CptCrack

CptCrack — CS2 Stats

76561199862344540[U:1:1902078812]Steam profile ↗✓ No bans

3,007Tracked matches43%Win rate2025Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating15,286Purple band · top ~27.3% of ranked players (population est.)
FaceitLevel 6 · 994 ELOTop 54.0% of ranked FACEIT players
WingmanSilver IV
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,286 -2,417 1 Sept – 2 Nov · 19 days played
15,28619,430peak 19,4301 Sept2 Nov
Faceit ELO: 994 +0 1 Sept – 25 Oct · 2 observations
994994peak 9941 Sept25 Oct
19,563Peak Premier in tracked matches
994Highest Faceit ELO seen on CSDB
20Days played since 2026-09-01

Faceit ELO

  • At peak — 994
  • Next: Level 5 at 1,051 — 57 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-01
  • Level 3 first seen 2026-09-01

Premier CS Rating

  • 4,144 below peak (19,430)
  • Next: Pink band at 20,000 — 4,714 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGCptCrackFACEITLevel 6 · 994 ELOSTANDINGTop 54.0% of rankedPREMIER15,286 · Purple bandPEAK ELO994csdb.gg/stats

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Performance scores

Aim70
Positioning67
Utility46

0–100 skill scores via Leetify.

Recent form

COLD46–49–5Last 10046%Win rateLLTLWLTWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +2.7pp headshot accuracy · −19ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 645ms

Last 10

  • 2–6–2 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 16%
  • Avg reaction 616ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.0
Utility4.6
Positioning6.7
Opening Duels4.9
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 73% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 73% on T to 46% on CT — first contacts on the defending side are being lost.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning6.7
Utility4.6
Mechanics6.8
Opening Duels7.0
Win Impact2.6

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time632ms+32ms
first ⅓ avg 600ms → last ⅓ avg 632ms
Headshot accuracy16.4%−0.7%
first ⅓ avg 17.1% → last ⅓ avg 16.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–6 · inferno, 27 Oct →
57%Best headshot accuracy · 8–8 · inferno, 21 Oct →
422msFastest reaction time · 8–8 · inferno, 21 Oct →
13–3Biggest win · ancient, 16 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
13–4In matches decided by ≤2 rounds
18Overtime games

Map breakdown

nukeBest map · 65% over 17cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC228–1436%0.02
infernoC188–1044%0.02
nukeS1711–665%0.03
ancientB147–750%0.02
dust2C146–843%-0.00
cacheD103–730%-0.01
anubisA53–260%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

524Matches
51%Win rate
1.00Avg K/D
80.4ADR
46%Headshot %

Clutches & streaks

37%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage15653%1.0515.2
Ancient8252%1.0416.3
Nuke7859%1.0716.3
Dust25737%0.8513.5
Anubis5547%0.9114.4
Inferno5353%0.9614.8
Cache2850%1.0416.5
Overpass956%1.0116.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
37.4%Accuracy (enemy spotted)
42.4%Spray accuracy
80.8%Counter-strafing
10.5°Preaim
628msReaction time
72.8%T opening success
46.1%CT opening success
0.49Enemies flashed / flash
7.1%Flash assists
9.20HE damage / grenade
5.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4904 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0016%2 Nov →
cache2–130.0117%1 Nov →
mirage15–15-0.0111%1 Nov →
mirage8–130.0016%31 Oct →
nuke13–100.1119%31 Oct →
mirage10–13-0.0616%31 Oct →
cache15–15-0.0212%31 Oct →
ancient13–110.1215%31 Oct →
ancient6–130.0222%31 Oct →
inferno7–13-0.0118%30 Oct →
cache13–10-0.047%30 Oct →
inferno13–16-0.0024%29 Oct →
mirage13–40.018%29 Oct →
cache13–11-0.0515%29 Oct →
dust27–130.0511%29 Oct →
mirage2–130.0618%28 Oct →
dust216–130.0315%28 Oct →
inferno1–13-0.0521%28 Oct →
mirage6–130.036%27 Oct →
ancient8–130.0310%27 Oct →
inferno8–130.0121%27 Oct →
inferno13–60.2317%27 Oct →
cache11–13-0.0226%26 Oct →
nuke8–13-0.0313%26 Oct →
nuke13–110.0626%25 Oct →
ancient16–120.0017%25 Oct →
inferno13–110.0617%25 Oct →
mirage13–40.0223%25 Oct →
mirage9–130.018%25 Oct →
mirage13–60.0813%25 Oct →
mirage10–130.0122%25 Oct →
anubis13–80.0728%25 Oct →
anubis13–11-0.0014%24 Oct →
dust28–13-0.0015%24 Oct →
ancient13–90.0119%23 Oct →
inferno6–130.0125%23 Oct →
nuke13–60.0720%23 Oct →
cache11–13-0.029%23 Oct →
cache12–160.0820%23 Oct →
mirage16–140.0522%23 Oct →
nuke13–50.0827%23 Oct →
mirage11–130.0114%23 Oct →
dust213–11-0.0026%23 Oct →
mirage13–11-0.0425%23 Oct →
nuke13–70.0521%23 Oct →
dust28–13-0.0615%23 Oct →
dust26–13-0.0524%23 Oct →
nuke13–60.0216%23 Oct →
dust210–130.0827%23 Oct →
nuke9–130.0714%22 Oct →
inferno13–10-0.0027%22 Oct →
anubis10–130.0227%22 Oct →
ancient9–13-0.0417%22 Oct →
mirage1–9-0.0218%22 Oct →
nuke13–90.0419%22 Oct →
inferno13–11-0.0413%22 Oct →
dust211–130.0121%22 Oct →
nuke10–13-0.029%22 Oct →
inferno13–10-0.0021%22 Oct →
inferno8–80.0357%21 Oct →
mirage9–130.0114%20 Oct →
dust210–13-0.0120%20 Oct →
mirage10–130.0619%19 Oct →
ancient7–130.018%19 Oct →
nuke12–160.0112%19 Oct →
dust213–110.0117%19 Oct →
inferno13–160.0112%18 Oct →
inferno4–130.0110%17 Oct →
ancient13–110.058%16 Oct →
inferno16–130.0419%16 Oct →
ancient5–13-0.108%16 Oct →
nuke13–16-0.0118%16 Oct →
nuke13–60.0821%16 Oct →
inferno6–13-0.0323%16 Oct →
ancient13–30.0117%16 Oct →
inferno5–13-0.0021%16 Oct →
inferno13–40.0514%16 Oct →
mirage15–15-0.0018%16 Oct →
cache13–100.0213%16 Oct →
nuke16–14-0.036%16 Oct →
mirage13–10-0.0130%16 Oct →
ancient13–90.0412%16 Oct →
mirage12–160.0815%16 Oct →
mirage13–80.0417%16 Oct →
dust21–13-0.0619%16 Oct →
cache4–13-0.0419%15 Oct →
nuke9–13-0.0119%15 Oct →
mirage13–30.0616%15 Oct →
inferno13–100.0214%15 Oct →
anubis16–120.0319%15 Oct →
dust27–1-0.0029%15 Oct →
dust213–9-0.0212%15 Oct →
ancient16–130.0418%15 Oct →
ancient8–130.0719%15 Oct →
nuke13–110.0619%14 Oct →
anubis15–15-0.0518%14 Oct →
nuke13–70.0316%14 Oct →
ancient7–13-0.0120%14 Oct →
cache12–160.0017%14 Oct →
dust213–80.0322%14 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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