Aure

Aure — CS2 Stats

76561199817709406[U:1:1857443678]Steam profile ↗✓ No bans

956Tracked matches70%Win rate2025Tracked since
CSDB Rating5.9 SolidPositional Player
Premier CS Rating11,229Blue band · top ~48.4% of ranked players (population est.)
FaceitLevel 5 · 1,308 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Sep 2026 (54 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,229 -3,467 28 Jun – 4 Sept · 17 days played
11,10814,696peak 14,69628 Jun4 Sept
14,696Peak Premier in tracked matches
1,308Highest Faceit ELO seen on CSDB
34Days played since 2026-06-28

Faceit ELO

  • At peak — 1,308
  • Next: Level 7 at 1,351 — 43 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 3,467 below peak (14,696)
  • -283 over 30 days · steady
  • Next: Purple band at 15,000 — 3,771 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGAureFACEITLevel 5 · 1,308 ELOSTANDINGTop 67.6% of rankedPREMIER11,229 · Blue bandPEAK ELO1,308csdb.gg/stats

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Performance scores

Aim69
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

COLD50–47–3Last 10050%Win rateLLTLLLWLWW

Last 10 vs previous 10: −60pp win rate · −0.01 avg rating · −3.4pp headshot accuracy · −47ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 575ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 550ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.9
Utility4.6
Positioning5.9
Opening Duels3.4
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.9
Utility4.6
Mechanics6.9
Opening Duels2.5
Win Impact10.0

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time592ms−83ms
first ⅓ avg 675ms → last ⅓ avg 592ms
Headshot accuracy20.3%+5.1%
first ⅓ avg 15.2% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 5–9 · nuke, 30 Aug →
50%Best headshot accuracy · 4–9 · inferno, 28 Aug →
438msFastest reaction time · 13–9 · inferno, 29 Aug →
13–1Biggest win · ancient, 3 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
8–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 70% over 10overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB2512–1348%0.02
dust2B168–850%0.00
mirageB137–654%-0.00
nukeA116–555%0.05
ancientB115–645%0.02
cacheS107–370%-0.00
anubisC94–544%-0.01
overpassD51–420%-0.03

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

303Matches
50%Win rate
1.08Avg K/D
75.8ADR
48%Headshot %

Clutches & streaks

38%1v1 clutch win
18%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno5553%1.2516.1
Mirage5244%0.9014.8
Nuke4860%1.1716.5
Dust24448%1.0415.1
Ancient3738%0.9914.7
Anubis2446%0.9815.5
Overpass2167%1.1915.3
Cache1547%1.1915.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
36.5%Accuracy (enemy spotted)
39.6%Spray accuracy
81.0%Counter-strafing
11.3°Preaim
614msReaction time
21.7%T opening success
49.9%CT opening success
0.43Enemies flashed / flash
6.1%Flash assists
10.61HE damage / grenade
7.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4299 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.7094% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0115%4 Sept →
nuke8–130.0112%4 Sept →
inferno8–80.0320%30 Aug →
nuke5–90.1424%30 Aug →
inferno5–9-0.0518%30 Aug →
anubis6–13-0.098%29 Aug →
inferno13–90.0019%29 Aug →
nuke8–13-0.0130%29 Aug →
inferno25–230.0214%28 Aug →
dust213–110.0419%28 Aug →
inferno4–9-0.0250%28 Aug →
dust213–30.0520%28 Aug →
anubis13–90.0018%26 Aug →
inferno13–50.0120%26 Aug →
anubis13–8-0.018%25 Aug →
mirage25–22-0.0318%24 Aug →
inferno13–40.1419%24 Aug →
cache13–50.0222%24 Aug →
nuke16–120.0118%24 Aug →
cache19–170.0121%23 Aug →
cache13–2-0.0113%23 Aug →
anubis15–19-0.0521%23 Aug →
cache13–10-0.0428%22 Aug →
cache1–13-0.0935%22 Aug →
inferno13–50.0825%22 Aug →
inferno9–5-0.0322%17 Aug →
inferno9–50.0817%17 Aug →
nuke13–6-0.0424%14 Aug →
inferno13–60.1211%11 Aug →
ancient13–10.0921%3 Aug →
dust216–130.0518%1 Aug →
inferno6–13-0.0622%1 Aug →
ancient13–30.0418%1 Aug →
mirage13–3-0.0213%1 Aug →
nuke8–130.0319%1 Aug →
dust217–19-0.0121%24 Jul →
inferno15–150.1117%24 Jul →
inferno15–15-0.0112%23 Jul →
anubis11–130.0311%23 Jul →
anubis11–13-0.0118%22 Jul →
ancient13–80.0213%22 Jul →
inferno13–10.1220%22 Jul →
ancient7–13-0.0518%21 Jul →
dust21–13-0.047%21 Jul →
mirage13–11-0.0219%21 Jul →
dust27–13-0.0120%19 Jul →
dust213–60.026%19 Jul →
inferno13–2-0.019%18 Jul →
mirage13–90.0142%18 Jul →
anubis6–13-0.009%18 Jul →
overpass13–20.0113%18 Jul →
ancient5–130.0713%18 Jul →
anubis13–10-0.0222%18 Jul →
mirage13–10.0916%18 Jul →
inferno6–13-0.0613%18 Jul →
inferno13–11-0.029%18 Jul →
ancient10–13-0.0110%18 Jul →
mirage11–13-0.0414%18 Jul →
dust213–110.0224%17 Jul →
nuke13–60.1133%17 Jul →
cache13–100.1013%16 Jul →
ancient10–13-0.0514%15 Jul →
nuke13–40.0213%15 Jul →
cache11–13-0.0317%14 Jul →
mirage13–110.0216%14 Jul →
dust28–13-0.0015%14 Jul →
inferno7–13-0.0521%13 Jul →
mirage3–13-0.0217%13 Jul →
dust213–9-0.0216%13 Jul →
nuke10–130.1027%12 Jul →
dust28–13-0.0321%12 Jul →
dust210–13-0.0215%12 Jul →
ancient13–50.0416%12 Jul →
cache13–6-0.039%12 Jul →
inferno9–13-0.0117%12 Jul →
nuke13–90.0512%11 Jul →
mirage8–13-0.0211%11 Jul →
cache13–100.0418%11 Jul →
ancient5–13-0.0914%4 Jul →
dust213–110.0217%3 Jul →
dust213–90.0012%3 Jul →
mirage13–60.0614%3 Jul →
inferno13–100.008%2 Jul →
mirage5–13-0.0217%2 Jul →
inferno6–13-0.0215%2 Jul →
ancient4–130.0328%1 Jul →
nuke16–130.1213%1 Jul →
overpass8–13-0.098%1 Jul →
overpass13–160.0316%30 Jun →
inferno4–130.0113%30 Jun →
dust24–13-0.0212%30 Jun →
overpass8–13-0.0416%29 Jun →
ancient13–50.106%29 Jun →
mirage4–13-0.0113%29 Jun →
cache6–13-0.0116%29 Jun →
anubis13–40.0618%29 Jun →
dust28–130.0125%29 Jun →
inferno11–130.0223%29 Jun →
mirage11–13-0.0216%29 Jun →
overpass6–13-0.067%28 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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