Nadeshiko-chan

Nadeshiko-chan — CS2 Stats

SE76561197965849802[U:1:5584074]Steam profile ↗✓ No bans

1,522Tracked matches48%Win rate2020Tracked since
2,193Hours in CS
CSDB Rating4.4 DevelopingSupport
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (24 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,522 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 12 Oct 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,989 -3,413 12 Oct – 8 Apr · 47 days played
13,98919,046peak 19,04612 Oct8 Apr
19,046Peak Premier in tracked matches
54Days played since 2025-10-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 29 Aug 2026 and 24 Sep 2026.

Measured 29 Aug 2026 → 24 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,275), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate51.1%44.8%45.7%above
Shot accuracy17.5%12.5%12.7%above
Kill/death ratio0.971.031.050.09 short
Match win rate37.8%45.2%45.7%7.9% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNadeshiko-chanFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning37
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateLLTLWWLWWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · +0.2pp headshot accuracy · −8ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 711ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 763ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 766ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim3.9
Utility6.2
Positioning3.7
Opening Duels1.8
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 759ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.7
Utility6.2
Mechanics6.7
Opening Duels0.9
Win Impact4.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time756ms+52ms
first ⅓ avg 705ms → last ⅓ avg 756ms
Headshot accuracy21.8%−0.8%
first ⅓ avg 22.7% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–2 · dust2, 24 Dec →
43%Best headshot accuracy · 4–13 · overpass, 11 Jan →
484msFastest reaction time · 8–13 · ancient, 8 Dec →
13–2Biggest win · train, 4 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 62% over 13infernoWeakest map · 26% over 19
MapGradePlayedRecordWin rateAvg rating
dust2A2011–955%-0.02
infernoD195–1426%-0.01
mirageB1910–953%-0.03
nukeA138–562%-0.00
ancientA138–562%-0.00
overpassC73–443%-0.01
trainC52–340%-0.02
anubis—42–250%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (26% over 19). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

108,454Lifetime kills
0.97K/D
5,466Matches
37.8%Match win rate
51.1%Headshot % · Top 25% of Level 6 players
17.5%Shot accuracy · Top 25% of Level 6 players
8,992MVPs
2,193Hours (in match)
5,069Bombs planted
1,188Bombs defused

Most-used weapons

AK-4728,411
AWP9,610
FAMAS3,401
MAC-103,130
MP92,210

Lifetime map wins

16,023dust2
12,901inferno
9,858nuke
1,908train
526vertigo
313lake
59office
24cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

219Matches
52%Win rate
1.20Avg K/D
73.7ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Nuke540%1.1714.4
Anubis475%1.0519.5
Inferno3100%1.0917.3
Dust220%0.6810.5
Ancient10%1.0814.0
Train10%0.9314.0
Mirage10%0.7814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
33.8%Accuracy (enemy spotted)
34.1%Spray accuracy
80.3%Counter-strafing
14.9°Preaim
759msReaction time
34.9%T opening success
32.6%CT opening success
0.63Enemies flashed / flash
9.5%Flash assists
11.98HE damage / grenade
10.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.9474° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 759.4984ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

26% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.0916%4 Jul →
nuke4–13-0.0524%4 Jul →
mirage15–150.0339%4 Jul →
inferno8–13-0.0312%4 Jul →
nuke13–90.0210%4 Jul →
inferno13–70.0513%4 Jul →
overpass11–13-0.0712%4 Jul →
overpass13–9-0.0024%3 Jul →
nuke13–50.0435%3 Jul →
dust28–130.0234%3 Jul →
mirage11–13-0.0825%8 Apr →
nuke13–9-0.0425%23 Mar →
mirage13–110.0624%23 Mar →
ancient13–70.0222%15 Mar →
dust213–30.0629%15 Mar →
anubis7–13-0.0722%11 Mar →
inferno10–13-0.0125%11 Feb →
anubis13–100.0520%11 Feb →
anubis13–11-0.036%11 Feb →
anubis11–13-0.0219%9 Feb →
mirage2–13-0.064%4 Feb →
mirage5–13-0.0235%4 Feb →
inferno13–10-0.0116%4 Feb →
overpass8–13-0.0630%17 Jan →
overpass4–13-0.0043%11 Jan →
inferno13–100.0218%11 Jan →
dust27–13-0.0616%11 Jan →
train10–13-0.0712%9 Jan →
dust213–11-0.0220%6 Jan →
train13–20.0320%4 Jan →
ancient13–8-0.0120%29 Dec →
inferno15–15-0.0321%27 Dec →
inferno1–7-0.0329%27 Dec →
dust27–13-0.0520%26 Dec →
inferno9–13-0.0020%25 Dec →
dust213–20.1332%24 Dec →
train11–13-0.0327%22 Dec →
mirage2–11-0.1113%21 Dec →
inferno8–130.0126%21 Dec →
inferno4–13-0.0630%17 Dec →
dust29–13-0.0522%17 Dec →
dust28–13-0.0416%17 Dec →
mirage13–6-0.0118%16 Dec →
mirage13–8-0.0523%15 Dec →
mirage11–13-0.0420%9 Dec →
train13–10-0.0313%8 Dec →
ancient8–130.0019%8 Dec →
nuke13–90.0117%8 Dec →
ancient13–8-0.0517%7 Dec →
mirage13–8-0.0530%3 Dec →
inferno5–13-0.0335%2 Dec →
dust213–3-0.0320%25 Nov →
nuke10–130.0421%23 Nov →
nuke13–6-0.0214%22 Nov →
dust25–13-0.089%22 Nov →
train7–13-0.0142%21 Nov →
mirage13–20.0115%21 Nov →
nuke13–2-0.0030%20 Nov →
overpass13–110.0319%16 Nov →
inferno16–14-0.0025%15 Nov →
inferno15–15-0.0022%15 Nov →
ancient15–15-0.0325%14 Nov →
mirage7–13-0.0723%12 Nov →
dust213–11-0.0121%12 Nov →
inferno11–130.0420%6 Nov →
nuke16–140.0234%5 Nov →
dust27–13-0.069%5 Nov →
dust28–13-0.0523%4 Nov →
mirage13–80.0121%4 Nov →
ancient13–40.0228%4 Nov →
inferno7–13-0.0617%1 Nov →
ancient13–7-0.0330%31 Oct →
mirage13–10-0.0623%31 Oct →
dust213–6-0.0917%31 Oct →
ancient13–90.0523%31 Oct →
dust24–13-0.1022%30 Oct →
ancient11–130.0116%26 Oct →
overpass8–13-0.0225%25 Oct →
mirage13–70.0114%25 Oct →
ancient8–13-0.0522%23 Oct →
mirage13–5-0.0516%23 Oct →
ancient13–8-0.0119%22 Oct →
mirage13–10-0.0336%22 Oct →
nuke9–130.0831%21 Oct →
nuke3–13-0.1111%20 Oct →
dust213–30.0217%20 Oct →
overpass13–110.0933%19 Oct →
inferno13–20.0117%19 Oct →
ancient13–50.0616%19 Oct →
dust213–5-0.0028%19 Oct →
ancient10–13-0.0220%18 Oct →
mirage5–13-0.1027%18 Oct →
dust213–9-0.0018%18 Oct →
mirage9–13-0.0719%17 Oct →
nuke4–13-0.0633%17 Oct →
inferno11–13-0.0222%17 Oct →
inferno13–160.0325%12 Oct →
nuke13–110.0332%12 Oct →
dust213–5-0.0012%12 Oct →
dust213–40.0238%12 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →