[ZMB] Kongo "Mofufufu" Mbuko

[ZMB] Kongo "Mofufufu" Mbuko — CS2 Stats

76561199810888394[U:1:1850622666]Steam profile ↗✓ No bans

620Tracked matches53%Win rate2024Tracked since
CSDB Rating4.6 DevelopingSupport
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 20 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 4,999 +1,004 20 Mar2 Jul · 35 days played
3,5885,368peak 5,36820 Mar2 Jul
5,368Peak Premier in tracked matches
44Days played since 2026-03-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim55
Positioning37
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY43552Last 10043%Win rateWWLWLLLWWW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · +3.7pp headshot accuracy · +4ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 739ms

Last 10

  • 64 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 723ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 720ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim5.5
Utility4.0
Positioning3.7
Opening Duels1.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 731ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning3.7
Utility4.0
Mechanics6.1
Opening Duels0.8
Win Impact6.1

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.00
Reaction time734ms−32ms
first ⅓ avg 766ms → last ⅓ avg 734ms
Headshot accuracy16.7%−0.8%
first ⅓ avg 17.5% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 2–0 · stronghold, 11 Apr
33%Best headshot accuracy · 11–13 · ancient, 10 Apr
500msFastest reaction time · 5–13 · inferno, 14 Jun
13–1Biggest win · mirage, 18 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
58In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 50% over 24infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
ancientB24121250%0.02
nukeB20101050%0.02
anubisB136746%-0.01
infernoD102820%-0.02
overpassC104640%0.02
dust2C73443%-0.00
mirageB63350%-0.02
cache21150%-0.01
vertigo2020%-0.07
stronghold21150%0.20
alpine2020%0.02
train1010%-0.06
sanctum110100%-0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
37.7%Accuracy (enemy spotted)
36.1%Spray accuracy
77.4%Counter-strafing
10.5°Preaim
731msReaction time
32.2%T opening success
34.3%CT opening success
0.38Enemies flashed / flash
3.3%Flash assists
7.00HE damage / grenade
4.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 731.2298ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3777 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.2313% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.0112%18 Sept
anubis13–5-0.0327%18 Sept
ancient7–130.0213%18 Sept
mirage13–1-0.048%18 Sept
inferno7–13-0.0416%17 Sept
ancient10–130.0313%11 Sept
anubis5–13-0.0224%23 Aug
nuke13–80.0526%23 Aug
cache13–7-0.0026%22 Aug
ancient13–20.1527%22 Aug
overpass13–40.0316%2 Jul
overpass13–80.0318%27 Jun
ancient13–100.0610%27 Jun
dust26–13-0.0123%27 Jun
nuke11–130.0213%27 Jun
nuke13–100.0823%19 Jun
anubis9–13-0.0520%19 Jun
inferno5–13-0.0214%14 Jun
nuke11–13-0.0511%12 Jun
anubis13–110.079%12 Jun
overpass5–13-0.0411%12 Jun
ancient5–13-0.0319%12 Jun
ancient13–90.0328%12 Jun
dust213–8-0.0228%12 Jun
mirage5–13-0.0313%11 Jun
nuke11–130.089%11 Jun
vertigo2–9-0.2020%8 Jun
mirage6–130.0413%7 Jun
ancient13–5-0.0316%31 May
mirage13–10-0.0510%31 May
dust213–8-0.0313%30 May
overpass11–13-0.0210%30 May
ancient6–13-0.0110%18 May
inferno8–13-0.057%18 May
dust29–13-0.0715%16 May
ancient13–60.0324%15 May
nuke13–20.028%15 May
overpass8–130.0610%14 May
ancient13–30.1019%8 May
overpass13–70.0728%8 May
nuke13–60.0223%8 May
ancient4–130.0121%8 May
ancient2–130.0015%8 May
inferno5–130.0127%7 May
nuke13–7-0.054%2 May
inferno6–13-0.0315%2 May
nuke10–130.0116%1 May
ancient13–16-0.0112%30 Apr
cache2–13-0.0315%30 Apr
nuke5–13-0.0111%27 Apr
anubis13–6-0.0519%27 Apr
ancient8–13-0.0311%27 Apr
nuke8–13-0.0317%26 Apr
anubis10–13-0.0019%25 Apr
inferno8–130.0122%25 Apr
mirage2–13-0.0915%23 Apr
train2–13-0.0612%23 Apr
ancient13–70.1220%21 Apr
overpass8–130.0617%21 Apr
anubis13–10-0.0421%21 Apr
dust213–50.0517%20 Apr
ancient13–7-0.0318%19 Apr
anubis7–13-0.0718%19 Apr
ancient13–80.0613%19 Apr
nuke13–10-0.0124%18 Apr
dust29–130.0416%18 Apr
anubis11–13-0.0112%17 Apr
ancient13–110.1513%16 Apr
mirage16–130.0218%16 Apr
inferno13–90.0221%16 Apr
ancient13–110.075%16 Apr
overpass15–15-0.0312%12 Apr
anubis10–130.004%12 Apr
nuke13–70.0430%12 Apr
ancient9–13-0.0626%12 Apr
stronghold7–130.1126%11 Apr
stronghold2–00.2814%11 Apr
vertigo5–130.068%11 Apr
alpine4–130.0515%11 Apr
alpine10–13-0.0120%11 Apr
ancient11–13-0.0433%10 Apr
dust29–130.0222%10 Apr
nuke13–100.0713%4 Apr
nuke13–40.0223%4 Apr
nuke7–130.0625%2 Apr
inferno11–13-0.1015%28 Mar
nuke7–13-0.0819%28 Mar
inferno8–13-0.0616%27 Mar
nuke11–130.0816%27 Mar
ancient13–90.0328%27 Mar
nuke9–130.0516%27 Mar
anubis8–13-0.0110%22 Mar
ancient15–15-0.0419%21 Mar
overpass13–30.0415%21 Mar
inferno13–60.039%20 Mar
anubis16–140.0414%20 Mar
nuke13–3-0.0023%20 Mar
sanctum9–6-0.1017%20 Mar
overpass1–10-0.0215%20 Mar
ancient10–13-0.0217%20 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →