Apex Legends to CS2 Sensitivity Converter
Good news: Apex Legends and CS2 use the same sensitivity scale (yaw 0.022), so your number carries over unchanged — sens 1.5 in Apex Legends is sens 1.5 in CS2 at the same DPI. The converter below is here for DPI changes and other games.
Converted Sensitivity
1.500
eDPI (target game)
1200
cm per 360°
34.6 cm
13.6 in/360Conversion Table
All conversions keep your physical mouse movement identical (34.6 cm per full turn at 800 DPI).
| Game | Yaw | Sensitivity | eDPI |
|---|---|---|---|
| CS2 | 0.022 | 1.500 | 1200 |
| CS:GO | 0.022 | 1.500 | 1200 |
| CS 1.6 | 0.022 | 1.500 | 1200 |
| CS: Source | 0.022 | 1.500 | 1200 |
| Apex Legends | 0.022 | 1.500 | 1200 |
| Team Fortress 2 | 0.022 | 1.500 | 1200 |
| Half-Life 2 | 0.022 | 1.500 | 1200 |
| Left 4 Dead 2 | 0.022 | 1.500 | 1200 |
| Portal 2 | 0.022 | 1.500 | 1200 |
| Garry's Mod | 0.022 | 1.500 | 1200 |
| Titanfall 2 | 0.022 | 1.500 | 1200 |
| Deadlock | 0.022 | 1.500 | 1200 |
| Quake Champions | 0.022 | 1.500 | 1200 |
| Quake Live | 0.022 | 1.500 | 1200 |
| Doom Eternal | 0.022 | 1.500 | 1200 |
| KovaaK's | 0.022 | 1.500 | 1200 |
| Marvel Rivals | 0.0219999 | 1.500 | 1200 |
| Overwatch 2 | 0.0066 | 5.000 | 4000 |
| CoD: Modern Warfare III | 0.0066 | 5.000 | 4000 |
| CoD: Warzone | 0.0066 | 5.000 | 4000 |
| CoD: Black Ops 6 | 0.0066 | 5.000 | 4000 |
| Destiny 2 | 0.0066 | 5.000 | 4000 |
| Valorant | 0.07 | 0.471 | 377 |
| Rainbow Six Siege | 0.00572957795 | 5.760 | 4608 |
| Fortnite | 0.005555 | 5.941 | 4752 |
| Battlefield V | 0.0055555 | 5.940 | 4752 |
| Battlefield 2042 | 0.0055555 | 5.940 | 4752 |
| PUBG | 0.002222 | 14.851 | 11881 |
| Rust | 0.1125 | 0.293 | 235 |
| Escape from Tarkov | 0.125 | 0.264 | 211 |
The maths (so you can sanity-check it)
Every engine defines a yaw — degrees of rotation per mouse count at sensitivity 1. Apex Legends's yaw is 0.022; CS2's is 0.022. Converting by the ratio 0.022 ÷ 0.022 = 1.0000 keeps your cm/360 constant, which is the only number your arm actually knows. When two games share a yaw, the ratio is 1 and no conversion exists to do.
Coming to CS2 from another game? Once your sens is set, the rest of the aim stack is worth five minutes: check your eDPI against 1,000+ pros in the eDPI calculator, verify your cm/360 with the cm/360 calculator, and copy a pro crosshair to start from. New to CS2 entirely? The settings guide covers everything else.
Frequently Asked Questions
- How do I convert Apex Legends sensitivity to CS2?
- You don't need to — Apex Legends and CS2 share the same engine yaw (0.022), so the same sensitivity number gives the identical feel. Just match your DPI and copy the value across.
- Does this keep my muscle memory?
- Yes — that is the point of yaw-based conversion. Your cm/360 (how far the mouse physically travels for a full turn) stays constant, which is what muscle memory is built on. FOV differences change how the flick looks on screen, but not how far your hand moves.
- Do I need to change my DPI?
- No. Keep DPI identical in both games and convert only the in-game sensitivity. If you do want to change DPI at the same time, use the full converter above — it handles DPI translation too.
- What is a normal CS2 sensitivity for a Apex Legends player?
- Whatever you use now — the scales are identical. Typical competitive CS2 players sit in the same numeric range you are used to.