toscu2

toscu2 — CS2 Stats

76561199544505620[U:1:1584239892]Steam profile ↗✓ No bans

1,000Tracked matches59%Win rate2023Tracked since
CSDB Rating5.1 DevelopingPositional Player
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 16,540 +1,409 4 Sept – 27 Jun · 20 days played
14,00719,310peak 19,3104 Sept27 Jun
19,310Peak Premier in tracked matches
37Days played since 2025-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGtoscu2FACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim57
Positioning46
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY53–44–3Last 10053%Win rateLTWWLWLWLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +1.3pp headshot accuracy · −28ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 633ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 620ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.7
Utility4.2
Positioning4.6
Opening Duels2.8
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.6
Utility4.2
Mechanics5.5
Opening Duels2.5
Win Impact7.9

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time634ms−2ms
first ⅓ avg 636ms → last ⅓ avg 634ms
Headshot accuracy17.5%+1.2%
first ⅓ avg 16.3% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–10 · dust2, 20 Mar →
45%Best headshot accuracy · 9–13 · anubis, 6 Jun →
469msFastest reaction time · 13–4 · ancient, 20 Mar →
13–1Biggest win · nuke, 27 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–11In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 83% over 6dust2Weakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
dust2C2510–1540%-0.01
nukeA2213–959%-0.02
mirageB199–1047%-0.01
ancientA127–558%-0.03
infernoS65–183%-0.00
anubisA53–260%-0.01
overpassC52–340%-0.02
trainS54–180%-0.02
cache—10–10%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

67Matches
55%Win rate
1.01Avg K/D
79.3ADR
47%Headshot %

Clutches & streaks

25%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Anubis1471%1.0414.4
Mirage1450%0.8916.0
Ancient1250%1.1415.6
Nuke1070%1.0514.0
Dust2729%1.0914.6
Inferno580%1.0513.4
Vertigo20%0.8212.5
Train250%0.8316.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
32.1%Accuracy (enemy spotted)
35.9%Spray accuracy
74.9%Counter-strafing
9.9°Preaim
631msReaction time
32.3%T opening success
47.3%CT opening success
0.50Enemies flashed / flash
11.0%Flash assists
8.98HE damage / grenade
4.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4952 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3368% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.068%13 Oct →
ancient15–15-0.0214%26 Sept →
inferno13–9-0.0610%29 Aug →
anubis13–2-0.0113%29 Aug →
nuke10–13-0.0114%27 Jun →
mirage13–50.0121%27 Jun →
dust29–13-0.0318%27 Jun →
mirage19–170.0227%6 Jun →
anubis9–13-0.0045%6 Jun →
mirage13–60.0624%29 May →
nuke13–8-0.0316%9 May →
overpass9–13-0.0117%9 May →
dust22–13-0.078%2 May →
inferno13–8-0.0121%1 May →
dust212–16-0.0222%30 Apr →
cache9–13-0.0817%29 Apr →
inferno13–80.0132%5 Apr →
dust213–80.0114%4 Apr →
mirage13–90.0217%4 Apr →
nuke13–5-0.0216%4 Apr →
anubis13–10-0.0416%4 Apr →
mirage7–13-0.0719%4 Apr →
ancient7–13-0.0714%27 Mar →
mirage3–13-0.0418%27 Mar →
nuke13–10.0214%27 Mar →
dust213–10-0.0717%22 Mar →
dust27–130.0016%22 Mar →
mirage13–8-0.0416%22 Mar →
overpass13–4-0.029%21 Mar →
nuke13–10-0.0113%21 Mar →
ancient13–10-0.0625%21 Mar →
nuke15–15-0.0515%20 Mar →
overpass3–13-0.0211%20 Mar →
nuke13–70.0119%20 Mar →
ancient13–4-0.017%20 Mar →
dust213–70.068%20 Mar →
dust213–100.1114%20 Mar →
mirage10–13-0.0622%20 Mar →
nuke13–40.0816%20 Mar →
ancient13–9-0.0114%18 Mar →
ancient13–9-0.0118%18 Mar →
mirage13–80.0119%18 Mar →
dust211–130.0715%14 Mar →
mirage13–80.0116%14 Mar →
nuke13–90.0027%14 Mar →
nuke11–13-0.0424%13 Mar →
mirage13–100.0117%10 Mar →
dust213–30.0523%10 Mar →
mirage13–16-0.0718%10 Mar →
nuke16–14-0.0227%10 Mar →
dust213–4-0.0419%9 Mar →
nuke13–3-0.0217%9 Mar →
dust212–16-0.0327%9 Mar →
dust27–13-0.1129%7 Mar →
nuke5–13-0.0615%7 Mar →
anubis2–13-0.0617%7 Mar →
mirage13–16-0.0416%7 Mar →
dust213–10-0.0120%7 Mar →
dust29–13-0.0317%7 Mar →
nuke6–13-0.0921%2 Mar →
dust27–13-0.0225%2 Mar →
ancient13–10-0.0719%28 Feb →
nuke13–100.0215%28 Feb →
mirage11–13-0.0532%27 Feb →
ancient13–20.0521%27 Feb →
dust211–13-0.0613%27 Feb →
nuke11–13-0.0419%26 Feb →
dust213–10-0.0414%26 Feb →
nuke13–16-0.0916%25 Feb →
dust213–60.0121%25 Feb →
anubis13–40.0717%19 Oct →
dust28–13-0.0612%19 Oct →
ancient11–13-0.038%5 Oct →
inferno13–5-0.0223%5 Oct →
train13–9-0.0210%4 Oct →
overpass13–30.0220%4 Oct →
dust210–130.0312%4 Oct →
nuke13–110.0621%4 Oct →
train14–16-0.0117%4 Oct →
mirage11–130.0117%4 Oct →
nuke13–50.0720%4 Oct →
ancient7–13-0.0918%4 Oct →
ancient13–16-0.039%27 Sept →
mirage3–13-0.0410%27 Sept →
train13–100.0315%27 Sept →
dust27–13-0.069%27 Sept →
inferno13–20.0320%26 Sept →
train13–4-0.079%26 Sept →
overpass8–13-0.0619%26 Sept →
mirage9–130.0117%26 Sept →
dust27–13-0.0320%21 Sept →
train13–5-0.0512%21 Sept →
mirage13–60.0321%21 Sept →
dust213–6-0.047%15 Sept →
nuke11–13-0.0419%15 Sept →
ancient13–100.0521%5 Sept →
mirage15–15-0.0325%5 Sept →
inferno11–130.0220%5 Sept →
dust211–13-0.0120%4 Sept →
nuke16–13-0.0718%4 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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