Jojo — CS2 Stats

76561199549891622[U:1:1589625894]✓ No bans

552Tracked matches70%Win rate2025Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating27,021Top 25% of 819 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#963 of 19655 tracked
Ladder ranks via Leetify

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CSDB.GGJojoPREMIER27,021 · Red bandcsdb.gg/stats

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Performance scores

Aim95
Positioning49
Utility34

0–100 skill scores via Leetify.

Recent form

HOT70282Last 10070%Win rateWWWLWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.5
Aggression6.6
Utility3.4
Positioning4.9
Opening Duels1.9

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning4.9
Utility3.4
Mechanics6.7
Opening Duels2.2
Win Impact10.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.07−0.00
first ⅓ avg 0.07 → last ⅓ avg 0.07
Reaction time444ms−60ms
first ⅓ avg 504ms → last ⅓ avg 444ms
Headshot accuracy33.9%−0.6%
first ⅓ avg 34.5% → last ⅓ avg 33.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.36Best rating — inferno 9–3
130Biggest win — anubis
11Longest win streak
W3Current streak
23In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 100% over 6mirageWeakest map · 57% over 14
MapGradePlayedRecordWin rateAvg rating
dust2A27171063%0.06
mirageA148657%0.04
infernoS1311285%0.12
cacheS129375%0.07
ancientA85363%0.02
nukeS64267%0.07
anubisS660100%0.05
officeS64267%0.07
train330100%0.15
vertigo21150%0.03
boulder110100%0.02
shelter110100%-0.01
overpass1010%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (57% over 14). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.4%Headshot accuracy
33.7%Accuracy (enemy spotted)
35.7%Spray accuracy
80.0%Counter-strafing
6.5°Preaim
445msReaction time
27.6%T opening success
47.7%CT opening success
0.41Enemies flashed / flash
2.1%Flash assists
13.93HE damage / grenade
1.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4059 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.5593% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke13–30.1024%26 Aug
cache6–00.0050%26 Aug
nuke13–80.2732%26 Aug
cache6–130.0627%23 Aug
anubis9–10.0943%23 Aug
mirage9–20.0845%23 Aug
cache13–100.2236%14 Aug
inferno13–40.0935%14 Aug
mirage13–70.0621%14 Aug
dust213–20.0157%14 Aug
train13–60.0469%14 Aug
train13–20.2862%14 Aug
train13–90.1340%14 Aug
mirage13–100.1348%12 Aug
cache13–3-0.0014%6 Aug
dust28–130.0521%6 Aug
ancient13–50.0317%6 Aug
mirage6–130.0226%5 Aug
dust213–30.0816%2 Aug
dust211–13-0.0618%31 Jul
dust21–13-0.0223%31 Jul
office3–130.0056%31 Jul
dust29–13-0.0530%26 Jul
ancient0–13-0.070%25 Jul
mirage10–20.1033%25 Jul
dust213–50.0728%25 Jul
anubis13–00.0840%25 Jul
mirage13–50.0547%25 Jul
mirage1–13-0.0138%24 Jul
nuke13–40.1024%23 Jul
cache13–30.0739%23 Jul
dust213–40.0921%23 Jul
cache13–00.0739%23 Jul
dust213–20.1117%23 Jul
mirage13–40.1132%23 Jul
dust23–13-0.117%22 Jul
mirage9–13-0.0721%22 Jul
mirage6–13-0.1335%20 Jul
dust213–60.0820%20 Jul
ancient13–90.0329%20 Jul
dust213–60.1043%19 Jul
inferno13–40.1435%19 Jul
anubis13–9-0.0026%19 Jul
inferno13–40.1229%18 Jul
inferno13–50.1643%18 Jul
anubis13–100.1542%18 Jul
inferno13–20.0750%16 Jul
dust27–00.090%16 Jul
vertigo12–120.0248%16 Jul
boulder10–00.0240%16 Jul
shelter13–11-0.0132%16 Jul
inferno12–20.0756%15 Jul
dust213–60.0732%15 Jul
inferno13–70.1627%15 Jul
cache13–40.1726%15 Jul
dust213–5-0.0146%15 Jul
dust213–9-0.0335%15 Jul
ancient0–2-0.00100%13 Jul
ancient16–12-0.0426%13 Jul
cache16–120.1225%13 Jul
dust213–60.0917%13 Jul
inferno3–130.0822%12 Jul
vertigo13–30.0436%12 Jul
cache0–13-0.050%12 Jul
cache13–30.0433%12 Jul
cache10–130.1040%12 Jul
inferno13–60.2038%12 Jul
dust213–80.2322%12 Jul
inferno2–13-0.0425%12 Jul
dust25–130.0536%12 Jul
mirage6–130.0833%12 Jul
dust22–130.0238%12 Jul
dust213–50.0834%12 Jul
office5–130.1341%12 Jul
dust215–150.2334%12 Jul
office13–40.0333%11 Jul
dust22–13-0.0023%11 Jul
ancient13–100.0235%4 Jul
nuke9–13-0.0428%4 Jul
office13–60.0848%3 Jul
dust213–60.1533%3 Jul
office9–20.0140%3 Jul
cache13–90.0732%3 Jul
dust20–20.000%2 Jul
ancient1–13-0.0620%2 Jul
overpass0–13-0.0536%2 Jul
mirage13–70.0336%2 Jul
dust213–10.0645%30 Jun
mirage10–13-0.0153%30 Jun
anubis13–20.0831%30 Jun
office6–50.1632%30 Jun
nuke10–70.0335%30 Jun
inferno13–30.1471%29 Jun
anubis13–6-0.1141%29 Jun
dust213–30.1328%29 Jun
ancient13–70.2247%28 Jun
inferno16–130.0123%27 Jun
nuke8–13-0.0231%27 Jun
mirage13–70.0939%26 Jun
inferno9–30.3636%26 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →