enty

enty — CS2 Stats

AU76561197960497255[U:1:231527]Steam profile ↗✓ No bans

4,077Tracked matches50%Win rate2024Tracked since
CSDB Rating5.2 DevelopingClutch Specialist
Premier CS Rating11,112Blue band · top ~49% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,112 +1,012 29 Aug – 6 Oct · 11 days played
9,09211,528peak 11,52829 Aug6 Oct
11,892Peak Premier in tracked matches
14Days played since 2026-08-29

Premier CS Rating

  • 416 below peak (11,528)
  • +1,691 over 30 days · improving
  • Next: Purple band at 15,000 — 3,888 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGentyFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,112 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning57
Utility20

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLWLWLWWLLL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.3pp headshot accuracy · +32ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 572ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 591ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 575ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.1 against its own average).

Aim7.2
Utility2.0
Positioning5.7
Opening Duels3.9
Clutch8.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.7
Utility2.0
Mechanics6.0
Opening Duels4.9
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time594ms+11ms
first ⅓ avg 583ms → last ⅓ avg 594ms
Headshot accuracy15.8%−0.1%
first ⅓ avg 15.8% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–0 · mirage, 20 Sept →
33%Best headshot accuracy · 5–13 · dust2, 9 Sept →
375msFastest reaction time · 1–9 · inferno, 20 Sept →
13–0Biggest win · dust2, 2 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
3–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 71% over 14infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B4322–2151%0.02
nukeS1410–471%0.04
mirageB136–746%0.01
anubisD92–722%-0.03
cacheD72–529%-0.00
infernoD61–517%0.03
ancientC52–340%0.03
vertigo—33–0100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

37Matches
49%Win rate
0.79Avg K/D
75.1ADR
53%Headshot %

Clutches & streaks

60%1v1 clutch win
36%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust21030%0.6112.6
Inferno875%0.9113.1
Mirage862%0.9113.5
Anubis560%0.9513.0
Vertigo333%0.6511.0
Ancient20%0.488.0
Nuke10%0.8822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.0%Spray accuracy
76.9%Counter-strafing
7.2°Preaim
578msReaction time
54.9%T opening success
44.6%CT opening success
0.24Enemies flashed / flash
3.8%Flash assists
6.73HE damage / grenade
1.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2377 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno11–130.0511%6 Oct →
mirage13–90.0217%6 Oct →
anubis9–13-0.0415%6 Oct →
dust213–50.0919%6 Oct →
cache7–130.0225%6 Oct →
ancient13–10-0.0117%4 Oct →
nuke13–20.059%4 Oct →
cache1–13-0.096%4 Oct →
anubis8–130.0912%4 Oct →
dust29–13-0.0812%4 Oct →
inferno8–130.0614%4 Oct →
nuke13–80.0117%4 Oct →
mirage13–100.025%4 Oct →
cache8–130.0011%4 Oct →
dust29–13-0.013%4 Oct →
ancient10–130.0313%4 Oct →
dust213–90.0819%4 Oct →
cache7–13-0.0217%2 Oct →
dust213–40.1427%2 Oct →
nuke13–20.0319%2 Oct →
anubis7–13-0.0117%2 Oct →
dust213–20.0725%2 Oct →
nuke9–13-0.0116%2 Oct →
dust213–00.1726%2 Oct →
dust28–130.0318%2 Oct →
dust213–3-0.012%2 Oct →
dust213–80.0821%2 Oct →
mirage1–5-0.0318%2 Oct →
dust213–9-0.0616%2 Oct →
dust213–100.0216%2 Oct →
dust25–13-0.0323%30 Sept →
dust213–8-0.0314%30 Sept →
nuke13–90.1020%30 Sept →
nuke13–80.0518%30 Sept →
dust213–110.0513%30 Sept →
dust210–13-0.0212%30 Sept →
ancient11–130.0818%28 Sept →
dust213–20.0313%28 Sept →
mirage2–130.0111%28 Sept →
cache13–100.0412%28 Sept →
dust27–13-0.0312%28 Sept →
dust213–100.0519%28 Sept →
inferno12–120.1013%28 Sept →
vertigo13–60.0111%28 Sept →
vertigo13–70.0216%28 Sept →
mirage5–13-0.0930%28 Sept →
vertigo13–40.0714%28 Sept →
mirage13–80.0715%28 Sept →
inferno13–20.0111%20 Sept →
anubis10–13-0.049%20 Sept →
dust27–130.0228%20 Sept →
mirage13–00.1928%20 Sept →
dust213–11-0.0121%20 Sept →
mirage12–120.0326%20 Sept →
inferno1–90.0013%20 Sept →
dust213–5-0.0812%20 Sept →
dust24–13-0.0414%19 Sept →
dust213–10.0113%19 Sept →
dust213–7-0.0611%19 Sept →
mirage13–10.025%17 Sept →
dust213–100.0112%15 Sept →
dust23–13-0.0113%15 Sept →
dust29–130.0421%15 Sept →
nuke13–20.057%15 Sept →
dust211–130.0422%15 Sept →
anubis2–13-0.0914%15 Sept →
nuke12–120.0817%15 Sept →
dust27–13-0.0221%15 Sept →
anubis10–13-0.0314%15 Sept →
mirage8–13-0.0022%15 Sept →
dust213–7-0.0613%15 Sept →
dust213–100.0513%15 Sept →
dust212–120.0829%15 Sept →
dust28–13-0.0425%15 Sept →
dust212–120.0619%15 Sept →
dust26–13-0.0411%15 Sept →
nuke1–110.083%15 Sept →
nuke7–13-0.0315%15 Sept →
cache13–80.0622%15 Sept →
nuke13–70.0011%15 Sept →
mirage0–13-0.079%15 Sept →
dust28–13-0.0516%15 Sept →
dust26–13-0.0014%14 Sept →
nuke13–100.0519%12 Sept →
ancient5–130.0319%12 Sept →
nuke13–30.0716%12 Sept →
dust213–20.1028%12 Sept →
mirage13–30.0415%11 Sept →
dust211–130.0714%10 Sept →
mirage11–13-0.0213%10 Sept →
anubis13–2-0.0615%10 Sept →
anubis8–13-0.118%10 Sept →
anubis16–140.046%10 Sept →
cache1–10-0.055%10 Sept →
dust213–90.0615%10 Sept →
dust27–130.0220%10 Sept →
inferno5–13-0.0710%10 Sept →
nuke13–00.0121%10 Sept →
dust25–130.0733%9 Sept →
ancient13–90.0210%9 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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