FatRhin0

FatRhin0 — CS2 Stats

FI76561197960346282[U:1:80554]Steam profile ↗✓ No bans

776Tracked matches47%Win rate2021Tracked since
903Hours in CS2Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,655 +8,821 10 Nov – 2 Feb · 15 days played
5,48714,655peak 14,65510 Nov2 Feb
14,655Peak Premier in tracked matches
34Days played since 2023-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim54
Positioning48
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY48–51–1Last 10048%Win rateLWWLWWLWLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +2.8pp headshot accuracy · −49ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 600ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 612ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 636ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim5.4
Utility2.9
Positioning4.8
Opening Duels1.5
Clutch4.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 11% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.8
Utility2.9
Mechanics5.9
Opening Duels1.9
Win Impact3.9

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time635ms+9ms
first ⅓ avg 626ms → last ⅓ avg 635ms
Headshot accuracy19.6%+2.9%
first ⅓ avg 16.7% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–2 · vertigo, 11 Nov →
33%Best headshot accuracy · 8–13 · nuke, 29 Dec →
398msFastest reaction time · 10–13 · inferno, 18 Aug →
13–1Biggest win · nuke, 10 Nov →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

vertigoBest map · 80% over 5ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB3317–1652%-0.01
infernoC239–1439%-0.02
nukeB2111–1052%0.01
overpassS75–271%0.00
ancientD61–517%-0.03
vertigoS54–180%0.06
cache—21–150%0.01
anubis—20–20%-0.11
dust2—10–10%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

34,648Lifetime kills
0.93K/D
1,523Matches
40.2%Match win rate
56.0%Headshot % · Top 10% of tracked players
19.2%Shot accuracy · Top 5% of tracked players
3,313MVPs
663Hours (in match)
1,144Bombs planted
331Bombs defused

Most-used weapons

Lifetime map wins

2,804inferno
2,158nuke
1,624dust2
373vertigo
175train
82cbble
53safehouse
27stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

229Matches
50%Win rate
1.24Avg K/D
72.1ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%1.1614.7
Inferno850%1.0612.5
Nuke757%1.2515.9
Cache425%0.959.8
Dust2367%1.0513.7
Anubis20%0.8416.0
Ancient20%0.7412.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
32.2%Accuracy (enemy spotted)
31.6%Spray accuracy
76.6%Counter-strafing
10.4°Preaim
630msReaction time
11.4%T opening success
45.5%CT opening success
0.57Enemies flashed / flash
3.2%Flash assists
9.45HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6153 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 11.367% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno3–9-0.0924%26 Sept →
overpass9–30.0119%26 Sept →
overpass9–50.0531%26 Sept →
nuke9–130.0415%17 Sept →
inferno13–10-0.0324%17 Sept →
cache13–30.0826%12 Sept →
nuke11–130.0120%12 Sept →
inferno13–60.0210%12 Sept →
dust25–13-0.0214%2 Sept →
cache4–13-0.0719%2 Sept →
inferno10–13-0.0427%18 Aug →
nuke13–40.0310%18 Aug →
mirage13–100.0017%13 Aug →
inferno6–120.0222%10 Aug →
nuke12–16-0.0618%13 Dec →
mirage13–6-0.0419%1 Jul →
inferno19–15-0.010%16 Feb →
vertigo13–80.0619%2 Feb →
nuke13–60.0715%6 Jan →
anubis1–13-0.1528%3 Jan →
mirage3–13-0.0718%3 Jan →
nuke8–13-0.0433%29 Dec →
nuke6–13-0.0320%29 Dec →
mirage13–100.0616%22 Dec →
anubis4–13-0.0730%22 Dec →
inferno16–13-0.0127%20 Dec →
mirage13–50.0311%20 Dec →
ancient7–130.0818%14 Dec →
mirage2–13-0.0519%14 Dec →
mirage11–130.0117%8 Dec →
inferno9–130.0623%8 Dec →
overpass16–130.0120%8 Dec →
inferno13–80.0518%8 Dec →
mirage7–130.0020%5 Dec →
nuke13–60.0514%25 Nov →
mirage5–13-0.0719%25 Nov →
mirage13–2-0.0033%25 Nov →
inferno6–13-0.107%25 Nov →
mirage10–10.0120%21 Nov →
nuke9–20.1011%21 Nov →
mirage1–13-0.0621%21 Nov →
inferno11–13-0.0022%21 Nov →
inferno1–13-0.1216%21 Nov →
inferno13–7-0.0123%21 Nov →
mirage16–13-0.038%18 Nov →
mirage12–1-0.0118%18 Nov →
vertigo13–30.0316%18 Nov →
mirage13–10-0.0424%18 Nov →
vertigo8–13-0.0525%15 Nov →
nuke13–40.0428%15 Nov →
inferno13–30.0519%15 Nov →
inferno9–13-0.0418%15 Nov →
nuke13–10-0.0117%15 Nov →
ancient4–13-0.0812%15 Nov →
mirage16–130.0317%15 Nov →
nuke13–60.0721%14 Nov →
mirage1–13-0.0423%14 Nov →
nuke7–13-0.0415%14 Nov →
mirage13–160.0418%14 Nov →
mirage8–130.0126%14 Nov →
mirage11–130.0216%14 Nov →
inferno9–13-0.0820%11 Nov →
vertigo9–20.2727%11 Nov →
nuke7–9-0.0321%11 Nov →
overpass13–30.1213%10 Nov →
ancient13–3-0.0026%10 Nov →
nuke13–10.0628%10 Nov →
mirage13–2-0.0117%10 Nov →
inferno10–130.0414%10 Nov →
inferno4–13-0.0710%10 Nov →
vertigo13–110.0122%10 Nov →
mirage13–9-0.0121%10 Nov →
nuke8–13-0.0320%10 Nov →
inferno6–13-0.0826%8 Nov →
nuke3–130.0229%8 Nov →
mirage9–13-0.0721%25 Oct →
inferno13–80.0117%25 Oct →
mirage7–13-0.0315%25 Oct →
nuke2–13-0.0514%25 Oct →
mirage13–10.0118%25 Oct →
mirage13–160.0122%25 Oct →
ancient8–13-0.0417%20 Oct →
inferno7–13-0.0221%20 Oct →
mirage13–11-0.0712%20 Oct →
mirage13–50.1121%20 Oct →
overpass13–7-0.0313%23 Sept →
ancient7–13-0.0912%23 Sept →
mirage6–13-0.0415%23 Sept →
overpass11–13-0.0320%22 Sept →
nuke13–90.0711%22 Sept →
mirage9–13-0.0517%22 Sept →
inferno6–13-0.0217%19 Sept →
ancient2–13-0.0624%19 Sept →
mirage13–6-0.0424%18 Sept →
mirage1–00.000%18 Sept →
nuke9–3-0.023%18 Sept →
nuke13–11-0.029%16 Sept →
mirage15–15-0.0223%16 Sept →
inferno13–100.0320%16 Sept →
overpass6–13-0.099%16 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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