✪ drew

✪ drew — CS2 Stats

US76561197963248636[U:1:2982908]Steam profile ↗✓ No bans

643Tracked matches38%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
CSDB Leaderboard#32842 of 252991 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (30 days ago). Ranks are recorded once per day this page is viewed.

+18Tracked matches · now 643
−8.7ppWin rate · 46.7% → 37.9%

Rating over time

Premier CS Rating: 23,848 -3,296 28 Jun – 18 Sept · 20 days played
23,84827,395peak 27,39528 Jun18 Sept
27,485Peak Premier in tracked matches
37Days played since 2026-06-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG✪ drewFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim88
Positioning79
Utility44

0–100 skill scores via Leetify.

Recent form

COLD52–44–4Last 10052%Win rateLLLWLLTWWL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · +3.2pp headshot accuracy · +40ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 491ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 482ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 462ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.8
Utility4.4
Positioning7.9
Opening Duels7.2
Clutch3.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.9
Utility4.4
Mechanics5.7
Opening Duels9.6
Win Impact1.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time454ms−82ms
first ⅓ avg 537ms → last ⅓ avg 454ms
Headshot accuracy13.2%+1.3%
first ⅓ avg 11.9% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · dust2, 16 Aug →
30%Best headshot accuracy · 13–4 · mirage, 27 Aug →
328msFastest reaction time · 13–10 · anubis, 6 Oct →
13–0Biggest win · anubis, 30 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
7–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 90% over 10ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2411–1346%0.00
infernoA2212–1055%0.02
dust2B2010–1050%0.01
anubisS109–190%0.02
nukeC94–544%0.02
cacheC94–544%0.01
ancientD62–433%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

168Matches
55%Win rate
1.15Avg K/D
86.3ADR
36%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2348%1.1517.2
Mirage2167%1.1919.8
Dust22035%1.1216.9
Anubis1464%1.1817.7
Ancient1060%1.0716.1
Vertigo667%1.1518.8
Cache560%1.1514.4
Nuke2100%1.5828.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
41.8%Accuracy (enemy spotted)
45.5%Spray accuracy
75.5%Counter-strafing
8.3°Preaim
453msReaction time
70.9%T opening success
66.5%CT opening success
0.57Enemies flashed / flash
10.9%Flash assists
5.92HE damage / grenade
2.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4056% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.3693 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.039%13 Oct →
ancient7–13-0.119%13 Oct →
inferno9–130.0018%13 Oct →
anubis13–90.0113%12 Oct →
dust28–130.0222%8 Oct →
nuke11–130.0220%7 Oct →
dust215–150.0310%6 Oct →
anubis13–100.0814%6 Oct →
inferno13–80.0618%29 Sept →
mirage5–13-0.0219%29 Sept →
inferno9–130.0511%22 Sept →
mirage13–160.0313%20 Sept →
inferno15–190.0013%10 Sept →
mirage11–13-0.0116%9 Sept →
ancient13–9-0.0410%9 Sept →
mirage13–9-0.0315%5 Sept →
ancient13–110.017%5 Sept →
cache13–80.0514%3 Sept →
anubis13–70.038%3 Sept →
dust213–16-0.0413%3 Sept →
mirage11–130.0815%1 Sept →
inferno9–130.0316%1 Sept →
inferno6–130.0313%1 Sept →
ancient7–13-0.006%1 Sept →
dust25–13-0.094%1 Sept →
mirage13–70.0615%1 Sept →
anubis13–70.0211%31 Aug →
dust213–20.1325%31 Aug →
cache0–4-0.060%31 Aug →
dust213–160.0416%30 Aug →
nuke13–110.0617%30 Aug →
anubis13–00.0410%30 Aug →
mirage0–13-0.0417%30 Aug →
dust213–5-0.0217%29 Aug →
nuke4–13-0.0511%29 Aug →
dust213–40.0521%27 Aug →
cache13–60.0716%27 Aug →
nuke7–130.0610%27 Aug →
mirage13–40.0130%27 Aug →
dust212–160.0017%27 Aug →
dust24–13-0.0214%25 Aug →
mirage10–13-0.0321%21 Aug →
dust213–2-0.0215%21 Aug →
mirage7–13-0.0213%21 Aug →
mirage15–150.0215%21 Aug →
inferno15–15-0.0814%21 Aug →
dust213–70.0317%20 Aug →
anubis13–110.048%20 Aug →
mirage10–13-0.0418%20 Aug →
inferno11–13-0.0610%20 Aug →
inferno11–130.0213%18 Aug →
cache10–13-0.0319%18 Aug →
inferno13–11-0.0310%18 Aug →
dust213–2-0.057%18 Aug →
nuke1–13-0.098%16 Aug →
inferno13–70.0211%16 Aug →
mirage13–110.0013%16 Aug →
inferno13–30.1013%16 Aug →
mirage7–13-0.037%16 Aug →
dust216–130.0514%16 Aug →
dust213–00.1418%16 Aug →
inferno8–13-0.0216%15 Aug →
mirage13–60.0813%15 Aug →
dust213–160.0314%14 Aug →
inferno13–6-0.0215%14 Aug →
mirage13–70.0316%14 Aug →
inferno13–70.088%11 Aug →
mirage13–1-0.0011%11 Aug →
dust210–13-0.0511%11 Aug →
mirage13–6-0.035%10 Aug →
inferno13–50.0119%10 Aug →
mirage10–13-0.0011%6 Aug →
cache13–60.0313%6 Aug →
nuke13–160.0211%6 Aug →
anubis13–10-0.048%4 Aug →
anubis13–110.0219%4 Aug →
nuke13–80.114%4 Aug →
cache9–130.0215%4 Aug →
mirage13–10-0.0211%4 Aug →
cache13–60.0114%3 Aug →
ancient5–13-0.0610%3 Aug →
ancient5–13-0.1010%30 Jul →
inferno13–50.0413%29 Jul →
inferno13–50.0416%29 Jul →
dust216–120.0113%29 Jul →
mirage13–80.049%29 Jul →
cache7–13-0.0412%28 Jul →
anubis13–60.0516%24 Jul →
anubis6–13-0.0516%12 Jul →
cache13–160.0010%12 Jul →
dust213–90.0213%12 Jul →
mirage3–13-0.1013%5 Jul →
mirage4–130.0628%28 Jun →
inferno13–70.0412%28 Jun →
nuke13–90.003%28 Jun →
mirage13–110.0210%28 Jun →
nuke13–00.000%28 Jun →
inferno13–90.0621%27 Jun →
dust215–150.018%27 Jun →
inferno13–100.067%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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