Léo Estrondo

Léo Estrondo — CS2 Stats

BR76561199772089453[U:1:1811823725]Steam profile ↗✓ No bans

363Tracked matches62%Win rate2024Tracked since
322Hours in CS5Hrs last 2 wks
CSDB Rating5.5 SolidSupport
Premier CS Rating17,257Purple band · top ~19.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 17,257 → 17,257
+2Tracked matches · now 363
0.0ppWin rate · 62.1% → 62.1%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 37 days played since 14 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 17,257 +4,344 14 Mar13 Sept · 23 days played
12,40117,257peak 17,25714 Mar13 Sept
17,257Peak Premier in tracked matches
37Days played since 2026-03-14

Premier CS Rating

  • At peak — 17,257
  • +2,361 over 90 days
  • Next: Pink band at 20,000 2,743 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-09
  • Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches440
Win rate50%75%−25pp
K/D0.861.23−0.38
Headshot %44%36%+8pp

Measured 10 Sep 202617 Sep 2026; previous 2 Sep 2026 → 10 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=34,112), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.1%44.3%47.0%2.9% short
Shot accuracy0.0%11.8%13.0%13.0% short
Kill/death ratio0.991.031.080.09 short
Match win rate44.9%45.2%46.7%1.7% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLéo EstrondoPREMIER17,257 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning37
Utility64

0–100 skill scores via Leetify.

Recent form

HOT56404Last 10056%Win rateWLLWWWLWWW

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +2.9pp headshot accuracy · −4ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 602ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 600ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.9 against its own average).

Aim6.7
Utility6.4
Positioning3.7
Opening Duels0.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.7
Utility6.4
Mechanics6.1
Opening Duels0.1
Win Impact9.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time610ms−53ms
first ⅓ avg 662ms → last ⅓ avg 610ms
Headshot accuracy11.2%−4.6%
first ⅓ avg 15.8% → last ⅓ avg 11.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–4 · dust2, 11 Apr
31%Best headshot accuracy · 13–5 · inferno, 12 Apr
414msFastest reaction time · 5–13 · dust2, 19 Aug
13–1Biggest win · mirage, 6 Sept

Across the last 100 tracked matches.

Highlights

7Longest win streak
137In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 73% over 30nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B35161946%0.01
mirageS3022873%0.00
infernoB23121152%0.01
nukeD62433%-0.04
overpass32167%-0.02
ancient21150%-0.07
cache110100%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

9,164Lifetime kills
0.99K/D
534Matches
44.9%Match win rate
44.1%Headshot %
0.0%Shot accuracy
1,207MVPs
208Hours (in match)
491Bombs planted
92Bombs defused

Most-used weapons

Lifetime map wins

1,741dust2
1,066inferno
184nuke
17train
9vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
37.5%Accuracy (enemy spotted)
40.6%Spray accuracy
77.6%Counter-strafing
9.4°Preaim
606msReaction time
29.5%T opening success
31.1%CT opening success
0.66Enemies flashed / flash
6.2%Flash assists
13.42HE damage / grenade
7.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4436% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5498% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno16–140.0313%13 Sept
inferno4–9-0.015%13 Sept
inferno8–13-0.099%12 Sept
cache13–11-0.0526%12 Sept
dust213–110.0215%6 Sept
mirage13–10.0414%6 Sept
dust210–130.038%5 Sept
inferno13–40.0413%5 Sept
mirage13–10-0.0715%28 Aug
mirage13–2-0.027%28 Aug
dust213–7-0.015%28 Aug
mirage13–70.0516%23 Aug
dust211–13-0.0114%23 Aug
dust27–13-0.019%23 Aug
dust25–13-0.036%19 Aug
mirage13–6-0.092%16 Aug
mirage13–50.1013%6 Aug
ancient0–6-0.0611%6 Aug
inferno8–13-0.019%3 Aug
mirage6–00.0510%3 Aug
mirage8–1-0.020%3 Aug
dust210–130.0217%3 Aug
dust24–130.0518%2 Aug
mirage5–2-0.0310%26 Jul
mirage13–11-0.029%26 Jul
dust213–30.0017%26 Jul
mirage13–30.0218%26 Jul
mirage6–130.019%24 Jul
inferno15–15-0.0115%24 Jul
inferno13–50.0721%24 Jul
inferno11–13-0.0412%19 Jul
mirage13–11-0.092%18 Jul
mirage13–30.060%18 Jul
mirage4–00.0322%18 Jul
dust213–110.0512%18 Jul
dust24–13-0.0315%18 Jul
mirage12–12-0.067%17 Jul
dust24–130.0721%12 Jul
ancient13–8-0.077%3 Jul
mirage3–130.0219%3 Jul
overpass13–11-0.0511%3 Jul
inferno14–160.0014%7 Jun
nuke13–60.0315%7 Jun
inferno13–5-0.0012%7 Jun
overpass13–11-0.0510%24 May
nuke3–5-0.016%24 May
dust213–3-0.0326%22 May
mirage4–13-0.0713%22 May
inferno13–100.0413%22 May
mirage13–60.0219%22 May
dust22–13-0.0415%22 May
mirage16–13-0.0622%17 May
inferno10–13-0.0613%17 May
mirage8–30.0423%17 May
inferno0–13-0.078%17 May
mirage5–13-0.037%17 May
mirage13–10.1517%10 May
dust211–13-0.0011%10 May
dust213–50.0314%10 May
dust212–16-0.0313%3 May
dust213–50.0120%3 May
mirage13–10.0616%26 Apr
mirage8–130.0018%26 Apr
dust213–110.0622%26 Apr
mirage10–13-0.0413%26 Apr
inferno13–110.0211%25 Apr
mirage4–13-0.0522%25 Apr
dust27–13-0.0414%25 Apr
dust210–13-0.0519%22 Apr
dust211–130.0215%21 Apr
inferno15–15-0.0318%18 Apr
nuke1–13-0.1010%18 Apr
dust24–13-0.0314%12 Apr
inferno13–50.0031%12 Apr
dust28–130.0216%12 Apr
dust213–40.1522%11 Apr
inferno13–30.0223%11 Apr
inferno13–160.0819%11 Apr
dust213–6-0.0411%11 Apr
nuke6–13-0.0716%9 Apr
nuke16–14-0.0610%9 Apr
dust213–20.0815%5 Apr
mirage13–50.0212%5 Apr
inferno16–140.0614%3 Apr
inferno13–1-0.0014%3 Apr
mirage13–70.0518%3 Apr
dust213–110.0117%3 Apr
inferno15–15-0.0316%28 Mar
dust213–20.0922%28 Mar
inferno13–10.1310%28 Mar
nuke0–8-0.0614%28 Mar
dust27–13-0.0114%22 Mar
dust213–40.0713%22 Mar
mirage13–60.0112%22 Mar
dust213–20.0021%22 Mar
dust29–130.0212%22 Mar
dust213–100.0312%22 Mar
dust213–160.0221%14 Mar
inferno13–100.0214%14 Mar
overpass11–130.0314%14 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →