Futte Fynbo

Futte Fynbo — CS2 Stats

76561199560669019[U:1:1600403291]Steam profile ↗✓ No bans

848Tracked matches46%Win rate2024Tracked since
CSDB Rating5.2 DevelopingPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 848
+2.0ppWin rate · 44.4% → 46.4%

Rating over time

Premier CS Rating: 13,627 -6,743 3 Dec – 21 Jun · 24 days played
13,62720,370peak 20,3703 Dec21 Jun
20,479Peak Premier in tracked matches
49Days played since 2025-12-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFutte FynboFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim49
Positioning61
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY35–58–7Last 10035%Win rateWLLWWWWTLL

Last 10 vs previous 10: +10pp win rate · −0.04 avg rating · +3.1pp headshot accuracy · −34ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 688ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 642ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 659ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.9
Utility5.0
Positioning6.1
Opening Duels5.2
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning6.1
Utility5.0
Mechanics6.1
Opening Duels4.6
Win Impact3.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time652ms+14ms
first ⅓ avg 638ms → last ⅓ avg 652ms
Headshot accuracy16.5%+1.1%
first ⅓ avg 15.5% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–2 · inferno, 16 Mar →
31%Best headshot accuracy · 9–13 · cache, 16 May →
453msFastest reaction time · 5–13 · ancient, 10 Dec →
13–2Biggest win · inferno, 21 Mar →

Across the last 100 tracked matches.

Highlights

4Longest win streak
12–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 45% over 11ancientWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC3412–2235%0.02
nukeC2611–1542%0.00
ancientD122–1017%0.03
mirageB115–645%0.00
overpass—41–325%0.01
train—41–325%-0.03
cache—31–233%-0.01
anubis—31–233%-0.03
dust2—21–150%-0.00
vertigo—10–10%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

152Matches
51%Win rate
1.21Avg K/D
89.0ADR
42%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno5056%1.3018.8
Ancient3250%1.1818.6
Vertigo2055%1.1717.7
Anubis2045%1.2116.6
Nuke1850%1.1015.8
Mirage450%1.0015.8
Dust2425%1.2220.5
Cache250%0.9814.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
32.2%Accuracy (enemy spotted)
32.6%Spray accuracy
77.2%Counter-strafing
11.1°Preaim
652msReaction time
41.2%T opening success
55.6%CT opening success
0.43Enemies flashed / flash
8.9%Flash assists
8.95HE damage / grenade
5.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4316 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0218%17 Oct →
cache5–13-0.0122%24 Aug →
nuke9–13-0.0117%24 Aug →
cache13–40.0115%9 Aug →
mirage13–30.0314%9 Aug →
inferno13–100.0216%9 Aug →
inferno13–50.0515%21 Jun →
inferno12–12-0.0516%26 May →
cache9–13-0.0131%16 May →
inferno10–130.0327%12 May →
ancient10–130.0514%14 Apr →
inferno10–130.0727%14 Apr →
overpass8–13-0.0318%14 Apr →
inferno6–130.0615%28 Mar →
inferno13–110.0114%24 Mar →
dust213–80.0326%23 Mar →
inferno6–130.0614%22 Mar →
ancient11–130.0715%22 Mar →
nuke13–100.1314%22 Mar →
inferno13–2-0.033%21 Mar →
inferno10–13-0.0420%21 Mar →
inferno13–110.0812%20 Mar →
inferno9–130.0319%18 Mar →
nuke7–13-0.028%17 Mar →
inferno13–110.0417%17 Mar →
vertigo4–13-0.0816%17 Mar →
nuke13–7-0.037%17 Mar →
overpass7–13-0.0113%16 Mar →
inferno13–20.238%16 Mar →
mirage12–12-0.0322%16 Mar →
ancient15–150.0014%15 Mar →
mirage13–50.0117%14 Mar →
nuke10–13-0.0621%13 Mar →
inferno13–30.1015%13 Mar →
mirage13–110.0916%11 Mar →
nuke13–30.2130%11 Mar →
mirage8–13-0.0117%10 Mar →
dust212–12-0.0315%10 Mar →
nuke4–130.0121%10 Mar →
nuke10–13-0.0221%7 Mar →
nuke5–100.0313%7 Mar →
nuke11–130.0218%4 Mar →
inferno9–130.028%3 Mar →
mirage7–130.0210%3 Mar →
inferno15–150.0713%1 Mar →
inferno13–90.0112%27 Feb →
ancient2–130.0318%26 Feb →
anubis13–11-0.0011%25 Feb →
inferno5–130.0511%25 Feb →
inferno13–10-0.0119%25 Feb →
nuke13–20.0316%25 Feb →
inferno6–130.0211%24 Feb →
inferno6–130.0525%24 Feb →
anubis11–13-0.0213%24 Feb →
ancient11–130.0518%20 Feb →
nuke11–13-0.0019%20 Feb →
inferno11–130.0116%11 Feb →
inferno12–120.0121%11 Feb →
nuke7–13-0.0416%27 Dec →
train13–16-0.0514%26 Dec →
mirage13–11-0.0312%26 Dec →
nuke16–14-0.0511%23 Dec →
nuke9–13-0.0317%22 Dec →
nuke13–6-0.0118%22 Dec →
nuke13–100.0217%22 Dec →
nuke13–11-0.0213%19 Dec →
mirage5–13-0.0321%19 Dec →
inferno4–13-0.059%19 Dec →
inferno4–13-0.0924%18 Dec →
ancient13–30.0318%18 Dec →
overpass9–130.0014%17 Dec →
ancient1–13-0.0017%16 Dec →
nuke16–140.0214%16 Dec →
nuke3–13-0.0119%15 Dec →
nuke8–130.0416%14 Dec →
mirage7–13-0.0013%14 Dec →
ancient4–130.0715%14 Dec →
train3–13-0.0411%14 Dec →
ancient6–130.0816%14 Dec →
inferno13–80.0211%14 Dec →
train5–13-0.0717%13 Dec →
inferno13–16-0.0210%13 Dec →
ancient6–130.0216%13 Dec →
nuke13–7-0.0118%12 Dec →
nuke8–130.0124%11 Dec →
inferno11–13-0.0111%11 Dec →
overpass16–120.0717%11 Dec →
ancient5–13-0.0310%10 Dec →
inferno4–130.0124%10 Dec →
nuke11–13-0.0611%10 Dec →
ancient13–80.038%10 Dec →
inferno5–130.0022%10 Dec →
train16–130.0616%10 Dec →
inferno11–130.0216%9 Dec →
inferno6–13-0.0018%9 Dec →
mirage5–13-0.007%9 Dec →
nuke13–110.0215%7 Dec →
anubis11–13-0.0715%7 Dec →
nuke15–15-0.0414%3 Dec →
inferno13–110.0323%3 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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