spraco84

spraco84 — CS2 Stats

76561199781866846[U:1:1821601118]Steam profile ↗✓ No bans

493Tracked matches41%Win rate2025Tracked since
CSDB Rating4.3 DevelopingSupport
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 49 days played since 12 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 15,000 -234 12 Apr13 Sept · 32 days played
13,34017,407peak 17,40712 Apr13 Sept
17,655Peak Premier in tracked matches
1,132Highest Faceit ELO seen on CSDB
49Days played since 2026-04-12

Faceit ELO

  • At peak — 1,132
  • Next: Level 6 at 1,201 69 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 2,407 below peak (17,407)
  • -723 over 30 days · declining
  • -480 over 90 days
  • Next: Pink band at 20,000 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGspraco84PREMIER15,000 · Purple bandPEAK ELO1,132csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning37
Utility51

0–100 skill scores via Leetify.

Recent form

COLD49483Last 10049%Win rateLLWLLLWLLW

Last 10 vs previous 10: +10pp win rate · +0.07 avg rating · +2.8pp headshot accuracy · −16ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 562ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 584ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.7 against its own average).

Aim5.9
Utility5.1
Positioning3.7
Opening Duels0.0
Clutch0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.7
Utility5.1
Mechanics5.1
Opening Duels0.0
Win Impact2.1

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time607ms−45ms
first ⅓ avg 652ms → last ⅓ avg 607ms
Headshot accuracy11.0%−4.4%
first ⅓ avg 15.4% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 9–0 · inferno, 4 Jun
100%Best headshot accuracy · 4–9 · inferno, 26 Apr
438msFastest reaction time · 14–16 · inferno, 15 Apr
13–3Biggest win · dust2, 20 May

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 65% over 20anubisWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB31151648%0.01
dust2S2013765%-0.01
mirageB2091145%-0.01
ancientC125742%-0.01
anubisD62433%-0.02
nukeC52340%0.00
cache42250%0.03
sanctum110100%0.03
overpass1010%-0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

103Matches
49%Win rate
1.07Avg K/D
79.3ADR
37%Headshot %

Clutches & streaks

24%1v1 clutch win
22%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3642%1.0116.1
Dust22752%1.0815.6
Ancient1560%1.1717.2
Inferno850%1.1015.5
Nuke540%0.8613.8
Train425%0.9215.3
Cache367%1.5413.7
Overpass3100%1.0214.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
36.3%Accuracy (enemy spotted)
38.5%Spray accuracy
72.9%Counter-strafing
9.6°Preaim
597msReaction time
27.2%T opening success
23.8%CT opening success
0.47Enemies flashed / flash
5.3%Flash assists
9.36HE damage / grenade
9.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.572% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4699 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.1956% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient14–16-0.019%13 Sept
inferno9–13-0.0512%13 Sept
inferno13–110.0323%9 Sept
dust28–13-0.0220%25 Aug
nuke12–16-0.0414%19 Aug
ancient8–130.0710%17 Aug
inferno9–10.1912%10 Aug
anubis5–13-0.0718%5 Aug
anubis8–130.0113%27 Jul
anubis13–8-0.037%27 Jul
inferno0–9-0.1820%27 Jul
ancient8–13-0.0413%22 Jul
ancient3–13-0.098%22 Jul
ancient15–150.0210%22 Jul
inferno4–13-0.017%21 Jul
mirage8–13-0.049%21 Jul
dust213–5-0.079%21 Jul
anubis8–13-0.0411%20 Jul
dust23–13-0.0814%20 Jul
inferno13–10-0.088%20 Jul
inferno13–11-0.0410%20 Jul
inferno1–9-0.140%20 Jul
anubis13–70.070%19 Jul
inferno13–5-0.025%19 Jul
inferno8–80.0113%19 Jul
mirage16–130.0015%15 Jul
dust216–12-0.0016%15 Jul
mirage4–13-0.0319%15 Jul
inferno9–30.188%15 Jul
mirage13–70.0210%13 Jul
cache11–130.0112%12 Jul
ancient13–60.026%12 Jul
ancient5–13-0.115%10 Jul
dust213–80.019%9 Jul
inferno9–10.1625%9 Jul
mirage9–130.0722%1 Jul
inferno4–9-0.049%1 Jul
dust216–130.0111%30 Jun
inferno3–9-0.0721%30 Jun
dust27–13-0.0313%24 Jun
cache4–13-0.0329%24 Jun
dust24–13-0.0216%16 Jun
inferno4–90.005%16 Jun
inferno9–40.0410%16 Jun
mirage5–13-0.074%14 Jun
inferno9–10.054%11 Jun
inferno8–80.019%8 Jun
inferno13–60.0226%7 Jun
ancient13–110.0610%7 Jun
dust26–13-0.0810%5 Jun
inferno9–6-0.0311%5 Jun
inferno9–00.2833%4 Jun
dust26–11-0.0217%4 Jun
anubis6–13-0.0619%4 Jun
inferno11–13-0.0822%3 Jun
dust216–120.0512%2 Jun
dust213–110.038%2 Jun
mirage13–9-0.017%2 Jun
mirage4–13-0.0216%1 Jun
ancient13–100.047%31 May
mirage7–13-0.0011%31 May
nuke13–9-0.005%28 May
dust213–10-0.0313%24 May
inferno13–110.0214%24 May
mirage7–13-0.0117%24 May
inferno6–130.0313%24 May
cache13–90.0717%20 May
dust213–30.0713%20 May
mirage13–11-0.0016%19 May
mirage13–100.0113%19 May
ancient7–13-0.0211%19 May
dust213–6-0.019%18 May
inferno4–00.1827%16 May
sanctum9–40.0315%16 May
mirage13–100.0610%15 May
dust213–100.0119%15 May
mirage13–7-0.0111%12 May
dust213–6-0.0112%12 May
nuke10–130.0620%12 May
mirage13–16-0.0712%10 May
ancient13–40.0510%10 May
inferno10–13-0.056%5 May
dust213–60.0117%5 May
cache13–100.056%3 May
mirage7–13-0.009%26 Apr
nuke3–13-0.039%26 Apr
inferno4–90.06100%26 Apr
mirage13–90.069%22 Apr
inferno9–130.0025%21 Apr
mirage5–130.0016%19 Apr
inferno9–10.0911%19 Apr
nuke13–100.0319%19 Apr
dust24–130.0313%19 Apr
inferno14–16-0.105%15 Apr
overpass8–13-0.089%13 Apr
mirage9–13-0.0711%13 Apr
dust213–80.0313%12 Apr
inferno4–13-0.0512%12 Apr
ancient13–10-0.0710%12 Apr
mirage13–11-0.0613%12 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →