hog

hog — CS2 Stats

76561197960391463[U:1:125735]Steam profile ↗✓ No bans

1,905Tracked matches60%Win rate2020Tracked since
CSDB Rating6.0 SolidPositional Player
Premier CS Rating19,135Top 50% of 206,528 CSDB-tracked playersPurple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#95262 of 254585 tracked
FaceitLevel 5 · 1,185 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,135 +3,552 17 Apr – 16 Oct · 34 days played
13,24021,181peak 21,18117 Apr16 Oct
21,181Peak Premier in tracked matches
1,185Highest Faceit ELO seen on CSDB
42Days played since 2026-04-17

Faceit ELO

  • At peak — 1,185
  • Next: Level 6 at 1,201 — 16 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-10-04
  • Level 4 first seen 2026-10-04

Premier CS Rating

  • 2,046 below peak (21,181)
  • -108 over 90 days
  • Next: Pink band at 20,000 — 865 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-04
  • Blue band first seen 2026-10-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGhogFACEITLevel 5 · 1,185 ELOSTANDINGTop 67.6% of rankedPREMIER19,135 · Purple bandPEAK ELO1,185csdb.gg/stats

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Performance scores

Aim64
Positioning66
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY47–47–6Last 10047%Win rateWWLLWLWLWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · −0.1pp headshot accuracy · +5ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 702ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 630ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.4
Utility3.6
Positioning6.6
Opening Duels6.6
Clutch2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 81% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 67% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.6
Utility3.6
Mechanics6.0
Opening Duels5.1
Win Impact8.3

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.05
first ⅓ avg -0.03 → last ⅓ avg 0.02
Reaction time613ms−93ms
first ⅓ avg 707ms → last ⅓ avg 613ms
Headshot accuracy14.2%+0.8%
first ⅓ avg 13.4% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–10 · dust2, 19 Jul →
30%Best headshot accuracy · 7–13 · anubis, 29 May →
500msFastest reaction time · 7–13 · nuke, 22 Jul →
13–1Biggest win · mirage, 19 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
9–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 70% over 10anubisWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C3012–1840%-0.01
mirageB2413–1154%0.00
nukeA148–657%-0.00
cacheS107–370%-0.02
anubisD81–713%-0.03
infernoD62–433%0.00
ancientA53–260%-0.00
overpass—21–150%-0.02
debris—10–10%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

129Matches
55%Win rate
0.90Avg K/D
74.1ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2654%0.7513.6
Inferno2138%0.7814.8
Ancient1759%1.0816.2
Dust21765%0.9213.5
Anubis1464%1.0216.4
Nuke1242%0.8314.2
Vertigo888%1.0717.8
Overpass757%0.8216.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.6%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.7%Spray accuracy
77.1%Counter-strafing
9.1°Preaim
613msReaction time
33.1%T opening success
67.4%CT opening success
0.38Enemies flashed / flash
5.4%Flash assists
12.12HE damage / grenade
1.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.6414% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3785 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0858% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–9-0.076%16 Oct →
dust213–6-0.0313%26 Sept →
anubis6–13-0.068%25 Sept →
dust213–160.0014%4 Sept →
mirage13–90.0514%4 Sept →
dust27–130.018%30 Aug →
nuke13–110.0612%29 Aug →
mirage5–130.0325%24 Aug →
ancient13–40.0312%24 Jul →
cache9–13-0.0113%24 Jul →
nuke7–13-0.0020%22 Jul →
nuke9–13-0.0410%21 Jul →
mirage11–13-0.0517%20 Jul →
mirage13–110.0010%19 Jul →
mirage13–10.0111%19 Jul →
dust210–130.019%19 Jul →
mirage13–20.093%19 Jul →
nuke13–40.0714%19 Jul →
dust213–100.1321%19 Jul →
dust216–140.0411%19 Jul →
mirage13–2-0.0315%19 Jul →
dust216–120.0113%18 Jul →
dust26–13-0.0618%18 Jul →
mirage13–10.1211%18 Jul →
dust213–2-0.025%18 Jul →
mirage3–13-0.0214%18 Jul →
cache13–110.0714%18 Jul →
mirage10–130.0825%18 Jul →
dust213–50.0924%18 Jul →
dust213–100.0117%17 Jul →
inferno13–50.0222%17 Jul →
mirage7–130.0324%17 Jul →
mirage13–20.1019%17 Jul →
mirage13–40.0613%17 Jul →
inferno13–100.0311%17 Jul →
dust213–110.0221%17 Jul →
mirage7–130.0618%17 Jul →
dust213–80.0016%17 Jul →
ancient13–30.0819%17 Jul →
nuke3–13-0.100%17 Jul →
mirage6–13-0.1118%16 Jul →
dust27–130.0316%15 Jul →
dust28–13-0.0214%15 Jul →
anubis13–7-0.074%15 Jul →
dust214–16-0.0315%15 Jul →
cache13–50.0819%15 Jul →
cache13–5-0.0215%15 Jul →
inferno4–90.0322%14 Jul →
debris8–80.0518%14 Jul →
cache16–140.018%10 Jul →
dust210–13-0.0619%21 Jun →
mirage7–130.0220%20 Jun →
overpass13–80.0314%20 Jun →
nuke13–90.0620%19 Jun →
inferno11–13-0.0213%14 Jun →
nuke5–13-0.1022%6 Jun →
dust216–13-0.0010%30 May →
anubis7–13-0.0230%29 May →
mirage13–8-0.0310%23 May →
nuke11–13-0.049%23 May →
dust215–15-0.0424%23 May →
nuke13–50.0420%23 May →
dust213–7-0.0421%20 May →
cache8–13-0.0314%17 May →
cache13–8-0.059%17 May →
ancient8–13-0.0120%17 May →
anubis10–13-0.0318%16 May →
anubis15–15-0.0210%16 May →
ancient9–13-0.0414%16 May →
anubis9–13-0.0215%16 May →
inferno10–13-0.0010%16 May →
dust27–13-0.0813%15 May →
dust27–13-0.0521%13 May →
mirage8–13-0.075%13 May →
mirage13–60.0217%12 May →
dust214–16-0.0813%12 May →
nuke13–110.0620%11 May →
anubis15–15-0.0214%11 May →
mirage13–11-0.0711%10 May →
mirage7–13-0.0811%9 May →
mirage13–7-0.0119%9 May →
mirage3–13-0.074%9 May →
ancient13–6-0.0512%9 May →
nuke10–13-0.0013%9 May →
mirage13–7-0.0511%9 May →
dust25–13-0.0513%9 May →
nuke13–7-0.0026%9 May →
dust28–130.0411%8 May →
dust213–70.0117%7 May →
nuke13–10-0.047%7 May →
cache13–11-0.079%2 May →
cache1–13-0.0720%2 May →
anubis7–13-0.009%25 Apr →
dust28–13-0.0914%21 Apr →
dust212–12-0.0523%21 Apr →
inferno9–13-0.0213%21 Apr →
dust29–130.0515%21 Apr →
nuke13–100.0114%18 Apr →
overpass5–13-0.068%18 Apr →
dust215–150.0010%17 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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