Taktlos.

Taktlos. — CS2 Stats

PA76561197961782997[U:1:1517269]Steam profile ↗✓ No bans

2,062Tracked matches83%Win rate2020Tracked since
11,779Hours in CS33Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating31,225Top 1% of 205,052 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#86 of 252383 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 31,225 → 31,225
+4Tracked matches · now 2,062
0.0ppWin rate · 82.8% → 82.8%

Rating over time

Premier CS Rating: 31,225 +4,450 13 Aug – 15 Oct · 24 days played
26,49431,225peak 31,22513 Aug15 Oct
31,225Peak Premier in tracked matches
30Days played since 2026-08-13

Premier CS Rating

  • At peak — 31,225
  • +2,817 over 30 days · improving
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-10-15
  • Red band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches45——
Win rate73%——
K/D1.12——
Headshot %46%——

Measured 18 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Gold band among CSDB-tracked players (n=345), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGold band median
Headshot rate40.9%50.9%
Shot accuracy10.7%11.8%
Kill/death ratio1.251.18
Match win rate48.7%51.9%

Share this profile

CSDB.GGTaktlos.PREMIER31,225 · Gold bandcsdb.gg/stats

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Performance scores

Aim81
Positioning57
Utility19

0–100 skill scores via Leetify.

Recent form

HOT67–31–2Last 10067%Win rateWWWWWWWTWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.9pp headshot accuracy · +57ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 576ms

Last 10

  • 8–1–1 · 80% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 16%
  • Avg reaction 581ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility1.9
Positioning5.7
Opening Duels3.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.7
Utility1.9
Mechanics3.7
Opening Duels5.6
Win Impact10.0

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time557ms−20ms
first ⅓ avg 576ms → last ⅓ avg 557ms
Headshot accuracy20.5%−20.6%
first ⅓ avg 41.1% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–1 · cache, 15 Oct →
100%Best headshot accuracy · 9–7 · nuke, 12 Sept →
250msFastest reaction time · 13–4 · dust2, 11 Sept →
13–0Biggest win · cache, 12 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W7Current streak
7–4In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 73% over 11dust2Weakest map · 60% over 25
MapGradePlayedRecordWin rateAvg rating
nukeA3019–1163%0.03
dust2A2515–1060%-0.00
mirageS1611–569%0.02
ancientS118–373%0.02
cacheS75–271%0.03
infernoS75–271%0.03
anubis—44–0100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (60% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

73,912Lifetime kills
1.25K/D · Top 50% of Gold band
3,702Matches
48.7%Match win rate
40.9%Headshot %
10.7%Shot accuracy
11,091MVPs
1,078Hours (in match)
1,712Bombs planted
635Bombs defused

Most-used weapons

AK-4713,785
AWP9,917
P901,587
SSG 081,317
SG 5531,298
AUG1,281

Lifetime map wins

9,354dust2
7,204nuke
1,732inferno
820vertigo
602office
501train
115italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
39.2%Accuracy (enemy spotted)
40.7%Spray accuracy
66.8%Counter-strafing
6.6°Preaim
539msReaction time
52.9%T opening success
51.5%CT opening success
0.30Enemies flashed / flash
3.8%Flash assists
8.99HE damage / grenade
1.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2954 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
cache13–10.2018%15 Oct →
cache6–10.0026%15 Oct →
mirage13–20.0012%15 Oct →
dust213–8-0.0311%15 Oct →
mirage13–80.0011%14 Oct →
inferno13–40.0418%14 Oct →
ancient13–40.0419%14 Oct →
mirage15–15-0.048%13 Oct →
ancient13–50.1712%13 Oct →
dust211–130.0225%13 Oct →
inferno13–80.0731%13 Oct →
inferno13–100.0625%13 Oct →
cache13–00.0712%12 Oct →
mirage8–130.0618%12 Oct →
mirage11–13-0.0128%12 Oct →
dust216–140.0426%12 Oct →
cache2–13-0.0517%12 Oct →
ancient13–4-0.056%11 Oct →
inferno13–40.0920%11 Oct →
mirage13–4-0.015%11 Oct →
anubis13–9-0.0620%11 Oct →
mirage13–8-0.0023%11 Oct →
mirage13–5-0.0617%11 Oct →
mirage10–13-0.016%11 Oct →
mirage13–40.0620%11 Oct →
mirage16–13-0.0123%10 Oct →
ancient13–7-0.0221%10 Oct →
anubis13–40.1111%10 Oct →
dust213–00.0815%10 Oct →
cache13–20.0224%10 Oct →
nuke9–10.0443%9 Oct →
dust213–11-0.0463%6 Oct →
inferno13–0-0.0241%6 Oct →
nuke7–9-0.0477%4 Oct →
nuke9–60.0141%4 Oct →
nuke9–7-0.0233%30 Sept →
nuke3–9-0.0340%28 Sept →
dust213–90.0641%16 Sept →
ancient13–50.0532%16 Sept →
ancient13–00.0332%16 Sept →
dust26–13-0.090%16 Sept →
nuke9–70.1033%13 Sept →
nuke7–90.0235%13 Sept →
anubis13–6-0.0433%12 Sept →
dust22–13-0.0738%12 Sept →
nuke9–7-0.13100%12 Sept →
inferno1–130.0042%11 Sept →
dust20–13-0.0524%11 Sept →
dust213–40.0750%11 Sept →
nuke9–40.1035%11 Sept →
nuke9–30.1831%10 Sept →
nuke4–9-0.0767%10 Sept →
nuke9–50.0928%10 Sept →
nuke5–9-0.0375%10 Sept →
nuke8–10.0742%10 Sept →
nuke9–60.0926%10 Sept →
nuke9–40.1025%10 Sept →
nuke9–30.1526%9 Sept →
dust22–8-0.0511%9 Sept →
dust213–110.0142%9 Sept →
ancient13–90.0123%9 Sept →
dust21–130.0137%9 Sept →
dust213–3-0.0315%9 Sept →
mirage13–30.0732%8 Sept →
mirage13–80.0623%8 Sept →
nuke1–9-0.1531%8 Sept →
inferno0–3-0.0450%8 Sept →
ancient13–00.0119%7 Sept →
nuke9–60.1574%7 Sept →
nuke9–30.1138%7 Sept →
nuke9–20.1857%7 Sept →
nuke7–13-0.0128%7 Sept →
nuke9–30.1828%7 Sept →
mirage7–130.0033%6 Sept →
dust213–20.0132%6 Sept →
dust213–80.0436%6 Sept →
dust213–50.0120%6 Sept →
dust213–9-0.0123%6 Sept →
nuke0–9-0.2025%31 Aug →
ancient3–13-0.0341%30 Aug →
dust24–130.0368%28 Aug →
dust213–100.0241%28 Aug →
cache13–100.0239%28 Aug →
nuke8–8-0.0024%27 Aug →
dust23–130.0243%26 Aug →
mirage13–70.0534%26 Aug →
nuke6–9-0.0840%25 Aug →
nuke9–70.0844%25 Aug →
dust25–13-0.0357%23 Aug →
mirage13–50.0745%23 Aug →
dust213–8-0.0328%23 Aug →
nuke9–60.0456%23 Aug →
nuke9–60.0432%23 Aug →
nuke3–90.0139%23 Aug →
ancient1–13-0.01100%22 Aug →
dust21–130.0150%22 Aug →
dust213–9-0.0127%22 Aug →
anubis13–1-0.0325%22 Aug →
ancient0–130.0385%21 Aug →
cache8–13-0.0526%13 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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