SIX

SIX — CS2 Stats

76561199387512637[U:1:1427246909]Steam profile ↗✓ No bans

1,507Tracked matches39%Win rate2025Tracked since
CSDB Rating3.7 LearningPositional Player
Premier CS Rating14,451Blue band · top ~31.3% of ranked players (population est.)
FaceitLevel 2 · 1,247 ELOTop 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Aug 2026 (73 days ago). Ranks are recorded once per day this page is viewed.

−320Premier CS Rating · 14,771 → 14,451
0Faceit ELO · 1,247 → 1,247
+306Tracked matches · now 1,507
−6.9ppWin rate · 46.2% → 39.3%

Rating over time

14,771Peak Premier on CSDB
1,247Highest Faceit ELO seen on CSDB
1Days observed since 2026-08-31

Faceit ELO

  • At peak — 1,247
  • Next: Level 7 at 1,351 — 104 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-31
  • Level 5 first seen 2026-08-31

Premier CS Rating

  • 320 below peak (14,771)
  • Next: Purple band at 15,000 — 549 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-31
  • Light Blue band first seen 2026-08-31

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGSIXFACEITLevel 2 · 1,247 ELOSTANDINGTop 97.9% of rankedPREMIER14,451 · Blue bandPEAK ELO1,247csdb.gg/stats

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Performance scores

Aim63
Positioning31
Utility19

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility1.9
Positioning3.1
Opening Duels0.0
Clutch1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning3.1
Utility1.9
Mechanics6.2
Opening Duels0.0
Win Impact1.4

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

129Matches
50%Win rate
0.85Avg K/D
64.8ADR
41%Headshot %

Clutches & streaks

28%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust25244%0.7811.5
Mirage3047%0.7811.6
Ancient1765%1.0014.3
Anubis1346%0.8010.9
Inferno1060%1.0312.5
Nuke475%1.2814.5
Cache367%0.7312.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
37.1%Accuracy (enemy spotted)
39.8%Spray accuracy
77.8%Counter-strafing
10.6°Preaim
580msReaction time
23.8%T opening success
26.3%CT opening success
0.23Enemies flashed / flash
2.2%Flash assists
7.03HE damage / grenade
1.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.4799% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2261 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.75% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.