maya

maya — CS2 Stats

GB76561197965103875[U:1:4838147]Steam profile ↗✓ No bans

908Tracked matches33%Win rate2020Tracked since
CSDB Rating3.5 LearningClutch Specialist
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 8,257 -1,625 17 May – 3 Jul · 18 days played
6,8269,882peak 9,88217 May3 Jul
9,882Peak Premier in tracked matches
28Days played since 2026-05-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGmayaFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim49
Positioning39
Utility26

0–100 skill scores via Leetify.

Recent form

COLD42–56–2Last 10042%Win rateLLWLLLWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +5.1pp headshot accuracy · +23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 19%
  • Avg reaction 583ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 23%
  • Avg reaction 556ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 544ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim4.9
Utility2.6
Positioning3.9
Opening Duels1.6
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning3.9
Utility2.6
Mechanics4.5
Opening Duels1.6
Win Impact0.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time581ms−26ms
first ⅓ avg 607ms → last ⅓ avg 581ms
Headshot accuracy20.7%−1.8%
first ⅓ avg 22.5% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–6 · ancient, 20 Jun →
44%Best headshot accuracy · 10–4 · cache, 7 Oct →
328msFastest reaction time · 4–13 · ancient, 7 Oct →
13–1Biggest win · dust2, 8 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
9–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 67% over 9nukeWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC176–1135%-0.03
cacheA1710–759%-0.03
nukeD165–1131%-0.03
dust2D124–833%-0.03
infernoD124–833%-0.00
ancientA95–456%0.01
overpassS96–367%0.00
anubis—42–250%-0.00
shelter—10–10%-0.05
fachwerk—10–10%-0.08
train—10–10%-0.14
stronghold—10–10%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

42Matches
48%Win rate
0.94Avg K/D
86.6ADR
37%Headshot %

Clutches & streaks

43%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Vertigo475%1.2422.3
Inferno333%0.8111.3
Mirage367%1.2415.3
Nuke250%1.0414.5
Anubis10%0.8823.0
Train10%1.0619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.8%Headshot accuracy
30.0%Accuracy (enemy spotted)
30.3%Spray accuracy
70.1%Counter-strafing
10.8°Preaim
586msReaction time
37.0%T opening success
35.7%CT opening success
0.42Enemies flashed / flash
1.8%Flash assists
4.33HE damage / grenade
4.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4186 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0357% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke2–13-0.0917%9 Oct →
mirage3–13-0.109%8 Oct →
dust213–10.0115%8 Oct →
mirage3–13-0.0822%8 Oct →
nuke7–13-0.0531%7 Oct →
cache4–13-0.0543%7 Oct →
cache10–4-0.0544%7 Oct →
mirage5–13-0.0219%7 Oct →
ancient4–13-0.058%7 Oct →
nuke13–3-0.0319%7 Oct →
cache13–7-0.059%7 Oct →
ancient14–16-0.069%3 Oct →
dust27–13-0.0822%3 Oct →
cache13–4-0.0113%3 Oct →
dust29–13-0.0915%3 Oct →
cache13–80.0111%3 Oct →
cache5–13-0.0830%3 Oct →
inferno13–20.0614%8 Aug →
cache5–13-0.0225%8 Aug →
shelter8–13-0.0527%8 Aug →
fachwerk9–13-0.0816%8 Aug →
cache11–13-0.038%18 Jul →
inferno16–140.0211%18 Jul →
mirage13–9-0.0432%15 Jul →
cache13–6-0.0517%15 Jul →
inferno9–13-0.0426%15 Jul →
nuke6–13-0.0526%15 Jul →
dust211–13-0.0331%3 Jul →
dust24–13-0.0525%3 Jul →
overpass8–13-0.0215%3 Jul →
mirage13–60.0927%3 Jul →
inferno13–40.0515%3 Jul →
nuke5–13-0.0435%2 Jul →
overpass3–13-0.077%30 Jun →
overpass13–40.0610%30 Jun →
inferno12–16-0.0328%30 Jun →
anubis7–10.0113%30 Jun →
nuke12–160.0313%28 Jun →
ancient13–110.0621%28 Jun →
anubis9–13-0.0116%27 Jun →
overpass16–130.0125%27 Jun →
inferno5–13-0.0226%26 Jun →
nuke12–1-0.0221%26 Jun →
anubis13–50.0521%26 Jun →
inferno15–150.0225%26 Jun →
overpass13–30.0317%26 Jun →
dust216–13-0.0224%21 Jun →
mirage13–6-0.0214%21 Jun →
nuke13–80.0033%21 Jun →
mirage7–13-0.0521%21 Jun →
mirage13–100.0512%21 Jun →
mirage13–80.0927%20 Jun →
dust210–130.0725%20 Jun →
mirage13–90.0318%20 Jun →
anubis10–13-0.078%20 Jun →
ancient13–60.1618%20 Jun →
nuke13–30.0212%20 Jun →
inferno9–13-0.058%16 Jun →
dust26–13-0.0218%16 Jun →
inferno13–100.0217%16 Jun →
nuke14–160.0622%16 Jun →
mirage8–13-0.0915%16 Jun →
overpass13–110.1025%15 Jun →
overpass16–140.0020%13 Jun →
ancient13–10-0.0226%13 Jun →
ancient14–16-0.0217%13 Jun →
ancient13–30.0823%13 Jun →
dust28–13-0.0820%13 Jun →
ancient6–13-0.0710%10 Jun →
dust213–11-0.0126%10 Jun →
nuke13–5-0.0440%10 Jun →
ancient13–50.0244%10 Jun →
inferno7–130.0221%10 Jun →
inferno11–130.0021%7 Jun →
mirage7–13-0.0315%6 Jun →
mirage6–13-0.0617%6 Jun →
mirage6–13-0.0429%6 Jun →
nuke6–13-0.048%30 May →
mirage10–13-0.0722%30 May →
mirage7–13-0.0624%30 May →
train6–13-0.1425%24 May →
cache13–110.0038%24 May →
cache12–12-0.0325%24 May →
mirage8–13-0.1419%24 May →
nuke5–130.0418%24 May →
dust213–11-0.045%24 May →
nuke11–13-0.0042%24 May →
cache13–11-0.0714%22 May →
overpass13–10-0.0819%22 May →
nuke7–13-0.1129%22 May →
cache5–13-0.0226%22 May →
inferno9–13-0.0829%19 May →
dust29–130.0129%19 May →
cache13–60.0323%19 May →
cache13–110.0410%18 May →
cache4–13-0.0615%18 May →
cache13–6-0.0527%18 May →
overpass14–16-0.0222%17 May →
stronghold10–130.0214%15 May →
nuke11–13-0.1014%15 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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