Pirihuora

Pirihuora — CS2 Stats

76561199555345802[U:1:1595080074]Steam profile ↗✓ No bans

2,329Tracked matches72%Win rate2023Tracked since
1,395Hours in CS
CSDB Rating7.2 StrongPositional Player
Premier CS Rating21,077Top 50% of 204,412 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#66356 of 251772 tracked
FaceitLevel 9 · 1,977 ELOTop 20.7% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,329 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,077 +4,834 30 Aug – 17 Sept · 3 observations
16,24321,077peak 21,07730 Aug17 Sept
Faceit ELO: 1,977 +0 30 Aug – 17 Sept · 3 observations
1,9771,977peak 1,97730 Aug17 Sept
21,077Peak Premier on CSDB
1,977Highest Faceit ELO seen on CSDB
3Days observed since 2026-08-30

Faceit ELO

  • At peak — 1,977
  • Next: Level 10 at 2,001 — 24 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-30
  • Level 8 first seen 2026-08-30

Premier CS Rating

  • At peak — 21,077
  • Next: Red band at 25,000 — 3,923 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-17
  • Purple band first seen 2026-08-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,591), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.8%48.2%50.9%6.2% short
Shot accuracy0.0%13.3%13.7%13.7% short
Kill/death ratio0.991.071.090.09 short
Match win rate46.5%46.9%48.4%1.9% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGPirihuoraFACEITLevel 9 · 1,977 ELOSTANDINGTop 20.7% of rankedPREMIER21,077 · Pink bandPEAK ELO1,977csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning62
Utility50

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.0
Utility5.0
Positioning6.2
Opening Duels1.6
Clutch3.8

Sharp aimerStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.2
Utility5.0
Mechanics8.3
Opening Duels1.3
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

68,123Lifetime kills
0.99K/D
3,389Matches
46.5%Match win rate
44.8%Headshot %
0.0%Shot accuracy
6,577MVPs
1,395Hours (in match)
3,068Bombs planted
863Bombs defused

Most-used weapons

AK-4729,252
MP92,333
AWP2,248
XM10141,967
MAC-101,691

Lifetime map wins

5,591inferno
4,936dust2
4,289nuke
1,587vertigo
970train
173office
51italy
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

526Matches
53%Win rate
1.09Avg K/D
79.3ADR
35%Headshot %

Clutches & streaks

39%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage15155%1.0414.7
Inferno9053%1.1114.7
Ancient6849%0.9614.6
Dust26450%1.1416.8
Anubis5655%1.1516.1
Nuke5657%1.2116.9
Vertigo1759%1.2114.9
Train1362%1.0017.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
43.6%Accuracy (enemy spotted)
44.9%Spray accuracy
87.1%Counter-strafing
8.9°Preaim
549msReaction time
40.1%T opening success
28.7%CT opening success
0.41Enemies flashed / flash
4.9%Flash assists
7.65HE damage / grenade
10.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4065 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 28.7039% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.