utility1.5
Mechanics7.0
Opening Duels6.0
Win Impact7.2

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time657ms−44ms
first ⅓ avg 701ms → last ⅓ avg 657ms
Headshot accuracy19.2%−2.4%
first ⅓ avg 21.6% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–7 · dust2, 1 Aug →
45%Best headshot accuracy · 13–9 · dust2, 22 Aug →
484msFastest reaction time · 6–13 · ancient, 22 Aug →
13–2Biggest win · dust2, 28 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 67% over 18ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A3321–1264%0.03
anubisS1812–667%-0.00
infernoD134–931%-0.01
nukeB136–746%-0.01
ancientD103–730%-0.01
mirageC83–538%-0.02
cache—42–250%-0.00
vertigo—11–0100%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
58%Win rate
1.09Avg K/D
68.0ADR
30%Headshot %

Clutches & streaks

25%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust21173%1.3716.6
Anubis667%0.9012.7
Ancient30%0.9214.0
Inferno367%0.8119.3
Vertigo250%0.8214.0
Nuke10%0.8916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
35.3%Accuracy (enemy spotted)
37.7%Spray accuracy
81.3%Counter-strafing
10.1°Preaim
649msReaction time
59.0%T opening success
49.1%CT opening success
0.34Enemies flashed / flash
10.5%Flash assists
2.55HE damage / grenade
0.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3449 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–160.0017%9 Oct →
mirage13–11-0.0419%9 Oct →
anubis3–13-0.095%3 Oct →
anubis9–130.0321%3 Oct →
inferno13–40.0227%3 Oct →
cache13–80.0315%3 Oct →
anubis13–100.0221%3 Oct →
inferno8–13-0.026%3 Oct →
anubis13–11-0.067%2 Oct →
dust25–13-0.0417%2 Oct →
vertigo16–130.008%2 Oct →
dust24–13-0.0121%26 Sept →
mirage6–13-0.0314%26 Sept →
anubis13–11-0.0421%26 Sept →
inferno8–130.0218%26 Sept →
anubis13–110.0213%26 Sept →
inferno16–130.0121%26 Sept →
mirage6–13-0.0324%26 Sept →
dust213–90.0826%26 Sept →
anubis13–110.0033%25 Sept →
dust216–120.0438%25 Sept →
nuke6–13-0.0420%12 Sept →
anubis13–8-0.0520%12 Sept →
mirage4–13-0.0517%12 Sept →
dust213–110.0928%12 Sept →
inferno11–13-0.0023%12 Sept →
dust213–60.0015%12 Sept →
dust213–70.049%12 Sept →
ancient12–20.0742%12 Sept →
anubis7–13-0.0122%12 Sept →
dust216–130.0722%5 Sept →
mirage13–60.0414%5 Sept →
nuke13–10-0.0310%5 Sept →
dust27–13-0.0317%5 Sept →
ancient15–15-0.057%28 Aug →
dust215–150.0011%28 Aug →
dust213–20.1017%28 Aug →
dust25–13-0.078%28 Aug →
anubis13–100.0511%28 Aug →
cache15–15-0.0210%28 Aug →
dust213–60.0425%28 Aug →
ancient6–13-0.0622%22 Aug →
dust213–100.0627%22 Aug →
ancient13–9-0.0322%22 Aug →
dust213–90.1145%22 Aug →
dust213–60.0618%21 Aug →
dust213–90.0219%21 Aug →
dust216–130.0722%21 Aug →
nuke13–50.0914%21 Aug →
dust29–13-0.067%21 Aug →
dust25–13-0.0223%20 Aug →
ancient13–110.0618%14 Aug →
nuke12–3-0.038%14 Aug →
inferno6–13-0.0430%14 Aug →
nuke8–130.0116%14 Aug →
anubis9–13-0.0215%14 Aug →
dust213–90.0317%14 Aug →
nuke7–13-0.036%14 Aug →
anubis6–13-0.0238%14 Aug →
nuke12–16-0.0910%14 Aug →
inferno3–130.0025%14 Aug →
ancient15–15-0.0318%12 Aug →
dust213–40.0223%12 Aug →
anubis7–13-0.0912%7 Aug →
inferno13–11-0.0810%7 Aug →
dust210–13-0.0323%7 Aug →
nuke13–40.0312%7 Aug →
dust210–13-0.0121%7 Aug →
dust211–130.0219%7 Aug →
dust213–80.0429%7 Aug →
inferno9–13-0.0122%1 Aug →
anubis13–8-0.0030%1 Aug →
ancient11–13-0.1015%1 Aug →
dust213–70.1315%1 Aug →
inferno13–110.0326%1 Aug →
anubis13–60.0325%1 Aug →
dust213–80.0121%1 Aug →
nuke5–130.0017%1 Aug →
anubis13–60.0715%31 Jul →
dust213–8-0.0120%31 Jul →
dust213–160.0818%31 Jul →
nuke13–4-0.037%25 Jul →
inferno6–13-0.0729%25 Jul →
ancient11–130.0120%25 Jul →
dust210–13-0.0427%24 Jul →
mirage6–13-0.0013%24 Jul →
inferno4–130.0527%24 Jul →
nuke15–150.0031%24 Jul →
ancient9–130.0714%24 Jul →
mirage13–7-0.0326%23 Jul →
anubis13–90.0430%23 Jul →
nuke14–160.0614%23 Jul →
dust213–80.0741%23 Jul →
dust213–80.0928%19 Jul →
inferno8–13-0.0212%19 Jul →
ancient6–13-0.0415%13 Jul →
nuke13–7-0.0419%13 Jul →
cache4–130.0117%13 Jul →
anubis13–20.0425%11 Jul →
cache13–5-0.0225%11 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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