Kus

Kus — CS2 Stats

AU76561197960377828[U:1:112100]Steam profile ↗✓ No bans

1,636Tracked matches63%Win rate2020Tracked since
1,749Hours in CS
CSDB Rating5.8 SolidClutch Specialist
CSDB Leaderboard#59963 of 250975 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 1,636
0.0ppWin rate · 63.3% → 63.3%

Rating over time

Premier CS Rating: 21,559 +1,447 26 Jan – 20 Sept · 34 days played
18,21422,044peak 22,04426 Jan20 Sept
22,044Peak Premier in tracked matches
45Days played since 2026-01-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches8——
Win rate25%——
K/D0.99——
Headshot %35%——

Measured 4 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate35.6%43.7%44.8%9.2% short
Shot accuracy16.9%12.0%12.4%above
Kill/death ratio1.231.021.03above
Match win rate41.1%44.7%45.2%4.1% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKusFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning55
Utility51

0–100 skill scores via Leetify.

Recent form

HOT50–48–2Last 10050%Win rateLWLWWWWLWW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · +1.6pp headshot accuracy · −36ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 506ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 546ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 564ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.8 against its own average).

Aim5.9
Utility5.1
Positioning5.5
Opening Duels3.2
Clutch7.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.5
Utility5.1
Mechanics6.5
Opening Duels2.9
Win Impact9.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time555ms−33ms
first ⅓ avg 588ms → last ⅓ avg 555ms
Headshot accuracy10.7%−0.6%
first ⅓ avg 11.3% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 7–1 · anubis, 18 Jul →
31%Best headshot accuracy · 6–13 · ancient, 7 Feb →
422msFastest reaction time · 11–13 · inferno, 1 Sept →
13–1Biggest win · inferno, 10 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 72% over 25overpassWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
infernoS2518–772%0.00
anubisA2011–955%0.02
nukeC156–940%0.02
cacheB137–654%0.00
mirageC94–544%-0.01
overpassD70–70%-0.04
dust2D62–433%-0.04
ancientC52–340%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (0% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

117,903Lifetime kills
1.23K/D · Top 25% of Level 5 players
5,429Matches
41.1%Match win rate
35.6%Headshot %
16.9%Shot accuracy · Top 25% of Level 5 players
12,899MVPs
1,749Hours (in match)
6,151Bombs planted
1,129Bombs defused

Most-used weapons

AK-4730,572
P9010,571
AWP7,935
Knife4,147
P2502,888

Lifetime map wins

11,608inferno
7,508dust2
3,980nuke
1,854vertigo
399train
191lake
187cbble
176ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

56Matches
57%Win rate
1.05Avg K/D
82.9ADR
33%Headshot %

Clutches & streaks

55%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1650%1.1115.3
Anubis978%1.1317.1
Nuke540%0.9816.0
Mirage450%0.7716.8
Ancient333%0.7311.0
Cache2100%1.1314.5
Vertigo2100%1.5424.0
Dust21100%1.4330.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
33.1%Accuracy (enemy spotted)
38.1%Spray accuracy
79.3%Counter-strafing
10.7°Preaim
559msReaction time
39.8%T opening success
43.1%CT opening success
0.57Enemies flashed / flash
10.1%Flash assists
12.13HE damage / grenade
1.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.9779% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.6568 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7661% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust25–13-0.0916%8 Oct →
inferno13–10.0611%10 Sept →
inferno11–13-0.0513%1 Sept →
anubis13–60.082%29 Aug →
mirage19–15-0.0611%28 Aug →
cache13–5-0.0420%28 Aug →
cache13–40.0410%28 Aug →
anubis9–13-0.019%28 Aug →
nuke13–90.0121%26 Aug →
inferno13–10.0913%17 Aug →
anubis13–50.0612%17 Aug →
nuke10–13-0.047%30 Jul →
mirage13–110.0411%29 Jul →
dust213–10-0.0116%29 Jul →
inferno16–14-0.029%29 Jul →
cache7–13-0.016%25 Jul →
cache13–90.0110%25 Jul →
cache13–110.0222%25 Jul →
cache5–13-0.055%25 Jul →
anubis8–130.0112%25 Jul →
inferno13–90.0015%23 Jul →
anubis9–13-0.0410%23 Jul →
nuke6–130.029%23 Jul →
inferno13–5-0.079%23 Jul →
nuke9–13-0.0411%21 Jul →
inferno16–140.0410%20 Jul →
anubis14–16-0.026%18 Jul →
anubis7–10.146%18 Jul →
cache13–110.037%18 Jul →
inferno13–80.029%18 Jul →
cache6–13-0.0410%17 Jul →
cache6–13-0.059%17 Jul →
anubis13–10-0.056%17 Jul →
anubis1–13-0.067%11 Jul →
cache10–130.0511%11 Jul →
inferno13–100.0711%10 Jul →
anubis16–130.0616%10 Jul →
cache16–13-0.006%10 Jul →
mirage12–16-0.0525%6 Jul →
mirage1–13-0.0825%6 Jul →
inferno2–13-0.044%3 Jul →
nuke15–150.0313%25 Jun →
overpass10–13-0.0221%25 Jun →
dust216–140.0413%20 Jun →
ancient13–7-0.017%20 Jun →
overpass7–13-0.045%19 Jun →
inferno6–130.0324%13 Jun →
inferno13–9-0.0613%13 Jun →
inferno9–130.075%11 Jun →
inferno13–80.0312%11 Jun →
nuke13–20.0510%11 Jun →
nuke13–80.0911%23 May →
overpass3–13-0.016%16 May →
mirage2–130.0410%15 May →
ancient5–13-0.054%13 May →
inferno13–90.0713%13 May →
anubis13–90.0513%7 May →
nuke4–13-0.033%7 May →
nuke13–50.0918%1 May →
cache10–130.1114%1 May →
cache13–10-0.0213%1 May →
dust26–13-0.018%18 Apr →
ancient10–130.0812%17 Apr →
anubis6–130.0113%17 Apr →
mirage11–13-0.025%17 Apr →
anubis7–130.0014%10 Apr →
nuke8–130.109%10 Apr →
nuke13–100.048%3 Apr →
inferno13–100.018%3 Apr →
inferno13–5-0.0416%28 Mar →
mirage13–110.0814%28 Mar →
overpass7–13-0.064%27 Mar →
nuke6–130.0410%21 Mar →
nuke13–100.0414%21 Mar →
inferno3–13-0.1019%20 Mar →
overpass4–13-0.068%20 Mar →
mirage13–7-0.078%7 Mar →
dust23–13-0.0910%21 Feb →
anubis13–10.0016%21 Feb →
inferno5–13-0.0315%21 Feb →
inferno15–150.003%13 Feb →
anubis11–13-0.0816%13 Feb →
ancient6–13-0.0131%7 Feb →
overpass7–13-0.076%1 Feb →
dust25–13-0.0710%1 Feb →
nuke8–13-0.0313%1 Feb →
inferno13–70.037%1 Feb →
anubis9–13-0.015%30 Jan →
inferno13–10-0.057%30 Jan →
inferno13–10-0.0022%30 Jan →
ancient13–90.0214%26 Jan →
anubis13–70.017%26 Jan →
anubis13–110.046%26 Jan →
nuke5–13-0.067%26 Jan →
inferno13–60.0213%26 Jan →
inferno13–30.0223%26 Jan →
overpass7–13-0.016%26 Jan →
mirage3–130.0512%26 Jan →
anubis13–90.057%26 Jan →
anubis13–100.0711%26 Jan →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.