Overwatch 2 to CS2 Sensitivity Converter

Multiply your Overwatch 2 sensitivity by 0.3000 to get the identical feel in CS2 — same physical mouse distance per 360°, same muscle memory. The converter below does it live, including DPI changes.

Your mouse DPI setting
Only if you use a different DPI in the target game

Converted Sensitivity

0.450

eDPI (target game)

360

cm per 360°

115.5 cm

45.5 in/360

Conversion Table

All conversions keep your physical mouse movement identical (115.5 cm per full turn at 800 DPI).

GameYawSensitivityeDPI
CS20.0220.450360
CS:GO0.0220.450360
CS 1.60.0220.450360
CS: Source0.0220.450360
Apex Legends0.0220.450360
Team Fortress 20.0220.450360
Half-Life 20.0220.450360
Left 4 Dead 20.0220.450360
Portal 20.0220.450360
Garry's Mod0.0220.450360
Titanfall 20.0220.450360
Deadlock0.0220.450360
Quake Champions0.0220.450360
Quake Live0.0220.450360
Doom Eternal0.0220.450360
KovaaK's0.0220.450360
Marvel Rivals0.02199990.450360
Overwatch 20.00661.5001200
CoD: Modern Warfare III0.00661.5001200
CoD: Warzone0.00661.5001200
CoD: Black Ops 60.00661.5001200
Destiny 20.00661.5001200
Valorant0.070.141113
Rainbow Six Siege0.005729577951.7281382
Fortnite0.0055551.7821426
Battlefield V0.00555551.7821426
Battlefield 20420.00555551.7821426
PUBG0.0022224.4553564
Rust0.11250.08870
Escape from Tarkov0.1250.07963

Quick conversion table

Overwatch 2 sensCS2 equivalent
30.900
41.20
51.50
61.80
72.10
82.40
103.00

The maths (so you can sanity-check it)

Every engine defines a yaw — degrees of rotation per mouse count at sensitivity 1. Overwatch 2's yaw is 0.0066; CS2's is 0.022. Converting by the ratio 0.0066 ÷ 0.022 = 0.3000 keeps your cm/360 constant, which is the only number your arm actually knows. FOV differences between the games change how fast the world appears to move, but not how far your hand travels — resist the urge to “compensate” for it.

Coming to CS2 from another game? Once your sens is set, the rest of the aim stack is worth five minutes: check your eDPI against 1,000+ pros in the eDPI calculator, verify your cm/360 with the cm/360 calculator, and copy a pro crosshair to start from. New to CS2 entirely? The settings guide covers everything else.

Frequently Asked Questions

How do I convert Overwatch 2 sensitivity to CS2?
Multiply your Overwatch 2 sensitivity by 0.3000. That is the ratio of the two games' yaw values (Overwatch 2 0.0066, CS2 0.022), and it keeps your physical mouse distance per 360° identical.
Does this keep my muscle memory?
Yes — that is the point of yaw-based conversion. Your cm/360 (how far the mouse physically travels for a full turn) stays constant, which is what muscle memory is built on. FOV differences change how the flick looks on screen, but not how far your hand moves.
Do I need to change my DPI?
No. Keep DPI identical in both games and convert only the in-game sensitivity. If you do want to change DPI at the same time, use the full converter above — it handles DPI translation too.
What is a normal CS2 sensitivity for a Overwatch 2 player?
Whatever your current sens converts to: the table above maps the common Overwatch 2 values. Converted players usually land in the same relative position — a low-sens Overwatch 2 player becomes a low-sens CS2 player.