phunk

phunk — CS2 Stats

US76561197960448594[U:1:182866]Steam profile ↗✓ No bans

2,259Tracked matches31%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating19,766Top 50% of 205,052 CSDB-tracked playersPurple band · top ~9.4% of ranked players (population est.)
CSDB Leaderboard#86617 of 252335 tracked
FaceitLevel 7 · 1,363 ELOTop 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,766 +1,166 2 Aug – 14 Oct · 27 days played
18,50620,446peak 20,4462 Aug14 Oct
Faceit ELO: 1,363 +0 29 Aug – 13 Sept · 4 observations
1,3631,363peak 1,36329 Aug13 Sept
20,446Peak Premier in tracked matches
1,363Highest Faceit ELO seen on CSDB
41Days played since 2026-08-02

Faceit ELO

  • At peak — 1,363
  • Next: Level 8 at 1,531 — 168 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-29
  • Level 6 first seen 2026-08-29

Premier CS Rating

  • 680 below peak (20,446)
  • -125 over 30 days · steady
  • Next: Pink band at 20,000 — 234 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGphunkFACEITLevel 7 · 1,363 ELOSTANDINGTop 42.3% of rankedPREMIER19,766 · Purple bandPEAK ELO1,363csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning68
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateTWLLWWWWLL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · −12.2pp headshot accuracy · −81ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 514ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 496ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim5.9
Utility6.2
Positioning6.8
Opening Duels4.8
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 75% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 76% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 76% on T to 47% on CT — first contacts on the defending side are being lost.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning6.8
Utility6.2
Mechanics4.5
Opening Duels7.1
Win Impact0.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time553ms−37ms
first ⅓ avg 590ms → last ⅓ avg 553ms
Headshot accuracy20.6%+4.9%
first ⅓ avg 15.7% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 8–7 · rush_001, 11 Oct →
100%Best headshot accuracy · 1–5 · rush_001, 28 Sept →
414msFastest reaction time · 8–13 · ancient, 14 Aug →
13–3Biggest win · mirage, 27 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–9In matches decided by ≤2 rounds
12Overtime games

Map breakdown

rush_001Best map · 71% over 14nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA2011–955%0.02
ancientC187–1139%0.01
rush_001S1410–471%0.00
mirageB137–654%0.02
dust2C125–742%0.01
anubisA116–555%0.01
nukeD62–433%0.01
cacheB63–350%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,308Matches
51%Win rate
1.18Avg K/D
81.7ADR
34%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust22245%1.3418.8
Mirage2040%1.1316.4
Inferno1771%1.2019.3
Anubis1560%1.1715.9
Nuke1136%1.0715.2
Ancient922%1.2117.8
Overpass250%1.2014.5
Train10%0.8612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
34.5%Accuracy (enemy spotted)
36.4%Spray accuracy
70.4%Counter-strafing
10.6°Preaim
550msReaction time
76.2%T opening success
46.6%CT opening success
0.65Enemies flashed / flash
5.1%Flash assists
15.80HE damage / grenade
13.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9165% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno15–150.0115%14 Oct →
ancient13–40.1315%14 Oct →
nuke10–130.0417%13 Oct →
ancient7–13-0.088%13 Oct →
rush_0018–6-0.0225%13 Oct →
rush_0018–5-0.0110%12 Oct →
rush_0018–60.0233%12 Oct →
rush_0018–70.2223%11 Oct →
rush_0014–8-0.099%1 Oct →
inferno9–130.0013%1 Oct →
dust216–140.0112%1 Oct →
mirage11–130.0313%30 Sept →
rush_0012–6-0.0067%30 Sept →
rush_0018–70.0323%30 Sept →
rush_0017–80.0412%30 Sept →
rush_0014–00.0315%29 Sept →
rush_0018–60.0120%29 Sept →
rush_0018–50.0519%29 Sept →
rush_0011–5-0.23100%28 Sept →
rush_0015–1-0.0411%28 Sept →
rush_0018–60.0414%28 Sept →
cache13–40.0919%23 Sept →
ancient13–90.0317%17 Sept →
anubis16–120.119%17 Sept →
dust28–13-0.0216%16 Sept →
dust211–130.0520%16 Sept →
nuke9–130.0115%16 Sept →
inferno9–130.0317%16 Sept →
dust25–130.0124%16 Sept →
mirage13–50.047%15 Sept →
cache8–130.0329%14 Sept →
dust210–130.0312%14 Sept →
inferno2–130.0321%14 Sept →
inferno4–13-0.0527%13 Sept →
anubis8–13-0.0115%13 Sept →
dust29–130.0220%13 Sept →
anubis13–110.0013%13 Sept →
anubis14–16-0.0711%13 Sept →
anubis9–13-0.008%13 Sept →
mirage13–100.059%13 Sept →
ancient9–13-0.0513%13 Sept →
nuke11–13-0.028%12 Sept →
inferno10–130.0114%12 Sept →
inferno16–130.0422%10 Sept →
inferno13–80.0110%10 Sept →
ancient10–13-0.0215%10 Sept →
dust213–70.0322%9 Sept →
mirage14–160.0130%9 Sept →
mirage9–130.0114%9 Sept →
ancient9–130.0223%9 Sept →
ancient8–13-0.0415%8 Sept →
anubis13–5-0.0035%8 Sept →
inferno15–150.0416%4 Sept →
ancient15–150.0511%2 Sept →
mirage1–10-0.049%2 Sept →
mirage0–13-0.079%1 Sept →
inferno13–80.0722%30 Aug →
inferno13–9-0.0216%28 Aug →
cache10–130.0813%28 Aug →
inferno13–70.0619%28 Aug →
mirage13–30.0311%27 Aug →
nuke13–90.0615%27 Aug →
ancient4–13-0.0210%27 Aug →
ancient8–13-0.0222%26 Aug →
cache13–50.1223%26 Aug →
ancient13–90.0111%22 Aug →
anubis11–130.015%21 Aug →
ancient13–80.0919%21 Aug →
inferno19–170.0313%16 Aug →
ancient8–130.0218%14 Aug →
mirage13–70.0017%13 Aug →
mirage16–130.0510%12 Aug →
dust213–80.0320%12 Aug →
cache6–130.004%11 Aug →
anubis13–40.013%11 Aug →
inferno13–80.0213%10 Aug →
ancient10–130.0211%10 Aug →
mirage13–60.0117%9 Aug →
nuke3–13-0.0922%8 Aug →
mirage4–120.0025%8 Aug →
ancient11–13-0.0212%8 Aug →
anubis13–90.0113%8 Aug →
dust213–10-0.009%8 Aug →
inferno9–130.0317%8 Aug →
inferno13–100.0717%7 Aug →
dust213–80.0419%7 Aug →
inferno11–130.0220%7 Aug →
nuke13–40.0717%6 Aug →
anubis15–150.0513%6 Aug →
inferno16–14-0.0414%5 Aug →
anubis13–50.0433%4 Aug →
mirage13–50.0716%4 Aug →
ancient13–40.0620%4 Aug →
dust25–13-0.0021%3 Aug →
inferno13–110.0316%3 Aug →
ancient13–8-0.006%3 Aug →
dust23–13-0.069%3 Aug →
ancient13–100.0120%2 Aug →
inferno13–10-0.0311%2 Aug →
cache13–100.0323%2 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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