*+#BENEDICTION|

*+#BENEDICTION| — CS2 Stats

DE76561199559946620[U:1:1599680892]Steam profile ↗✓ No bans

2,971Tracked matches28%Win rate2024Tracked since
CSDB Rating3.4 LearningSupport
Premier CS Rating16,875Purple band · top ~20.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,875 +6,875 6 Sept – 2 Nov · 10 days played
10,00022,529peak 22,5296 Sept2 Nov
22,742Peak Premier in tracked matches
8Days played since 2026-09-06

Premier CS Rating

  • 5,654 below peak (22,529)
  • Next: Pink band at 20,000 — 3,125 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG*+#BENEDICTION|PREMIER16,875 · Purple bandcsdb.gg/stats

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Performance scores

Aim35
Positioning42
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY48–49–3Last 10048%Win rateLWLLWLLWWL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −0.5pp headshot accuracy · −13ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 603ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 649ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 656ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim3.5
Utility5.5
Positioning4.2
Opening Duels1.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 66% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.5
Positioning4.2
Utility5.5
Mechanics2.6
Opening Duels2.8
Win Impact0.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time629ms+7ms
first ⅓ avg 622ms → last ⅓ avg 629ms
Headshot accuracy16.6%+0.6%
first ⅓ avg 15.9% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · dust2, 2 Nov →
32%Best headshot accuracy · 1–13 · mirage, 31 Oct →
375msFastest reaction time · 1–13 · mirage, 31 Oct →
13–1Biggest win · inferno, 2 Nov →

Across the last 100 tracked matches.

Highlights

9Longest win streak
10–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 78% over 18mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2D237–1630%-0.01
infernoS1814–478%-0.02
cacheB147–750%0.00
nukeC135–838%-0.03
mirageD123–925%-0.03
ancientA106–460%-0.02
anubisA85–363%0.01
train—11–0100%-0.03
rush_001—10–10%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
67%Win rate
0.72Avg K/D
66.9ADR
52%Headshot %

Clutches & streaks

0%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno367%0.9214.7
Ancient250%0.488.5
Mirage250%0.447.5
Dust22100%1.0016.5
Nuke1100%1.006.0
Vertigo1100%0.538.0
Anubis10%0.477.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
29.9%Accuracy (enemy spotted)
29.9%Spray accuracy
61.6%Counter-strafing
10.2°Preaim
632msReaction time
46.6%T opening success
36.1%CT opening success
0.53Enemies flashed / flash
3.1%Flash assists
6.29HE damage / grenade
10.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.1393% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.089%2 Nov →
inferno13–10.0422%2 Nov →
anubis7–13-0.0424%2 Nov →
nuke6–13-0.090%2 Nov →
inferno13–10-0.0419%2 Nov →
dust24–13-0.075%2 Nov →
dust210–130.0317%2 Nov →
cache13–3-0.0322%2 Nov →
dust213–40.1019%2 Nov →
dust27–13-0.0216%2 Nov →
cache2–13-0.0112%2 Nov →
nuke10–13-0.0115%2 Nov →
ancient11–13-0.1114%2 Nov →
ancient13–9-0.0322%2 Nov →
nuke7–130.0017%2 Nov →
cache10–130.0019%1 Nov →
cache4–13-0.0211%1 Nov →
mirage7–13-0.0717%1 Nov →
anubis12–16-0.0112%1 Nov →
mirage6–130.0418%31 Oct →
mirage1–13-0.0432%31 Oct →
dust26–13-0.0810%31 Oct →
nuke13–60.0721%31 Oct →
nuke5–13-0.0223%31 Oct →
dust215–150.0420%31 Oct →
nuke13–9-0.047%31 Oct →
dust210–13-0.0413%30 Oct →
inferno13–70.0123%30 Oct →
inferno9–13-0.0616%30 Oct →
cache13–160.0322%30 Oct →
inferno13–110.0111%30 Oct →
nuke13–90.0218%30 Oct →
nuke13–10-0.0320%30 Oct →
ancient8–13-0.029%30 Oct →
dust213–80.0623%30 Oct →
inferno13–100.0210%30 Oct →
mirage8–13-0.0720%30 Oct →
dust27–130.0418%30 Oct →
nuke7–13-0.0921%30 Oct →
mirage4–13-0.0417%30 Oct →
dust26–13-0.0832%30 Oct →
dust23–13-0.045%30 Oct →
dust29–13-0.049%26 Oct →
dust215–15-0.0414%26 Oct →
inferno13–70.0223%26 Oct →
train13–9-0.0314%26 Oct →
rush_0016–8-0.0529%26 Oct →
inferno9–70.0319%26 Oct →
inferno13–7-0.0418%26 Oct →
anubis13–80.0612%26 Oct →
mirage8–13-0.018%26 Oct →
cache10–130.039%26 Oct →
ancient10–130.0221%26 Oct →
inferno13–10-0.0223%26 Oct →
cache13–90.0113%26 Oct →
inferno13–5-0.0610%26 Oct →
inferno10–130.0429%26 Oct →
inferno13–11-0.0414%26 Oct →
cache13–110.0118%26 Oct →
nuke13–9-0.0013%25 Oct →
nuke6–13-0.0610%25 Oct →
anubis13–7-0.068%25 Oct →
anubis13–100.0618%25 Oct →
dust213–5-0.0410%25 Oct →
cache13–70.012%25 Oct →
cache13–110.0317%25 Oct →
cache13–60.0318%25 Oct →
cache13–110.0116%24 Oct →
inferno13–11-0.0013%24 Oct →
mirage13–80.0322%24 Oct →
cache7–13-0.0215%24 Oct →
ancient13–10-0.0318%24 Oct →
dust213–11-0.0411%24 Oct →
ancient11–130.0216%24 Oct →
anubis13–100.0613%24 Oct →
nuke3–13-0.097%24 Oct →
mirage13–40.0025%24 Oct →
dust210–130.0420%24 Oct →
inferno3–13-0.0617%24 Oct →
ancient13–7-0.0811%24 Oct →
inferno13–11-0.0621%24 Oct →
inferno9–13-0.049%24 Oct →
anubis10–130.0122%24 Oct →
dust216–130.0611%24 Oct →
dust22–13-0.0414%24 Oct →
inferno13–5-0.0227%24 Oct →
dust23–13-0.0526%24 Oct →
dust212–160.0220%24 Oct →
ancient13–70.0012%24 Oct →
nuke15–15-0.009%24 Oct →
dust216–130.0422%23 Oct →
mirage11–13-0.0517%23 Oct →
cache7–13-0.0417%23 Oct →
dust24–13-0.0414%23 Oct →
anubis13–30.0119%23 Oct →
dust213–8-0.0014%23 Oct →
ancient13–90.0215%23 Oct →
ancient16–14-0.0013%23 Oct →
mirage10–13-0.0513%23 Oct →
mirage13–8-0.0710%23 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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