iwo <3

iwo <3 — CS2 Stats

DE76561199767337421[U:1:1807071693]Steam profile ↗✓ No bans

615Tracked matches72%Win rate2024Tracked since
518Hours in CS
CSDB Rating7.2 StrongPositional Player
Premier CS Rating29,426Top 1% of 215,248 CSDB-tracked playersRed band · top ~0.9% of ranked players (population est.)
CSDB Leaderboard#1236 of 261481 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 615 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 29,426 +4,447 23 Jul – 29 Oct · 14 days played
24,33429,426peak 29,42623 Jul29 Oct
29,653Peak Premier in tracked matches
11Days played since 2026-07-23

Premier CS Rating

  • At peak — 29,426
  • +1,911 over 90 days
  • Next: Gold band at 30,000 — 574 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-17
  • Pink band first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.8%44.8%45.7%1.8% short
Shot accuracy0.0%12.4%12.7%12.7% short
Kill/death ratio1.291.031.05above
Match win rate56.7%45.2%45.7%above

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGiwo <3FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER29,426 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim96
Positioning46
Utility45

0–100 skill scores via Leetify.

Recent form

HOT62–34–4Last 10062%Win rateLWWWWWWWWL

Last 10 vs previous 10: 0pp win rate · −0.07 avg rating · −7.6pp headshot accuracy · −91ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 270ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 20%
  • Avg reaction 267ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 313ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim9.6
Utility4.5
Positioning4.6
Opening Duels2.6
Clutch0.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 82% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 50 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning4.6
Utility4.5
Mechanics7.3
Opening Duels2.5
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.02
first ⅓ avg 0.04 → last ⅓ avg 0.06
Reaction time362ms−153ms
first ⅓ avg 514ms → last ⅓ avg 362ms
Headshot accuracy20.1%+3.8%
first ⅓ avg 16.3% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 13–0 · mirage, 29 Jul →
67%Best headshot accuracy · 2–0 · anubis, 1 Aug →
148msFastest reaction time · 7–0 · inferno, 2 Aug →
13–0Biggest win · mirage, 2 Aug →

Across the last 100 tracked matches.

Highlights

11Longest win streak
7–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 88% over 8dust2Weakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
mirageA2414–1058%0.06
dust2B136–746%-0.01
anubisS119–282%0.04
infernoA106–460%0.03
nukeS107–370%0.07
ancientS87–188%0.10
cacheB63–350%0.02
vertigoA53–260%0.05
fachwerk—32–167%0.13
shelter—21–150%0.01
boulder—21–150%0.11
office—20–20%0.03
overpass—21–150%-0.01
italy—11–0100%0.09
train—11–0100%0.11

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

19,935Lifetime kills
1.29K/D · Top 25% of Level 6 players
1,084Matches
56.7%Match win rate · Top 5% of Level 6 players
43.8%Headshot %
0.0%Shot accuracy
3,794MVPs
518Hours (in match)
1,408Bombs planted
352Bombs defused

Most-used weapons

Lifetime map wins

1,353inferno
1,187nuke
822dust2
509vertigo
136office
93train
61italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

32Matches
66%Win rate
0.99Avg K/D
75.0ADR
36%Headshot %

Clutches & streaks

18%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1173%0.9413.6
Anubis667%1.0313.5
Ancient475%1.0712.3
Cache367%1.1816.7
Nuke367%1.0817.0
Dust2333%0.7512.7
Inferno250%0.8617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
37.7%Accuracy (enemy spotted)
40.6%Spray accuracy
82.8%Counter-strafing
4.9°Preaim
365msReaction time
26.7%T opening success
49.9%CT opening success
0.44Enemies flashed / flash
11.7%Flash assists
14.10HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4438 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.7151% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0920%2 Aug →
anubis9–3-0.0231%2 Aug →
mirage13–00.0229%2 Aug →
inferno7–00.0814%2 Aug →
mirage13–40.0421%2 Aug →
anubis13–90.1221%1 Aug →
inferno13–50.086%1 Aug →
dust213–20.0321%1 Aug →
cache13–10.0418%1 Aug →
mirage3–13-0.0617%1 Aug →
mirage13–30.0417%1 Aug →
dust24–13-0.0237%1 Aug →
dust24–13-0.1127%1 Aug →
inferno13–60.0523%1 Aug →
anubis2–00.0467%1 Aug →
ancient13–60.2211%1 Aug →
anubis13–50.1813%1 Aug →
ancient13–90.1724%1 Aug →
nuke6–20.2031%31 Jul →
dust213–60.2124%31 Jul →
dust213–4-0.0223%31 Jul →
mirage13–30.0218%31 Jul →
cache8–30.0221%31 Jul →
ancient13–10.1915%31 Jul →
shelter12–12-0.0611%30 Jul →
nuke9–13-0.0115%30 Jul →
dust20–10-0.067%30 Jul →
boulder9–13-0.037%30 Jul →
fachwerk8–130.0813%30 Jul →
mirage13–50.0912%30 Jul →
nuke13–60.1319%30 Jul →
nuke13–10.0819%30 Jul →
mirage7–10.2113%30 Jul →
vertigo13–110.1719%30 Jul →
mirage6–40.1417%30 Jul →
cache16–130.0715%29 Jul →
mirage13–00.1425%29 Jul →
mirage13–00.2923%29 Jul →
anubis13–10.0916%29 Jul →
nuke10–13-0.007%29 Jul →
vertigo13–110.0810%29 Jul →
vertigo13–00.1013%29 Jul →
anubis13–90.017%29 Jul →
mirage13–30.0211%28 Jul →
mirage13–30.2317%28 Jul →
inferno13–50.1223%28 Jul →
office12–120.030%28 Jul →
boulder13–20.2524%28 Jul →
fachwerk13–10.2316%28 Jul →
ancient13–7-0.0516%28 Jul →
dust24–130.0422%28 Jul →
ancient13–40.0628%27 Jul →
overpass13–4-0.0212%27 Jul →
dust23–13-0.1114%27 Jul →
anubis13–8-0.0317%27 Jul →
nuke13–00.000%27 Jul →
mirage12–160.0422%27 Jul →
dust211–130.0124%27 Jul →
anubis13–11-0.0013%27 Jul →
inferno1–6-0.0130%27 Jul →
mirage0–13-0.010%27 Jul →
nuke2–130.0219%27 Jul →
overpass3–5-0.016%27 Jul →
vertigo12–12-0.1015%27 Jul →
shelter13–90.088%26 Jul →
ancient13–70.0213%26 Jul →
fachwerk13–70.0615%26 Jul →
office4–130.0229%26 Jul →
vertigo10–13-0.015%26 Jul →
anubis8–130.0020%26 Jul →
ancient13–10.2118%26 Jul →
mirage16–120.2222%26 Jul →
nuke13–90.2114%26 Jul →
mirage6–130.0610%26 Jul →
mirage6–13-0.0215%26 Jul →
anubis7–130.0810%26 Jul →
mirage15–150.0412%25 Jul →
mirage13–60.1530%25 Jul →
italy13–110.0913%25 Jul →
cache11–130.0622%25 Jul →
train13–50.118%25 Jul →
inferno8–30.1822%25 Jul →
inferno5–130.009%25 Jul →
dust213–3-0.0011%25 Jul →
nuke13–110.028%25 Jul →
mirage11–130.0021%24 Jul →
anubis13–70.0224%24 Jul →
dust213–50.0123%24 Jul →
dust21–13-0.059%24 Jul →
dust213–10-0.0015%24 Jul →
mirage5–13-0.0511%24 Jul →
ancient8–130.0214%24 Jul →
cache11–13-0.0021%24 Jul →
cache5–13-0.0718%24 Jul →
inferno13–0-0.0719%24 Jul →
nuke13–70.0522%24 Jul →
mirage13–50.0916%23 Jul →
mirage6–13-0.1110%23 Jul →
inferno4–13-0.0725%23 Jul →
inferno7–13-0.0310%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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