DoS

DoS — CS2 Stats

PT76561197966509465[U:1:6243737]Steam profile ↗✓ No bans

2,960Tracked matches63%Win rate2020Tracked since
10,345Hours in CS1Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating16,853Purple band · top ~21% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (49 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,853 -822 1 Jul – 17 Sept · 12 days played
15,47317,675peak 17,6751 Jul17 Sept
17,675Peak Premier in tracked matches
51Days played since 2026-07-01

Premier CS Rating

  • 822 below peak (17,675)
  • -822 over 90 days
  • Next: Pink band at 20,000 — 3,147 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate45.9%44.8%45.7%meets
Shot accuracy11.6%12.4%12.7%1.2% short
Kill/death ratio1.001.031.050.05 short
Match win rate42.7%45.2%45.7%2.9% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDoSFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,853 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning63
Utility60

0–100 skill scores via Leetify.

Recent form

HOT42–55–3Last 10042%Win rateWWLWWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating · −2.9pp headshot accuracy · −41ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 545ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 13%
  • Avg reaction 541ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim6.2
Utility6.0
Positioning6.3
Opening Duels5.0
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.3
Utility6.0
Mechanics4.8
Opening Duels5.0
Win Impact9.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time575ms−89ms
first ⅓ avg 664ms → last ⅓ avg 575ms
Headshot accuracy14.0%−0.8%
first ⅓ avg 14.8% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 8–13 · mirage, 8 Aug →
31%Best headshot accuracy · 2–13 · mirage, 2 Aug →
406msFastest reaction time · 6–13 · anubis, 17 Sept →
13–2Biggest win · nuke, 5 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W2Current streak
4–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 53% over 17ancientWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
dust2C208–1240%0.01
ancientD206–1430%-0.02
infernoB179–853%0.01
anubisC125–742%-0.00
nukeB105–550%0.03
mirageC94–544%0.03
cacheC83–538%-0.01
train—10–10%-0.02
office—11–0100%-0.09
vertigo—11–0100%-0.01
overpass—10–10%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

262,510Lifetime kills
1.00K/D
13,685Matches
42.7%Match win rate
45.9%Headshot % · Top 50% of Level 6 players
11.6%Shot accuracy
27,097MVPs
5,864Hours (in match)
13,061Bombs planted
3,512Bombs defused

Most-used weapons

AK-4776,835
AWP21,326
Glock-1813,736
FAMAS12,964
Galil AR11,517
P908,774
P2507,867

Lifetime map wins

39,340dust2
29,068inferno
10,950nuke
2,821train
2,702vertigo
1,020cbble
942aztec
838office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,170Matches
49%Win rate
1.03Avg K/D
80.8ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust245548%1.0315.4
Inferno44657%1.1516.3
Anubis36247%1.0315.5
Ancient26444%0.9715.2
Mirage17144%0.9114.5
Nuke16249%1.0616.1
Vertigo9341%0.9515.1
Overpass5362%1.0115.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.8%Headshot accuracy
36.1%Accuracy (enemy spotted)
38.9%Spray accuracy
71.7%Counter-strafing
10.1°Preaim
572msReaction time
39.2%T opening success
60.4%CT opening success
0.51Enemies flashed / flash
5.6%Flash assists
9.33HE damage / grenade
10.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.7562% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1926% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–100.0211%22 Sept →
inferno13–100.0214%17 Sept →
anubis6–130.0015%17 Sept →
mirage13–6-0.0320%16 Sept →
dust213–90.1018%16 Sept →
ancient13–7-0.009%15 Sept →
anubis13–70.088%14 Sept →
anubis13–70.1011%13 Sept →
dust213–90.0915%13 Sept →
inferno25–210.0410%13 Sept →
nuke13–4-0.0310%13 Sept →
dust213–7-0.0128%12 Sept →
nuke5–130.0111%12 Sept →
dust213–60.0228%12 Sept →
train3–13-0.0223%10 Sept →
anubis13–4-0.019%8 Sept →
inferno13–9-0.0313%5 Sept →
anubis8–130.0316%5 Sept →
nuke13–20.0311%5 Sept →
inferno13–11-0.0211%4 Sept →
inferno13–110.0017%4 Sept →
nuke13–100.087%4 Sept →
ancient7–130.0211%3 Sept →
ancient8–13-0.0517%1 Sept →
inferno9–130.0616%30 Aug →
anubis11–13-0.0815%29 Aug →
inferno13–16-0.0210%29 Aug →
ancient13–8-0.0611%29 Aug →
dust24–13-0.107%29 Aug →
dust23–13-0.0618%27 Aug →
inferno10–130.0116%26 Aug →
anubis11–130.024%25 Aug →
dust27–130.0220%24 Aug →
ancient13–10-0.0214%24 Aug →
ancient9–130.0210%23 Aug →
ancient13–7-0.0111%23 Aug →
dust213–100.0223%22 Aug →
office13–10-0.0922%21 Aug →
cache13–30.0622%21 Aug →
inferno8–130.0217%16 Aug →
mirage12–16-0.0416%15 Aug →
dust25–130.0812%15 Aug →
dust210–130.065%13 Aug →
dust28–130.0220%13 Aug →
inferno14–16-0.0012%11 Aug →
dust211–130.0316%8 Aug →
mirage8–130.129%8 Aug →
ancient10–13-0.0419%6 Aug →
dust211–13-0.0112%6 Aug →
dust29–13-0.0518%5 Aug →
ancient5–13-0.0613%5 Aug →
mirage2–130.0131%2 Aug →
mirage14–160.0215%2 Aug →
inferno13–80.0420%1 Aug →
cache6–13-0.0418%31 Jul →
anubis9–13-0.0518%30 Jul →
vertigo13–8-0.0118%29 Jul →
inferno4–13-0.028%29 Jul →
dust28–13-0.0115%25 Jul →
cache6–13-0.0318%25 Jul →
inferno14–16-0.0110%23 Jul →
nuke13–30.1113%22 Jul →
nuke10–130.0210%22 Jul →
mirage13–80.0913%21 Jul →
inferno13–5-0.0112%20 Jul →
mirage13–80.1014%18 Jul →
overpass12–12-0.0511%17 Jul →
ancient13–110.0216%17 Jul →
anubis13–90.0112%13 Jul →
cache2–13-0.1012%13 Jul →
cache9–13-0.0319%13 Jul →
dust213–80.0121%13 Jul →
ancient8–13-0.059%12 Jul →
inferno9–13-0.0213%12 Jul →
anubis3–13-0.0713%12 Jul →
dust213–60.0926%10 Jul →
ancient13–90.056%10 Jul →
ancient2–13-0.0315%10 Jul →
cache13–70.0022%10 Jul →
mirage13–60.0110%10 Jul →
dust213–9-0.0411%10 Jul →
dust28–13-0.0115%10 Jul →
mirage10–13-0.049%9 Jul →
ancient5–13-0.0710%9 Jul →
ancient10–13-0.0224%9 Jul →
nuke13–60.0719%9 Jul →
cache13–110.0221%9 Jul →
nuke5–13-0.0011%8 Jul →
cache7–13-0.0014%7 Jul →
dust217–190.0113%7 Jul →
nuke12–12-0.0120%6 Jul →
anubis7–13-0.0421%6 Jul →
nuke5–13-0.0115%6 Jul →
ancient12–12-0.0413%6 Jul →
ancient8–130.0716%5 Jul →
inferno13–40.0714%5 Jul →
ancient12–16-0.0512%3 Jul →
ancient7–13-0.0220%3 Jul →
anubis13–10-0.0310%3 Jul →
ancient11–13-0.088%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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