notdonk666 — CS2 Stats
76561199589942662[U:1:1629676934]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 6 among CSDB-tracked players (n=862), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 6 median | Level 7 median | vs Level 7 |
|---|---|---|---|---|
| Headshot rate | 51.7% | 44.9% | 46.2% | above |
| Shot accuracy | 0.1% | 11.8% | 12.5% | 12.4% short |
| Kill/death ratio | 1.44 | 1.04 | 1.06 | above |
| Match win rate | 56.4% | 45.3% | 45.9% | above |
This profile matches the typical Level 7 player on 3 of 4 comparable metrics.
Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Entry Fragger — High opening-fight frequency with above-par success in them.
Strong CT-side openerLimited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like s1mple 89% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
T-side openings. Opening success drops from 67% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 4 | 100% | 1.23 | 17.5 |
| Ancient | 2 | 50% | 1.38 | 19.0 |
| Dust2 | 2 | 50% | 1.02 | 17.5 |
| Anubis | 2 | 50% | 1.38 | 24.0 |
| Nuke | 1 | 0% | 0.85 | 17.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.