Tralala

Tralala — CS2 Stats

US76561199755534307[U:1:1795268579]Steam profile ↗✓ No bans

126Tracked matches70%Win rate2026Tracked since
143Hours in CS16Hrs last 2 wks
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating4,999Grey band · top ~78.8% of ranked players (population est.)
CSDB Leaderboard#15328 of 19987 tracked
Ladder ranks via Leetify

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CSDB.GGTralalaPREMIER4,999 · Grey bandcsdb.gg/stats

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Performance scores

Aim73
Positioning61
Utility10

0–100 skill scores via Leetify.

Recent form

HOT57394Last 10057%Win rateWWWWLLWWLW

Last 10 vs previous 10: +0pp win rate · -0.08 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression9.9
Utility1.0
Positioning6.1
Opening Duels4.5

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.1
Utility1.0
Mechanics6.6
Opening Duels4.5
Win Impact10.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time566ms−23ms
first ⅓ avg 589ms → last ⅓ avg 566ms
Headshot accuracy15.2%+0.7%
first ⅓ avg 14.5% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 4–13
130Biggest win — inferno
6Longest win streak
W4Current streak
26In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 64% over 28overpassWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA28181064%0.01
dust2B24131154%0.00
nukeB189950%0.01
cacheB105550%0.00
overpassC52340%-0.03
infernoA53260%0.05
ancient440100%0.04
vertigo42250%-0.06
train110100%0.06
office1010%-0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,315Lifetime kills
1.01K/D
227Matches
58.1%Match win rate · Top 5% of tracked players
27.7%Headshot %
0.0%Shot accuracy
444MVPs
81Hours (in match)
140Bombs planted
33Bombs defused

Most-used weapons

Lifetime map wins

491dust2
430nuke
169inferno
155vertigo
40train
35office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
37.8%Accuracy (enemy spotted)
36.1%Spray accuracy
79.5%Counter-strafing
9.1°Preaim
565msReaction time
45.0%T opening success
50.7%CT opening success
0.17Enemies flashed / flash
5.9%Flash assists
0.79HE damage / grenade
0.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.7019% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1655 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–7-0.060%26 Aug
nuke13–60.0117%26 Aug
ancient13–40.003%26 Aug
dust27–8-0.0311%26 Aug
nuke6–13-0.0413%26 Aug
dust23–13-0.048%25 Aug
overpass13–10-0.059%25 Aug
dust213–4-0.0223%22 Aug
mirage8–13-0.1113%22 Aug
mirage13–80.0213%22 Aug
dust26–130.0715%22 Aug
ancient4–00.0613%21 Aug
cache13–80.0417%21 Aug
mirage13–70.0724%21 Aug
ancient13–90.1015%21 Aug
dust213–80.0612%21 Aug
nuke13–7-0.0026%21 Aug
dust210–13-0.0217%21 Aug
mirage13–90.0825%20 Aug
mirage10–130.0419%20 Aug
dust213–10-0.0123%20 Aug
dust210–130.0410%16 Aug
cache13–30.0311%15 Aug
dust213–10-0.056%15 Aug
mirage13–50.0518%15 Aug
nuke6–13-0.057%15 Aug
inferno13–70.0717%14 Aug
nuke10–13-0.0119%14 Aug
nuke13–60.019%14 Aug
dust213–90.0820%14 Aug
cache16–120.0229%14 Aug
overpass9–50.0827%13 Aug
dust211–13-0.0411%13 Aug
mirage13–50.0127%13 Aug
mirage13–4-0.064%13 Aug
mirage13–2-0.0411%12 Aug
nuke13–10-0.0212%12 Aug
mirage13–7-0.0213%12 Aug
dust213–9-0.047%12 Aug
mirage6–13-0.118%12 Aug
cache11–13-0.0216%12 Aug
inferno8–130.054%12 Aug
dust213–110.0414%11 Aug
mirage13–5-0.0421%11 Aug
overpass4–13-0.040%11 Aug
cache13–100.069%11 Aug
mirage13–10.1031%11 Aug
nuke12–120.0511%11 Aug
mirage10–13-0.0017%11 Aug
cache13–6-0.050%11 Aug
nuke13–8-0.0211%10 Aug
nuke13–7-0.0223%10 Aug
inferno2–13-0.009%10 Aug
dust26–13-0.0310%10 Aug
dust213–30.1219%9 Aug
mirage13–50.1113%9 Aug
inferno13–00.1313%9 Aug
mirage13–80.0615%9 Aug
dust27–13-0.0115%9 Aug
nuke13–60.0317%8 Aug
nuke4–130.1614%8 Aug
nuke13–50.019%8 Aug
mirage13–70.010%8 Aug
dust23–13-0.0416%8 Aug
dust25–130.044%7 Aug
mirage11–13-0.0211%7 Aug
mirage9–130.0015%7 Aug
inferno13–90.0111%7 Aug
mirage13–30.089%7 Aug
mirage13–0-0.0312%6 Aug
mirage4–130.0516%6 Aug
nuke11–130.0613%6 Aug
mirage11–13-0.018%5 Aug
dust211–4-0.0427%5 Aug
dust213–90.0112%4 Aug
vertigo13–7-0.123%4 Aug
cache8–130.0324%3 Aug
mirage2–13-0.0233%3 Aug
mirage12–120.000%30 Jul
overpass3–12-0.0821%27 Jul
dust213–30.0229%27 Jul
vertigo4–9-0.0127%24 Jul
ancient13–40.010%24 Jul
dust213–50.0317%24 Jul
vertigo2–13-0.0312%23 Jul
cache10–13-0.0411%22 Jul
mirage13–40.0614%15 Jul
nuke10–13-0.038%15 Jul
cache11–13-0.0429%13 Jul
mirage13–40.0113%25 Jun
nuke8–130.0016%25 Jun
dust27–13-0.0715%18 Jun
nuke13–8-0.0211%18 Jun
cache5–13-0.0318%18 Jun
vertigo13–3-0.0820%18 Jun
nuke12–12-0.0212%16 Jun
train13–10.0613%11 Jun
dust25–13-0.0314%11 Jun
overpass12–12-0.050%15 May
office10–13-0.0112%14 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →