Proxor

Proxor — CS2 Stats

SE76561197960343031[U:1:77303]Steam profile ↗✓ No bans

1,898Tracked matches30%Win rate2020Tracked since
8,816Hours in CS31Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
FaceitLevel 9 · 1,816 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Oct 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,816 → 1,816
+31Tracked matches · now 1,898
0.0ppWin rate · 30.0% → 30.0%

Rating over time

Premier CS Rating: 25,256 +821 9 Jun – 24 Sept · 18 days played
24,43526,550peak 26,5509 Jun24 Sept
Faceit ELO: 1,816 +0 30 Aug – 3 Oct · 6 observations
1,8161,816peak 1,81630 Aug3 Oct
26,550Peak Premier in tracked matches
1,816Highest Faceit ELO seen on CSDB
62Days played since 2026-06-08

Faceit ELO

  • At peak — 1,816
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 185 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-30
  • Level 8 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches81——
Win rate38%——
K/D1.01——
Headshot %52%——

Measured 12 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate42.5%48.2%50.9%8.4% short
Shot accuracy14.8%13.2%13.7%above
Kill/death ratio1.011.071.090.08 short
Match win rate48.7%46.9%48.4%meets

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGProxorFACEITLevel 9 · 1,816 ELOSTANDINGTop 20.7% of ranked30 DAYS0 ELOPEAK ELO1,816csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning57
Utility56

0–100 skill scores via Leetify.

Recent form

COLD40–58–2Last 10040%Win rateWWLLLLLLLL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −5.0pp headshot accuracy · +12ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 650ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 603ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.5
Utility5.6
Positioning5.7
Opening Duels2.6
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.7
Utility5.6
Mechanics4.2
Opening Duels3.1
Win Impact0.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time599ms−60ms
first ⅓ avg 658ms → last ⅓ avg 599ms
Headshot accuracy18.1%−0.9%
first ⅓ avg 19.1% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 4–13 · inferno, 8 Jul →
50%Best headshot accuracy · 7–13 · dust2, 14 Jul →
398msFastest reaction time · 7–13 · inferno, 2 Oct →
13–2Biggest win · inferno, 17 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
6–5In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 60% over 5mirageWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B2512–1348%-0.00
mirageD175–1229%-0.00
nukeD175–1229%-0.01
infernoD165–1131%0.01
ancientC94–544%-0.04
cacheC52–340%-0.03
anubisA53–260%-0.02
vertigo—44–0100%0.02
overpass—20–20%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

295,167Lifetime kills
1.01K/D
10,274Matches
48.7%Match win rate · Top 50% of Level 9 players
42.5%Headshot %
14.8%Shot accuracy · Top 50% of Level 9 players
35,231MVPs
5,730Hours (in match)
10,228Bombs planted
3,008Bombs defused

Most-used weapons

AK-4789,255
AWP68,390
P2509,801
Knife6,113
SG 5534,437
P903,891

Lifetime map wins

29,135dust2
27,628inferno
5,119nuke
4,473train
2,675vertigo
1,747cbble
56aztec
27ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,843Matches
51%Win rate
1.14Avg K/D
79.3ADR
39%Headshot %

Clutches & streaks

41%1v1 clutch win
21%1v2 clutch win
16Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Inferno24047%1.1716.6
Dust219159%1.2216.6
Mirage19048%1.1716.6
Ancient10939%1.0115.0
Anubis10943%1.1215.9
Nuke7246%0.9715.5
Vertigo3644%1.0617.6
Cache3057%0.8813.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
36.7%Accuracy (enemy spotted)
36.7%Spray accuracy
68.7%Counter-strafing
9.8°Preaim
585msReaction time
42.0%T opening success
42.5%CT opening success
0.48Enemies flashed / flash
4.6%Flash assists
9.05HE damage / grenade
12.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4844 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–90.0124%15 Oct →
mirage13–80.0014%9 Oct →
inferno9–13-0.0218%6 Oct →
inferno11–13-0.0214%4 Oct →
mirage8–13-0.0115%4 Oct →
nuke6–13-0.0216%4 Oct →
inferno7–13-0.0320%2 Oct →
nuke2–13-0.114%1 Oct →
ancient12–16-0.0710%25 Sept →
ancient11–13-0.0722%23 Sept →
nuke14–16-0.0321%21 Sept →
nuke13–110.0623%16 Sept →
cache16–19-0.0418%13 Sept →
nuke13–50.028%13 Sept →
mirage13–90.0628%12 Sept →
nuke9–13-0.0821%11 Sept →
mirage6–13-0.0321%11 Sept →
dust210–13-0.0416%10 Sept →
nuke9–130.0822%10 Sept →
mirage9–130.0130%7 Sept →
vertigo13–70.0416%6 Sept →
inferno10–13-0.0114%6 Sept →
dust213–9-0.0716%3 Sept →
mirage10–13-0.0527%1 Sept →
nuke9–13-0.0430%30 Aug →
mirage7–13-0.0313%29 Aug →
ancient9–13-0.0212%26 Aug →
vertigo13–10-0.0615%24 Aug →
inferno13–70.0516%23 Aug →
nuke9–130.0017%18 Aug →
inferno13–70.0728%18 Aug →
inferno13–20.0712%17 Aug →
dust26–13-0.0418%16 Aug →
inferno7–13-0.0223%15 Aug →
dust26–13-0.0413%12 Aug →
mirage3–130.0133%9 Aug →
mirage10–130.0741%9 Aug →
dust24–130.0017%9 Aug →
mirage13–160.0226%8 Aug →
dust22–130.0025%6 Aug →
dust215–150.0922%6 Aug →
overpass7–13-0.0318%5 Aug →
inferno10–130.0536%5 Aug →
ancient4–13-0.0815%4 Aug →
dust24–130.0145%4 Aug →
nuke0–130.0139%4 Aug →
mirage5–13-0.0818%3 Aug →
anubis7–13-0.0823%3 Aug →
dust28–130.0218%2 Aug →
nuke10–13-0.0417%31 Jul →
inferno8–13-0.0517%31 Jul →
anubis13–6-0.019%28 Jul →
dust213–80.0723%27 Jul →
vertigo13–20.0724%27 Jul →
mirage13–50.0628%27 Jul →
nuke13–20.0633%27 Jul →
mirage8–13-0.0713%26 Jul →
mirage9–130.0310%26 Jul →
vertigo13–110.0322%26 Jul →
ancient13–7-0.0318%26 Jul →
nuke4–13-0.0621%24 Jul →
anubis13–8-0.019%24 Jul →
dust27–13-0.0323%18 Jul →
dust27–13-0.0333%17 Jul →
anubis13–30.026%17 Jul →
cache1–13-0.095%17 Jul →
dust213–5-0.008%17 Jul →
inferno1–13-0.0424%17 Jul →
dust27–13-0.1150%14 Jul →
nuke13–110.0220%13 Jul →
cache13–100.0516%12 Jul →
dust213–7-0.057%12 Jul →
mirage13–60.0411%12 Jul →
dust213–11-0.0210%11 Jul →
dust213–9-0.0110%11 Jul →
ancient6–13-0.0513%10 Jul →
inferno4–130.1328%8 Jul →
mirage3–13-0.0631%7 Jul →
dust213–90.0521%7 Jul →
inferno19–160.0419%6 Jul →
dust213–50.0828%5 Jul →
cache13–10-0.0318%3 Jul →
dust213–11-0.0118%3 Jul →
inferno13–40.0413%3 Jul →
mirage13–60.0321%1 Jul →
nuke16–130.0023%29 Jun →
nuke13–16-0.0224%28 Jun →
overpass8–130.039%24 Jun →
ancient13–6-0.0017%24 Jun →
nuke10–13-0.029%24 Jun →
anubis2–130.0017%13 Jun →
cache17–19-0.0321%13 Jun →
ancient13–6-0.0610%12 Jun →
dust213–30.1122%12 Jun →
dust25–130.0211%11 Jun →
inferno15–15-0.0515%11 Jun →
ancient13–110.0014%10 Jun →
dust214–16-0.0331%9 Jun →
dust219–16-0.0216%9 Jun →
inferno8–13-0.0532%8 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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