sampsa

sampsa — CS2 Stats

RO76561199505286421[U:1:1545020693]Steam profile ↗1 game ban

81Tracked matches73%Win rate2024Tracked since
64Hours in CS
CSDB Rating7.1 StrongSupport
Premier CS Rating8,663Light Blue band · top ~61.3% of ranked players (population est.)
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate35.6%39.9%41.9%6.3% short
Shot accuracy0.0%6.9%9.6%9.6% short
Kill/death ratio0.730.920.980.25 short
Match win rate43.5%42.3%43.8%meets

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGsampsaPREMIER8,663 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning77
Utility90

0–100 skill scores via Leetify.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.1 against its own average).

Aim7.3
Utility9.0
Positioning7.7
Opening Duels8.8
Clutch6.0

Effective flashesHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 69% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 66% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 60% T opening-duel success — entries that actually open the round.

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Utility. Utility score of 90 — grenade impact well above the norm.

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.7
Utility9.0
Mechanics6.8
Opening Duels8.3
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

2,928Lifetime kills
0.73K/D
209Matches
43.5%Match win rate · Top 50% of Light Blue band
35.6%Headshot %
0.0%Shot accuracy
361MVPs
64Hours (in match)
166Bombs planted
27Bombs defused

Most-used weapons

Lifetime map wins

493dust2
191inferno
143nuke
60vertigo
23office
20train
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

11Matches
36%Win rate
0.61Avg K/D
59.1ADR
43%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno333%0.6812.0
Dust2367%0.7611.0
Nuke10%0.509.0
Vertigo10%0.6813.0
Ancient1100%0.507.0
Train10%0.356.0
Mirage10%0.417.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
32.3%Accuracy (enemy spotted)
24.6%Spray accuracy
80.8%Counter-strafing
6.2°Preaim
577msReaction time
60.4%T opening success
65.7%CT opening success
0.83Enemies flashed / flash
11.3%Flash assists
15.75HE damage / grenade
5.21Flashes / match
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