Rainbow Six Siege to CS2 Sensitivity Converter

Multiply your Rainbow Six Siege sensitivity by 0.2604 to get the identical feel in CS2 — same physical mouse distance per 360°, same muscle memory. The converter below does it live, including DPI changes.

Your mouse DPI setting
Only if you use a different DPI in the target game

Converted Sensitivity

0.391

eDPI (target game)

313

cm per 360°

133.0 cm

52.4 in/360

Conversion Table

All conversions keep your physical mouse movement identical (133.0 cm per full turn at 800 DPI).

GameYawSensitivityeDPI
CS20.0220.391313
CS:GO0.0220.391313
CS 1.60.0220.391313
CS: Source0.0220.391313
Apex Legends0.0220.391313
Team Fortress 20.0220.391313
Half-Life 20.0220.391313
Left 4 Dead 20.0220.391313
Portal 20.0220.391313
Garry's Mod0.0220.391313
Titanfall 20.0220.391313
Deadlock0.0220.391313
Quake Champions0.0220.391313
Quake Live0.0220.391313
Doom Eternal0.0220.391313
KovaaK's0.0220.391313
Marvel Rivals0.02199990.391313
Overwatch 20.00661.3021042
CoD: Modern Warfare III0.00661.3021042
CoD: Warzone0.00661.3021042
CoD: Black Ops 60.00661.3021042
Destiny 20.00661.3021042
Valorant0.070.12398
Rainbow Six Siege0.005729577951.5001200
Fortnite0.0055551.5471238
Battlefield V0.00555551.5471238
Battlefield 20420.00555551.5471238
PUBG0.0022223.8683094
Rust0.11250.07661
Escape from Tarkov0.1250.06955

Quick conversion table

Rainbow Six Siege sensCS2 equivalent
41.04
61.56
82.08
102.60
123.13
153.91
205.21

The maths (so you can sanity-check it)

Every engine defines a yaw — degrees of rotation per mouse count at sensitivity 1. Rainbow Six Siege's yaw is 0.00572957795; CS2's is 0.022. Converting by the ratio 0.00572957795 ÷ 0.022 = 0.2604 keeps your cm/360 constant, which is the only number your arm actually knows. FOV differences between the games change how fast the world appears to move, but not how far your hand travels — resist the urge to “compensate” for it.

Coming to CS2 from another game? Once your sens is set, the rest of the aim stack is worth five minutes: check your eDPI against 1,000+ pros in the eDPI calculator, verify your cm/360 with the cm/360 calculator, and copy a pro crosshair to start from. New to CS2 entirely? The settings guide covers everything else.

Frequently Asked Questions

How do I convert Rainbow Six Siege sensitivity to CS2?
Multiply your Rainbow Six Siege sensitivity by 0.2604. That is the ratio of the two games' yaw values (Rainbow Six Siege 0.00572957795, CS2 0.022), and it keeps your physical mouse distance per 360° identical.
Does this keep my muscle memory?
Yes — that is the point of yaw-based conversion. Your cm/360 (how far the mouse physically travels for a full turn) stays constant, which is what muscle memory is built on. FOV differences change how the flick looks on screen, but not how far your hand moves.
Do I need to change my DPI?
No. Keep DPI identical in both games and convert only the in-game sensitivity. If you do want to change DPI at the same time, use the full converter above — it handles DPI translation too.
What is a normal CS2 sensitivity for a Rainbow Six Siege player?
Whatever your current sens converts to: the table above maps the common Rainbow Six Siege values. Converted players usually land in the same relative position — a low-sens Rainbow Six Siege player becomes a low-sens CS2 player.