larsthelord

larsthelord — CS2 Stats

NO76561197963556867[U:1:3291139]Steam profile ↗✓ No bans

675Tracked matches45%Win rate2020Tracked since
CSDB Rating4.1 DevelopingSupport
Premier CS Rating4,138Grey band · top ~82.5% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 4,138 +564 29 Mar – 23 Sept · 28 days played
3,5105,461peak 5,46129 Mar23 Sept
5,684Peak Premier in tracked matches
47Days played since 2026-03-29

Premier CS Rating

  • 1,323 below peak (5,461)
  • -911 over 30 days · declining
  • +423 over 90 days
  • Next: Light Blue band at 5,000 — 862 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGlarsthelordFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER4,138 · Grey bandcsdb.gg/stats

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Performance scores

Aim52
Positioning52
Utility58

0–100 skill scores via Leetify.

Recent form

COLD41–56–3Last 10041%Win rateLLLLLWLWLL

Last 10 vs previous 10: −40pp win rate · −0.02 avg rating · +1.2pp headshot accuracy · +52ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 556ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 588ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 12%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.3 against its own average).

Aim5.2
Utility5.8
Positioning5.2
Opening Duels2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.2
Utility5.8
Mechanics3.4
Opening Duels2.6
Win Impact3.3

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time600ms−53ms
first ⅓ avg 653ms → last ⅓ avg 600ms
Headshot accuracy13.3%+0.8%
first ⅓ avg 12.6% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 1–3 · dust2, 14 Aug →
40%Best headshot accuracy · 1–3 · dust2, 14 Aug →
406msFastest reaction time · 9–3 · nuke, 23 Apr →
13–2Biggest win · ancient, 15 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L5Current streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
cacheD248–1633%-0.01
nukeA2011–955%-0.00
dust2D164–1225%-0.01
infernoD144–1029%-0.01
ancientS107–370%-0.01
overpassD72–529%-0.03
mirage—42–250%-0.02
vertigo—10–10%-0.09
train—11–0100%0.08
anubis—10–10%-0.04
poseidon—11–0100%0.08
sanctum—11–0100%-0.14

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

13Matches
38%Win rate
0.79Avg K/D
—ADR
38%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsWWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.3%Headshot accuracy
33.8%Accuracy (enemy spotted)
43.2%Spray accuracy
65.3%Counter-strafing
11.0°Preaim
585msReaction time
31.7%T opening success
49.0%CT opening success
0.59Enemies flashed / flash
3.4%Flash assists
8.82HE damage / grenade
8.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2918% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6694% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.0620%23 Sept →
cache5–13-0.018%23 Sept →
cache12–16-0.0616%1 Sept →
nuke7–13-0.055%1 Sept →
nuke6–130.0412%25 Aug →
ancient13–60.0117%25 Aug →
dust211–13-0.0612%23 Aug →
ancient13–11-0.0110%22 Aug →
cache8–130.0010%22 Aug →
inferno10–130.0521%22 Aug →
dust29–13-0.0320%21 Aug →
cache13–6-0.0113%21 Aug →
ancient13–90.0512%21 Aug →
nuke13–7-0.019%21 Aug →
cache15–150.0112%19 Aug →
nuke11–10.024%16 Aug →
dust210–13-0.0716%16 Aug →
ancient8–130.0016%16 Aug →
nuke13–90.069%15 Aug →
ancient13–20.069%15 Aug →
dust210–13-0.0215%15 Aug →
inferno6–13-0.0516%15 Aug →
inferno13–50.0311%14 Aug →
dust21–30.1340%14 Aug →
inferno13–5-0.0122%13 Aug →
dust213–110.0410%12 Aug →
mirage9–130.0317%12 Aug →
inferno11–130.019%11 Aug →
dust213–80.0317%11 Aug →
dust213–70.0510%4 Aug →
inferno10–13-0.025%25 Jul →
dust210–13-0.0611%23 Jul →
ancient13–6-0.068%23 Jul →
nuke6–13-0.0610%23 Jul →
dust22–13-0.017%21 Jul →
inferno11–13-0.0113%21 Jul →
cache7–13-0.0015%15 Jul →
nuke10–130.014%14 Jul →
dust29–13-0.0912%14 Jul →
cache4–13-0.0116%13 Jul →
nuke13–9-0.089%13 Jul →
cache16–14-0.0115%10 Jul →
nuke13–40.089%10 Jul →
inferno10–130.0411%9 Jul →
mirage13–5-0.0811%9 Jul →
cache8–13-0.0212%8 Jul →
vertigo4–13-0.097%8 Jul →
overpass6–13-0.0611%8 Jul →
dust210–13-0.0214%8 Jul →
inferno9–130.0110%4 Jul →
nuke13–110.0310%4 Jul →
overpass7–13-0.0611%3 Jul →
nuke5–130.0112%3 Jul →
inferno12–16-0.0210%3 Jul →
ancient13–7-0.0310%3 Jul →
ancient2–13-0.083%3 Jul →
overpass13–50.0015%3 Jul →
nuke16–12-0.0116%2 Jul →
dust211–13-0.0216%2 Jul →
train4–10.0821%2 Jul →
inferno5–13-0.0211%30 Jun →
anubis4–13-0.049%30 Jun →
nuke13–80.0015%22 Jun →
cache7–130.038%3 Jun →
cache9–13-0.0211%3 Jun →
cache5–13-0.0613%30 May →
cache13–100.0916%23 May →
cache12–12-0.0416%23 May →
cache13–80.0129%19 May →
ancient13–5-0.0213%19 May →
cache13–8-0.0012%19 May →
overpass8–13-0.066%9 May →
cache3–13-0.055%9 May →
cache10–13-0.0510%6 May →
cache13–9-0.024%2 May →
cache13–6-0.0110%2 May →
overpass13–6-0.0113%2 May →
nuke16–130.099%2 May →
ancient14–16-0.0310%2 May →
overpass9–13-0.0125%1 May →
nuke7–13-0.0713%1 May →
cache6–13-0.0710%1 May →
cache12–12-0.0018%1 May →
cache13–20.0313%1 May →
cache10–13-0.0115%30 Apr →
nuke9–13-0.039%24 Apr →
mirage4–13-0.0318%24 Apr →
nuke9–3-0.0414%23 Apr →
nuke9–13-0.038%12 Apr →
dust27–13-0.0416%12 Apr →
dust28–130.0216%10 Apr →
inferno13–11-0.069%10 Apr →
poseidon9–20.089%9 Apr →
sanctum9–6-0.146%9 Apr →
overpass10–13-0.0318%7 Apr →
inferno13–10-0.0618%6 Apr →
nuke11–13-0.0210%6 Apr →
dust213–11-0.0010%2 Apr →
mirage13–6-0.014%31 Mar →
nuke13–9-0.0117%29 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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