KapaK

KapaK — CS2 Stats

76561197961577566[U:1:1311838]Steam profile ↗✓ No bans

2,470Tracked matches50%Win rate2020Tracked since
CSDB Rating3.6 LearningSupport
FaceitLevel 4 · 1,323 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (45 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,323 → 1,323
+7Tracked matches · now 2,470
0.0ppWin rate · 50.0% → 50.0%

Rating over time

Premier CS Rating: 14,254 -1,742 13 Apr – 24 Jun · 2 days played
14,25415,996peak 15,99613 Apr24 Jun
Faceit ELO: 1,323 +0 2 Sept – 20 Sept · 3 observations
1,3231,323peak 1,3232 Sept20 Sept
15,996Peak Premier in tracked matches
1,323Highest Faceit ELO seen on CSDB
54Days played since 2026-04-11

Faceit ELO

  • At peak — 1,323
  • Next: Level 7 at 1,351 — 28 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-02
  • Level 5 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGKapaKFACEITLevel 4 · 1,323 ELOSTANDINGTop 81.0% of rankedPEAK ELO1,323csdb.gg/stats

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Performance scores

Aim35
Positioning50
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateLWWLLWWLWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · +9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 614ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 17%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim3.5
Utility5.0
Positioning5.0
Opening Duels2.6
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 65% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 49% on T to 33% on CT — first contacts on the defending side are being lost.

Reaction time. 618ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning5.0
Utility5.0
Mechanics2.5
Opening Duels2.7
Win Impact5.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time628ms−14ms
first ⅓ avg 642ms → last ⅓ avg 628ms
Headshot accuracy17.2%+4.2%
first ⅓ avg 13.0% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · anubis, 15 Jul →
37%Best headshot accuracy · 5–13 · cache, 14 Aug →
406msFastest reaction time · 13–8 · anubis, 11 Sept →
13–1Biggest win · anubis, 9 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 61% over 23ancientWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
anubisA2314–961%0.01
nukeA2012–860%-0.01
ancientD164–1225%-0.00
infernoC166–1038%-0.02
cacheD124–833%-0.01
overpass—43–175%-0.03
vertigo—32–167%0.01
dust2—21–150%-0.01
mirage—21–150%0.00
train—11–0100%-0.06
basalt—10–10%-0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,448Matches
49%Win rate
0.95Avg K/D
74.5ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke20353%0.9414.1
Ancient16640%0.8514.0
Anubis15453%0.9613.9
Overpass8857%0.9914.7
Inferno7943%0.9414.3
Train4637%0.7912.8
Dust22733%0.7612.1
Vertigo2040%1.0615.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
32.5%Accuracy (enemy spotted)
33.5%Spray accuracy
61.4%Counter-strafing
12.4°Preaim
618msReaction time
48.5%T opening success
33.1%CT opening success
0.44Enemies flashed / flash
4.2%Flash assists
8.69HE damage / grenade
6.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3678° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4404 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–130.0220%10 Oct →
nuke13–11-0.0212%10 Oct →
cache13–11-0.0217%10 Oct →
anubis3–13-0.0131%9 Oct →
inferno7–13-0.0610%9 Oct →
cache13–5-0.0014%22 Sept →
anubis13–100.0314%18 Sept →
nuke8–13-0.0113%18 Sept →
nuke13–40.0215%12 Sept →
inferno13–40.0226%12 Sept →
ancient9–130.0323%12 Sept →
cache7–130.0116%11 Sept →
vertigo13–50.0514%11 Sept →
anubis13–8-0.038%11 Sept →
nuke10–13-0.0215%11 Sept →
ancient9–13-0.0520%8 Sept →
inferno13–40.0221%8 Sept →
nuke13–30.1310%5 Sept →
inferno13–6-0.0218%5 Sept →
dust213–10-0.0321%5 Sept →
anubis9–13-0.0410%28 Aug →
inferno13–8-0.0422%28 Aug →
ancient6–13-0.029%27 Aug →
ancient13–160.0113%26 Aug →
anubis10–130.0117%22 Aug →
cache13–11-0.0513%21 Aug →
vertigo6–130.0217%21 Aug →
anubis9–13-0.0511%21 Aug →
anubis13–11-0.0313%17 Aug →
ancient7–13-0.0115%17 Aug →
ancient10–130.0128%14 Aug →
cache5–13-0.0337%14 Aug →
vertigo13–10-0.0326%12 Aug →
anubis13–11-0.0414%12 Aug →
nuke13–100.0216%10 Aug →
mirage10–13-0.019%8 Aug →
nuke13–10-0.027%5 Aug →
inferno6–13-0.0713%5 Aug →
nuke13–11-0.0224%3 Aug →
ancient9–13-0.0422%3 Aug →
ancient13–60.0326%1 Aug →
inferno7–13-0.0918%1 Aug →
anubis13–50.0022%1 Aug →
inferno8–130.0418%31 Jul →
anubis13–30.1514%31 Jul →
nuke6–13-0.1013%31 Jul →
nuke13–10-0.038%26 Jul →
nuke10–13-0.0717%26 Jul →
anubis13–110.0218%19 Jul →
nuke13–8-0.0414%19 Jul →
inferno7–130.0111%18 Jul →
ancient17–19-0.0216%17 Jul →
ancient13–50.0116%17 Jul →
cache7–13-0.0425%17 Jul →
anubis13–20.1918%15 Jul →
inferno6–130.0722%15 Jul →
anubis7–130.0311%14 Jul →
nuke13–100.0313%10 Jul →
anubis13–60.0320%1 Jul →
ancient13–110.0219%24 Jun →
nuke13–70.0312%17 Jun →
ancient11–13-0.026%17 Jun →
anubis13–10.1215%9 Jun →
anubis13–60.0513%8 Jun →
nuke10–13-0.0611%8 Jun →
cache7–130.0215%4 Jun →
nuke13–30.0913%28 May →
cache8–130.0316%28 May →
nuke11–13-0.0315%26 May →
cache13–11-0.0218%24 May →
inferno7–13-0.055%23 May →
inferno13–9-0.0413%23 May →
ancient8–13-0.0313%22 May →
cache6–13-0.0010%22 May →
nuke6–13-0.078%21 May →
ancient13–20.0919%19 May →
nuke10–13-0.0412%19 May →
anubis8–13-0.0114%15 May →
inferno9–13-0.0418%14 May →
anubis13–50.058%14 May →
overpass13–4-0.0312%3 May →
anubis13–40.0216%3 May →
cache7–13-0.0015%2 May →
overpass8–13-0.0511%2 May →
ancient8–13-0.059%2 May →
anubis7–13-0.0716%1 May →
cache7–130.0014%1 May →
dust210–130.0124%27 Apr →
train5–0-0.0614%27 Apr →
nuke13–6-0.0214%22 Apr →
anubis8–13-0.0316%22 Apr →
anubis9–13-0.0410%21 Apr →
basalt6–13-0.0613%17 Apr →
overpass16–14-0.018%17 Apr →
inferno3–13-0.113%17 Apr →
anubis16–14-0.048%15 Apr →
overpass13–6-0.0215%13 Apr →
inferno15–150.0212%13 Apr →
inferno13–10-0.0413%11 Apr →
mirage13–90.0217%11 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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