GGeben.EXE

GGeben.EXE — CS2 Stats

US76561197963342750[U:1:3077022]Steam profile ↗✓ No bans

630Tracked matches48%Win rate2022Tracked since
2,881Hours in CS21Hrs last 2 wks
CSDB Rating4.2 DevelopingSupport
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

+26Tracked matches · now 630
−5.0ppWin rate · 53.3% → 48.3%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 3 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,444 +1,907 3 May10 Jun · 10 days played
14,14316,444peak 16,4443 May10 Jun
16,444Peak Premier in tracked matches
32Days played since 2026-05-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches20
Win rate50%
K/D0.65
Headshot %46%

Measured 14 Sep 202623 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches41
Win rate51%
K/D0.73
Headshot %44%

Measured 28 Aug 202623 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,280), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate46.5%45.7%46.8%meets
Shot accuracy14.5%12.7%13.0%above
Kill/death ratio1.011.051.060.05 short
Match win rate45.3%45.7%46.3%1.0% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGGeben.EXEFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim39
Positioning41
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateWWLWLTLWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.5pp headshot accuracy · +63ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 633ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 594ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+3.8 against its own average).

Aim3.9
Utility7.4
Positioning4.1
Opening Duels0.0
Clutch3.0

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 57% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.1
Utility7.4
Mechanics4.0
Opening Duels0.3
Win Impact4.4

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time593ms−42ms
first ⅓ avg 636ms → last ⅓ avg 593ms
Headshot accuracy19.7%−3.7%
first ⅓ avg 23.5% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–5 · cache, 5 May
45%Best headshot accuracy · 13–5 · cache, 5 May
375msFastest reaction time · 13–7 · inferno, 18 Sept
13–1Biggest win · ancient, 23 May

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
108In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 80% over 5infernoWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
cacheB35161946%0.01
dust2B1910953%-0.03
infernoC156940%-0.03
ancientS1510567%0.01
mirageA53260%0.00
nukeS54180%-0.01
anubis42250%-0.05
overpass21150%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

69,392Lifetime kills
1.01K/D
3,285Matches
45.3%Match win rate
46.5%Headshot % · Top 50% of Level 7 players
14.5%Shot accuracy · Top 50% of Level 7 players
7,657MVPs
1,627Hours (in match)
5,562Bombs planted
1,077Bombs defused

Most-used weapons

AK-4720,983
AWP7,391
P2502,075
HE Grenade898

Lifetime map wins

10,147dust2
3,354inferno
3,188nuke
1,083cbble
667train
109vertigo
49aztec
43dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

497Matches
53%Win rate
1.01Avg K/D
64.8ADR
46%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient2756%0.7911.4
Anubis2658%0.8411.3
Inferno2442%0.8311.4
Dust22245%0.9312.6
Nuke956%0.9112.6
Mirage967%0.8612.9
Cache850%0.6710.3
Vertigo250%0.7910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
27.1%Accuracy (enemy spotted)
26.7%Spray accuracy
68.2%Counter-strafing
10.3°Preaim
602msReaction time
20.5%T opening success
32.7%CT opening success
0.76Enemies flashed / flash
7.6%Flash assists
12.07HE damage / grenade
10.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.5466% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–50.0216%18 Sept
inferno13–5-0.0223%18 Sept
cache14–16-0.0610%18 Sept
inferno13–7-0.0214%18 Sept
ancient8–13-0.0221%13 Sept
cache15–15-0.0126%13 Sept
ancient11–13-0.0110%13 Sept
cache16–14-0.0118%12 Sept
inferno8–130.0116%12 Sept
dust216–14-0.0327%8 Sept
ancient13–80.0015%8 Sept
ancient4–13-0.0419%8 Sept
mirage13–110.0530%28 Aug
ancient13–6-0.0014%28 Aug
cache13–5-0.0218%27 Aug
dust29–13-0.0020%21 Aug
cache11–130.0130%21 Aug
dust211–13-0.0421%18 Aug
anubis7–13-0.0523%18 Aug
inferno3–13-0.1216%2 Aug
ancient13–11-0.0117%2 Aug
anubis6–13-0.0618%26 Jul
inferno5–130.0223%26 Jul
dust213–2-0.0617%26 Jul
inferno6–130.0124%21 Jul
dust213–70.0313%21 Jul
dust28–13-0.0621%21 Jul
inferno16–14-0.0511%19 Jul
dust216–14-0.0414%19 Jul
cache8–13-0.0231%18 Jul
mirage13–110.0429%17 Jul
ancient13–110.0121%17 Jul
dust216–130.0329%17 Jul
cache6–13-0.0532%12 Jun
cache13–90.0335%12 Jun
anubis13–11-0.0414%10 Jun
nuke6–30.1721%10 Jun
ancient13–160.0026%6 Jun
inferno8–13-0.0321%6 Jun
anubis13–8-0.0532%6 Jun
nuke13–10-0.0522%6 Jun
inferno7–13-0.067%5 Jun
nuke8–13-0.0528%5 Jun
inferno5–13-0.0936%5 Jun
inferno13–60.0221%4 Jun
dust213–16-0.0219%4 Jun
dust213–50.016%4 Jun
ancient13–7-0.066%4 Jun
dust213–9-0.0131%4 Jun
overpass9–30.0332%4 Jun
cache6–13-0.0326%30 May
cache13–50.0121%26 May
cache6–13-0.0312%25 May
ancient16–130.0121%25 May
cache13–10-0.0125%24 May
cache11–13-0.0322%24 May
inferno11–130.0123%24 May
dust213–5-0.0443%24 May
ancient13–30.0427%24 May
cache7–130.0215%23 May
inferno10–13-0.0522%23 May
dust210–13-0.0318%23 May
ancient13–10.1126%23 May
mirage6–13-0.0319%23 May
nuke13–8-0.0733%22 May
dust25–13-0.0324%22 May
cache2–13-0.0831%19 May
ancient13–10.1112%19 May
cache13–60.0419%19 May
cache4–0-0.0020%19 May
dust27–13-0.0237%19 May
ancient13–80.0333%18 May
nuke13–8-0.0325%18 May
overpass12–16-0.0721%18 May
dust213–7-0.0324%17 May
cache11–13-0.0419%17 May
dust212–12-0.0216%17 May
cache10–13-0.0333%17 May
mirage13–60.0226%17 May
cache13–40.1129%17 May
cache4–13-0.0421%17 May
cache13–100.0424%11 May
cache8–13-0.0911%11 May
cache4–130.0229%11 May
cache13–100.1326%6 May
cache13–100.1227%6 May
cache3–130.0321%6 May
cache8–13-0.0426%6 May
cache13–60.0921%6 May
cache13–50.2145%5 May
cache11–13-0.0312%3 May
cache13–11-0.0227%3 May
cache13–50.0116%3 May
cache13–40.0435%3 May
cache12–120.0334%3 May
ancient5–13-0.067%3 May
dust212–16-0.0529%3 May
inferno16–13-0.0428%3 May
mirage4–13-0.064%3 May
dust216–13-0.0618%3 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →