everlast

everlast — CS2 Stats

76561199705975235[U:1:1745709507]Steam profile ↗1 game ban

70Tracked matches59%Win rate2026Tracked since
93Hours in CS35Hrs last 2 wks
CSDB Rating6.4 SolidAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate51.0%42.5%44.2%above
Shot accuracy0.0%10.9%11.2%11.2% short
Kill/death ratio1.230.991.04above
Match win rate57.9%44.2%45.3%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGeverlastFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning72
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY42212Last 6565%Win rateLWWWWLTWLL

Last 10 vs previous 10: -10pp win rate · +0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression9.5
Utility3.2
Positioning7.2
Opening Duels5.4
Clutch3.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 42% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning7.2
Utility3.2
Mechanics6.0
Opening Duels5.4
Win Impact7.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time619ms−76ms
first ⅓ avg 695ms → last ⅓ avg 619ms
Headshot accuracy23.7%+7.5%
first ⅓ avg 16.1% → last ⅓ avg 23.7%

Rolling 5-match average across the last 65 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — mirage 11–13
131Biggest win — dust2
17Longest win streak
26In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 80% over 10dust2Weakest map · 50% over 18
MapGradePlayedRecordWin rateAvg rating
dust2B189950%0.02
cacheS118373%0.03
nukeS108280%0.06
infernoS96367%0.02
mirageA95456%0.03
ancient32167%0.03
overpass220100%0.08
vertigo220100%-0.00
anubis1010%-0.02

Across the last 65 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,575Lifetime kills
1.23K/D · Top 25% of Level 4 players
140Matches
57.9%Match win rate · Top 5% of Level 4 players
51.0%Headshot % · Top 25% of Level 4 players
0.0%Shot accuracy
451MVPs
44Hours (in match)
185Bombs planted
66Bombs defused

Most-used weapons

Lifetime map wins

448dust2
178nuke
126inferno
30vertigo
13train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

18Matches
50%Win rate
1.18Avg K/D
77.4ADR
56%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Dust2540%1.1514.2
Mirage520%1.1120.0
Cache2100%1.9317.0
Inferno250%0.9219.5
Ancient250%0.8916.5
Anubis1100%1.1218.0
Nuke1100%1.2918.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
35.0%Accuracy (enemy spotted)
39.2%Spray accuracy
77.2%Counter-strafing
9.0°Preaim
605msReaction time
41.6%T opening success
61.2%CT opening success
0.57Enemies flashed / flash
8.9%Flash assists
9.49HE damage / grenade
2.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.5214 — below the 4 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust27–130.0921%27 Aug
inferno10–60.0722%27 Aug
dust213–40.0119%26 Aug
cache13–30.0323%26 Aug
cache13–90.0927%26 Aug
dust29–130.0828%26 Aug
nuke12–120.0316%24 Aug
overpass13–30.1233%24 Aug
ancient10–13-0.0121%23 Aug
mirage11–13-0.0021%23 Aug
mirage13–7-0.0217%23 Aug
cache13–90.0334%23 Aug
ancient13–10-0.0014%23 Aug
mirage8–130.0222%20 Aug
dust213–4-0.0329%20 Aug
nuke13–90.0321%20 Aug
inferno16–14-0.0016%16 Aug
dust211–130.0421%16 Aug
dust210–130.0533%16 Aug
dust27–13-0.0729%16 Aug
dust213–70.0928%16 Aug
inferno11–130.0331%15 Aug
dust213–16-0.0123%15 Aug
cache6–130.1026%15 Aug
cache13–10-0.0224%14 Aug
nuke13–40.037%14 Aug
mirage13–70.0216%14 Aug
ancient13–60.0925%13 Aug
dust213–10.0326%13 Aug
mirage11–130.1619%13 Aug
inferno13–40.0421%13 Aug
dust213–7-0.029%12 Aug
nuke13–40.0713%12 Aug
inferno13–30.0315%12 Aug
inferno13–90.0329%12 Aug
nuke13–70.0417%12 Aug
nuke13–80.1420%12 Aug
dust213–8-0.0418%12 Aug
inferno13–40.0314%12 Aug
cache13–80.0522%12 Aug
cache13–50.0711%11 Aug
nuke9–00.0726%10 Aug
cache13–50.0318%10 Aug
mirage13–100.0117%10 Aug
dust213–110.1418%9 Aug
dust213–20.1214%9 Aug
nuke13–70.0822%9 Aug
dust210–130.0423%9 Aug
vertigo13–10.0323%9 Aug
cache13–10.0010%9 Aug
nuke13–70.1226%8 Aug
cache11–130.0224%8 Aug
mirage13–10.0516%7 Aug
dust29–13-0.0617%5 Aug
vertigo13–4-0.0310%5 Aug
overpass7–00.0413%5 Aug
nuke9–13-0.0322%24 Jun
cache4–13-0.106%24 Jun
dust26–13-0.0911%19 Jun
inferno12–12-0.029%19 Jun
mirage7–13-0.0111%14 Jun
dust26–00.0220%13 Jun
mirage13–5-0.0118%13 Jun
inferno11–13-0.0221%30 May
anubis3–13-0.026%30 May

Match data via Leetify.

Recent teammates

Milestones

17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →