♿sergei hosuma ♿

♿sergei hosuma ♿ — CS2 Stats

76561199389040560[U:1:1428774832]Steam profile ↗✓ No bans

2,035Tracked matches57%Win rate2022Tracked since
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating3,472Grey band · top ~85.3% of ranked players (population est.)
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−535Premier CS Rating · 4,007 → 3,472

Rating over time

Premier CS Rating: 3,472 -3,781 25 Aug – 14 Nov · 31 days played
3,4728,914peak 8,91425 Aug14 Nov
9,640Peak Premier in tracked matches
29Days played since 2026-08-25

Premier CS Rating

  • 5,442 below peak (8,914)
  • -1,320 over 30 days · declining
  • -3,781 over 90 days
  • Next: Light Blue band at 5,000 — 1,528 to go
  • Reached: Light Blue band
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GG♿sergei hosuma ♿FACEITLevel 1STANDINGTop 100.0% of rankedPREMIER3,472 · Grey bandcsdb.gg/stats

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Performance scores

Aim37
Positioning58
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY40–58–2Last 10040%Win rateLLLWLWWWLW

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −0.6pp headshot accuracy · −20ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 691ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 729ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 739ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim3.7
Utility5.0
Positioning5.8
Opening Duels2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 63% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 711ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.8
Utility5.0
Mechanics3.4
Opening Duels4.1
Win Impact7.2

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time718ms+69ms
first ⅓ avg 649ms → last ⅓ avg 718ms
Headshot accuracy17.6%+1.3%
first ⅓ avg 16.3% → last ⅓ avg 17.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–3 · nuke, 24 Sept →
56%Best headshot accuracy · 2–13 · inferno, 11 Sept →
484msFastest reaction time · 1–13 · mirage, 3 Sept →
13–1Biggest win · nuke, 25 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
6–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 65% over 26ancientWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
nukeS2617–965%0.02
mirageD257–1828%-0.00
infernoB136–746%0.00
ancientD123–925%0.00
dust2C114–736%-0.02
anubisD93–633%0.00
cache—40–40%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.0%Headshot accuracy
35.8%Accuracy (enemy spotted)
32.6%Spray accuracy
65.1%Counter-strafing
11.9°Preaim
711msReaction time
44.5%T opening success
48.7%CT opening success
0.47Enemies flashed / flash
4.4%Flash assists
8.34HE damage / grenade
7.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 711.458ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4687 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke11–130.069%14 Nov →
mirage10–130.0115%14 Nov →
anubis8–13-0.0414%14 Nov →
nuke13–60.0821%14 Nov →
mirage6–13-0.0415%13 Nov →
nuke13–9-0.1011%13 Nov →
inferno13–11-0.0212%5 Nov →
nuke13–90.0113%29 Oct →
cache5–13-0.0527%29 Oct →
nuke13–8-0.0118%25 Oct →
mirage16–13-0.0114%25 Oct →
nuke3–130.0326%25 Oct →
ancient6–130.0422%25 Oct →
dust213–8-0.0217%24 Oct →
dust29–13-0.0416%24 Oct →
dust29–130.0514%24 Oct →
nuke13–11-0.0110%24 Oct →
mirage13–50.1016%24 Oct →
inferno13–50.0813%24 Oct →
nuke2–13-0.0213%24 Oct →
nuke13–100.0521%24 Oct →
inferno13–5-0.0529%24 Oct →
nuke13–160.0418%24 Oct →
nuke13–70.1021%24 Oct →
mirage9–13-0.0617%23 Oct →
mirage13–8-0.0115%23 Oct →
anubis13–80.0920%23 Oct →
dust213–60.0111%23 Oct →
mirage7–13-0.0032%23 Oct →
nuke13–80.0320%23 Oct →
mirage7–13-0.0818%18 Oct →
dust213–11-0.0014%18 Oct →
nuke13–100.0631%18 Oct →
mirage13–60.0923%15 Oct →
nuke16–140.0012%15 Oct →
dust28–130.0032%15 Oct →
anubis11–130.0421%11 Oct →
mirage7–13-0.0117%11 Oct →
ancient10–130.0118%10 Oct →
inferno16–130.0510%10 Oct →
inferno7–9-0.0618%10 Oct →
inferno13–50.045%10 Oct →
nuke9–130.016%9 Oct →
inferno6–130.0421%9 Oct →
mirage2–13-0.0214%9 Oct →
cache3–13-0.029%9 Oct →
ancient13–50.0714%9 Oct →
cache5–13-0.0011%9 Oct →
inferno3–130.0125%1 Oct →
nuke7–130.0215%26 Sept →
ancient3–13-0.0725%24 Sept →
nuke13–30.1911%24 Sept →
dust25–13-0.0621%24 Sept →
mirage5–130.0119%24 Sept →
mirage14–160.0516%20 Sept →
dust213–16-0.0113%20 Sept →
mirage4–130.1119%12 Sept →
dust25–13-0.0120%12 Sept →
nuke13–2-0.0022%11 Sept →
inferno2–13-0.0656%11 Sept →
anubis2–13-0.0430%10 Sept →
mirage13–7-0.017%10 Sept →
mirage5–130.0114%10 Sept →
anubis8–13-0.0320%8 Sept →
inferno13–50.0625%8 Sept →
mirage15–15-0.0011%8 Sept →
mirage11–130.0115%8 Sept →
ancient13–7-0.075%7 Sept →
anubis8–13-0.0218%7 Sept →
ancient12–160.0911%7 Sept →
dust25–13-0.0617%6 Sept →
anubis8–13-0.0112%6 Sept →
inferno7–13-0.0118%6 Sept →
mirage1–13-0.0322%6 Sept →
ancient13–60.1323%6 Sept →
inferno9–13-0.0413%6 Sept →
nuke13–50.0511%6 Sept →
nuke6–13-0.1017%5 Sept →
nuke10–130.0126%5 Sept →
nuke13–40.1224%5 Sept →
ancient4–13-0.0311%5 Sept →
ancient3–7-0.0510%5 Sept →
dust213–8-0.0638%5 Sept →
mirage13–7-0.0411%5 Sept →
anubis13–100.0023%4 Sept →
ancient11–130.0521%4 Sept →
nuke9–7-0.0920%4 Sept →
inferno6–130.0219%3 Sept →
mirage1–13-0.0713%3 Sept →
nuke12–120.0414%3 Sept →
mirage2–13-0.057%30 Aug →
mirage4–13-0.0617%30 Aug →
mirage13–16-0.0413%29 Aug →
nuke13–11-0.0113%29 Aug →
anubis13–30.0220%29 Aug →
ancient8–130.0018%29 Aug →
ancient0–13-0.1310%27 Aug →
cache9–130.0311%27 Aug →
nuke13–10.0616%25 Aug →
mirage13–60.0316%25 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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