GoreNL — CS2 Stats

76561199505968107[U:1:1545702379]

2,031Tracked matches53%Win rate2023Tracked since
875Hours in CS
CSDB Rating6.5 SolidHybrid Rifler
Premier CS Rating27,120Top 10% of 17,162 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#1252 of 32153 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=1,873), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band median
Headshot rate63.4%49.9%
Shot accuracy4.9%13.4%
Kill/death ratio1.251.12
Match win rate52.5%48.4%

Share this profile

CSDB.GGGoreNLPREMIER27,120 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning50
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY60346Last 10060%Win rateWLWWLWWLLW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.8
Aggression5.7
Utility3.8
Positioning5.0
Opening Duels3.8
Clutch4.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.0
Utility3.8
Mechanics6.6
Opening Duels3.8
Win Impact6.1

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time562ms−81ms
first ⅓ avg 643ms → last ⅓ avg 562ms
Headshot accuracy27.7%+1.3%
first ⅓ avg 26.5% → last ⅓ avg 27.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — anubis 13–7
130Biggest win — dust2
7Longest win streak
96In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 70% over 10infernoWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageS2315865%0.01
dust2S2315865%0.03
nukeB126650%0.01
ancientA106460%0.04
cacheS107370%0.03
infernoD93633%-0.03
anubisA74357%0.01
vertigo32167%0.06
office1010%-0.04
overpass110100%0.05
train110100%0.10

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

54,178Lifetime kills
1.25K/D · Top 25% of Red band
2,653Matches
52.5%Match win rate · Top 25% of Red band
63.4%Headshot % · Top 10% of Red band
4.9%Shot accuracy
9,505MVPs
875Hours (in match)
1,984Bombs planted
512Bombs defused

Most-used weapons

Lifetime map wins

3,085vertigo
3,071dust2
3,031inferno
2,146nuke
412train
200office
78cbble
46italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

298Matches
58%Win rate
1.23Avg K/D
95.8ADR
58%Headshot %

Clutches & streaks

42%1v1 clutch win
27%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage10763%1.2219.4
Vertigo4764%1.3121.1
Ancient4035%1.0218.0
Anubis2548%1.2620.3
Inferno2050%1.2420.8
Dust2743%1.0618.4
Nuke650%0.9714.8
Overpass3100%1.2820.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.6%Headshot accuracy
40.4%Accuracy (enemy spotted)
38.9%Spray accuracy
79.6%Counter-strafing
9.6°Preaim
566msReaction time
37.8%T opening success
52.8%CT opening success
0.45Enemies flashed / flash
10.4%Flash assists
7.30HE damage / grenade
5.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4523 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.809% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–80.0341%29 Aug
mirage2–8-0.1350%29 Aug
ancient13–50.0437%29 Aug
nuke13–9-0.0238%29 Aug
inferno9–13-0.0230%29 Aug
cache2–0-0.030%29 Aug
dust213–90.0329%29 Aug
cache14–16-0.0330%28 Aug
cache8–13-0.0144%28 Aug
ancient13–90.1035%28 Aug
nuke13–10.0127%27 Aug
mirage13–5-0.0225%27 Aug
nuke6–9-0.0230%27 Aug
vertigo8–8-0.0250%24 Aug
vertigo9–10.1529%24 Aug
mirage2–13-0.0323%24 Aug
inferno11–13-0.0039%24 Aug
nuke6–13-0.0222%24 Aug
mirage13–4-0.0110%23 Aug
dust213–80.0729%23 Aug
dust26–13-0.0821%23 Aug
office4–13-0.0430%22 Aug
mirage13–40.1029%22 Aug
dust213–70.0228%22 Aug
mirage13–6-0.0814%22 Aug
mirage5–13-0.0635%22 Aug
dust213–11-0.0017%22 Aug
anubis6–130.0326%21 Aug
dust23–13-0.0023%21 Aug
ancient3–13-0.0815%21 Aug
nuke13–11-0.0311%21 Aug
nuke10–130.0525%21 Aug
mirage13–10-0.0227%21 Aug
dust216–140.1030%21 Aug
ancient13–60.0819%21 Aug
mirage13–80.0234%21 Aug
dust216–120.0517%20 Aug
dust215–150.0321%20 Aug
dust213–3-0.0017%20 Aug
mirage11–130.0520%20 Aug
mirage13–90.0627%19 Aug
inferno13–90.0220%19 Aug
mirage3–13-0.0045%13 Aug
cache13–5-0.0220%13 Aug
nuke13–80.0432%13 Aug
dust213–100.0844%13 Aug
cache10–130.0417%12 Aug
cache13–80.0319%12 Aug
mirage10–130.0425%12 Aug
cache13–50.0626%12 Aug
dust213–60.0633%12 Aug
dust216–140.0317%12 Aug
mirage13–80.0434%12 Aug
anubis13–7-0.0215%12 Aug
mirage13–11-0.0515%11 Aug
dust213–10.1220%11 Aug
dust27–130.0529%11 Aug
mirage13–50.1126%11 Aug
dust213–60.0321%11 Aug
inferno8–8-0.1222%11 Aug
inferno9–5-0.0326%11 Aug
cache13–30.0126%10 Aug
inferno6–9-0.0814%9 Aug
nuke6–90.1023%9 Aug
overpass13–50.0533%9 Aug
ancient12–120.0614%9 Aug
nuke13–30.0846%9 Aug
dust213–00.1230%9 Aug
mirage14–160.0320%7 Aug
ancient11–130.1122%6 Aug
inferno13–0-0.0226%6 Aug
mirage13–9-0.0321%6 Aug
ancient13–80.0217%6 Aug
mirage13–50.0730%6 Aug
nuke4–9-0.0819%3 Aug
nuke9–60.0115%3 Aug
mirage7–13-0.0321%3 Aug
anubis13–80.0026%3 Aug
anubis15–150.0424%3 Aug
dust213–30.0119%3 Aug
nuke2–13-0.0135%3 Aug
train13–110.1033%2 Aug
cache13–90.0834%2 Aug
vertigo13–60.0737%2 Aug
dust28–13-0.0539%2 Aug
ancient9–130.0328%1 Aug
dust25–13-0.0025%1 Aug
dust26–13-0.0123%31 Jul
anubis1–2-0.1620%25 Jul
ancient13–60.0530%25 Jul
mirage13–80.1437%25 Jul
dust212–120.0722%24 Jul
dust213–110.0228%24 Jul
anubis13–70.2132%24 Jul
anubis13–00.0053%24 Jul
mirage13–110.0727%23 Jul
inferno10–130.0018%22 Jul
mirage13–100.0519%22 Jul
cache13–80.1322%22 Jul
inferno5–13-0.0724%21 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →