enty

enty — CS2 Stats

AU76561197960497255[U:1:231527]Steam profile ↗

3,936Tracked matches54%Win rate2024Tracked since
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating10,100Blue band · top ~54.4% of ranked players (population est.)
CSDB Leaderboard#15540 of 21224 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGentyFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,100 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning58
Utility36

0–100 skill scores via Leetify.

Recent form

COLD36568Last 10036%Win rateWLLLWLLTWT

Last 10 vs previous 10: -30pp win rate · -0.00 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim6.8
Aggression6.5
Utility3.6
Positioning5.8
Opening Duels3.4
Clutch8.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.8
Utility3.6
Mechanics5.9
Opening Duels3.4
Win Impact6.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time613ms−23ms
first ⅓ avg 636ms → last ⅓ avg 613ms
Headshot accuracy16.6%+0.0%
first ⅓ avg 16.6% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — dust2 13–2
121Biggest win — ancient
3Longest win streak
79In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 67% over 6anubisWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2D38122632%0.03
mirageC2071335%0.00
infernoB126650%0.01
ancientB84450%0.01
cacheD82625%0.01
anubisD71614%0.01
nukeS64267%-0.00
vertigo1010%0.00

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

37Matches
49%Win rate
0.79Avg K/D
75.1ADR
53%Headshot %

Clutches & streaks

60%1v1 clutch win
36%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust21030%0.6112.6
Inferno875%0.9113.1
Mirage862%0.9113.5
Anubis560%0.9513.0
Vertigo333%0.6511.0
Ancient20%0.488.0
Nuke10%0.8822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
33.6%Accuracy (enemy spotted)
35.2%Spray accuracy
76.5%Counter-strafing
7.3°Preaim
610msReaction time
36.4%T opening success
51.2%CT opening success
0.36Enemies flashed / flash
7.5%Flash assists
10.43HE damage / grenade
1.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3639 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.4082% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–50.0430%28 Aug
ancient11–130.0212%28 Aug
mirage6–130.0114%28 Aug
anubis2–130.0314%28 Aug
ancient12–10.0115%28 Aug
cache14–160.0226%28 Aug
dust27–130.0820%28 Aug
dust212–12-0.0016%28 Aug
dust213–80.0222%28 Aug
cache12–12-0.0724%28 Aug
ancient4–13-0.1013%28 Aug
mirage13–110.0516%26 Aug
mirage13–90.009%26 Aug
cache12–160.0215%26 Aug
dust213–100.0831%26 Aug
inferno13–11-0.0113%26 Aug
ancient13–70.0518%26 Aug
dust29–130.0023%26 Aug
dust212–120.0615%26 Aug
ancient13–30.0315%26 Aug
inferno8–130.0212%24 Aug
nuke13–11-0.0316%24 Aug
dust213–90.1118%24 Aug
anubis9–13-0.0312%24 Aug
dust213–20.2326%24 Aug
dust213–90.039%24 Aug
inferno13–110.0812%24 Aug
dust212–12-0.0015%24 Aug
dust211–130.0514%24 Aug
dust26–13-0.0814%24 Aug
mirage13–8-0.0214%24 Aug
dust213–80.066%24 Aug
inferno13–40.1121%24 Aug
dust29–130.0721%24 Aug
dust215–150.0218%21 Aug
mirage13–20.1418%21 Aug
inferno6–13-0.0113%21 Aug
mirage1–13-0.0510%21 Aug
mirage11–13-0.007%21 Aug
mirage2–13-0.055%21 Aug
dust24–130.1320%19 Aug
dust213–40.0133%18 Aug
nuke13–40.0723%18 Aug
cache13–11-0.0022%18 Aug
dust25–130.0218%18 Aug
ancient8–13-0.0219%18 Aug
dust210–130.0216%18 Aug
mirage11–130.0313%18 Aug
inferno7–130.0024%18 Aug
inferno13–9-0.055%18 Aug
dust211–13-0.059%18 Aug
nuke13–9-0.038%18 Aug
cache12–12-0.0210%18 Aug
dust213–30.077%18 Aug
dust212–120.0112%18 Aug
ancient3–130.0826%18 Aug
mirage5–130.0918%18 Aug
dust27–130.0218%15 Aug
dust23–130.0418%15 Aug
dust213–40.0722%15 Aug
nuke13–11-0.0015%15 Aug
cache10–130.0610%15 Aug
cache13–30.0827%15 Aug
dust24–13-0.0412%15 Aug
cache3–13-0.0425%15 Aug
mirage9–130.0315%15 Aug
dust24–13-0.059%15 Aug
dust28–130.0530%15 Aug
inferno13–40.0410%15 Aug
nuke4–13-0.043%15 Aug
anubis3–13-0.0215%15 Aug
dust25–13-0.0424%12 Aug
dust213–30.1429%12 Aug
dust213–110.0211%12 Aug
nuke10–130.0028%12 Aug
dust211–13-0.0218%12 Aug
anubis13–20.0817%12 Aug
anubis10–13-0.0519%12 Aug
mirage6–13-0.059%12 Aug
mirage13–4-0.0414%12 Aug
dust22–13-0.076%12 Aug
dust28–13-0.0413%12 Aug
mirage4–8-0.0317%12 Aug
inferno8–130.007%12 Aug
inferno13–8-0.0217%12 Aug
vertigo11–130.0015%12 Aug
ancient13–8-0.0218%12 Aug
dust212–12-0.0319%10 Aug
anubis8–130.0920%10 Aug
dust23–130.0512%10 Aug
anubis4–13-0.0120%10 Aug
inferno13–16-0.0110%10 Aug
mirage13–50.0115%10 Aug
inferno6–13-0.0416%10 Aug
mirage6–13-0.0918%10 Aug
mirage5–13-0.0730%10 Aug
mirage13–40.0717%10 Aug
mirage7–130.0222%10 Aug
mirage11–13-0.0214%10 Aug
dust26–13-0.0615%7 Aug

Match data via Leetify.

Milestones

1,000 Matches
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