Usvasoturi

Usvasoturi — CS2 Stats

FI76561199348680401[U:1:1388414673]Steam profile ↗✓ No bans

1,300Tracked matches30%Win rate2023Tracked since
1,917Hours in CS36Hrs last 2 wks
CSDB Rating3.1 LearningPositional Player
Premier CS Rating8,977Light Blue band · top ~59.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 29 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 8,977 +3,251 29 Jun12 Sept · 22 days played
5,13411,772peak 11,77229 Jun12 Sept
12,651Peak Premier in tracked matches
35Days played since 2026-06-29

Premier CS Rating

  • 2,795 below peak (11,772)
  • -917 over 30 days · declining
  • Next: Blue band at 10,000 1,023 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate46.2%42.7%43.8%above
Shot accuracy11.6%11.3%12.0%0.4% short
Kill/death ratio0.970.991.020.05 short
Match win rate43.2%43.9%44.7%1.5% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGUsvasoturiFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER8,977 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim32
Positioning58
Utility43

0–100 skill scores via Leetify.

Recent form

COLD41554Last 10041%Win rateLWLLWLLLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +6.0pp headshot accuracy · +54ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 741ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 650ms

Last 20

  • 515 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim3.2
Utility4.3
Positioning5.8
Opening Duels4.5
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 64% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 58% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 653ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 60% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.2
Positioning5.8
Utility4.3
Mechanics2.1
Opening Duels4.1
Win Impact0.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time653ms−142ms
first ⅓ avg 795ms → last ⅓ avg 653ms
Headshot accuracy19.0%−5.8%
first ⅓ avg 24.8% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · inferno, 9 Jul
100%Best headshot accuracy · 3–0 · nuke, 4 Jul
438msFastest reaction time · 13–3 · ancient, 8 Sept
13–2Biggest win · nuke, 12 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
511In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 67% over 9mirageWeakest map · 30% over 33
MapGradePlayedRecordWin rateAvg rating
mirageD33102330%-0.02
nukeB29151452%-0.01
dust2C114736%-0.03
ancientD93633%-0.02
infernoS96367%-0.00
anubisB63350%-0.03
shelter1010%-0.10
cache1010%-0.04
overpass1010%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 33). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,868Lifetime kills
0.97K/D
2,368Matches
43.2%Match win rate
46.2%Headshot % · Top 50% of Level 4 players
11.6%Shot accuracy · Top 50% of Level 4 players
7,405MVPs
851Hours (in match)
2,306Bombs planted
1,058Bombs defused

Most-used weapons

AK-4710,551
AWP9,648
Knife1,211
MP9914

Lifetime map wins

4,254nuke
3,216inferno
2,294vertigo
1,237dust2
215lake
211train
117cbble
31office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

344Matches
47%Win rate
1.04Avg K/D
74.8ADR
46%Headshot %

Clutches & streaks

42%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10748%0.9814.5
Nuke4149%1.2815.3
Vertigo3650%1.1015.0
Anubis3259%1.0013.7
Ancient2638%0.8714.9
Dust22250%0.8514.8
Inferno850%1.0418.0
Cache10%1.1219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
29.2%Accuracy (enemy spotted)
32.1%Spray accuracy
59.5%Counter-strafing
11.6°Preaim
653msReaction time
34.6%T opening success
58.4%CT opening success
0.52Enemies flashed / flash
5.7%Flash assists
4.93HE damage / grenade
6.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.597% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–130.0432%19 Sept
mirage13–70.0230%17 Sept
dust29–13-0.0711%15 Sept
nuke3–9-0.1124%12 Sept
nuke9–70.0424%12 Sept
ancient9–13-0.0634%12 Sept
anubis3–130.0017%12 Sept
nuke10–13-0.0022%11 Sept
ancient13–3-0.0413%8 Sept
mirage11–13-0.0134%5 Sept
mirage13–60.0119%30 Aug
nuke6–13-0.0614%30 Aug
anubis6–13-0.0320%27 Aug
nuke7–13-0.0211%19 Aug
nuke11–13-0.0612%19 Aug
nuke13–9-0.0315%15 Aug
nuke8–13-0.0227%14 Aug
mirage12–16-0.0226%14 Aug
nuke6–130.0117%9 Aug
mirage7–13-0.0221%9 Aug
mirage11–13-0.057%9 Aug
nuke1–110.040%8 Aug
mirage1–13-0.0824%8 Aug
mirage6–13-0.0415%8 Aug
nuke13–110.0613%1 Aug
nuke10–13-0.0624%27 Jul
mirage11–13-0.0315%24 Jul
anubis13–7-0.096%24 Jul
inferno13–10-0.0521%24 Jul
nuke8–80.0415%22 Jul
mirage11–130.0117%22 Jul
anubis13–50.0828%22 Jul
nuke13–8-0.0820%22 Jul
mirage11–13-0.0313%22 Jul
ancient8–13-0.0232%22 Jul
inferno13–4-0.0122%21 Jul
ancient11–130.0126%21 Jul
mirage12–16-0.0912%20 Jul
dust213–7-0.0319%20 Jul
nuke13–7-0.0327%20 Jul
ancient3–13-0.135%20 Jul
mirage8–13-0.0422%20 Jul
mirage12–16-0.0321%18 Jul
mirage4–13-0.0619%18 Jul
mirage9–13-0.0314%16 Jul
mirage3–13-0.0330%16 Jul
dust213–16-0.0417%16 Jul
nuke13–40.0115%16 Jul
nuke16–14-0.0424%16 Jul
mirage13–8-0.0312%16 Jul
dust26–13-0.0435%16 Jul
mirage9–13-0.0819%15 Jul
anubis13–11-0.0718%13 Jul
anubis7–13-0.0618%13 Jul
mirage13–60.0933%13 Jul
dust211–13-0.0924%12 Jul
ancient13–30.0126%12 Jul
nuke13–20.0521%12 Jul
mirage11–13-0.0524%12 Jul
mirage13–6-0.0711%12 Jul
dust213–9-0.047%12 Jul
mirage5–13-0.0426%12 Jul
inferno15–150.0024%11 Jul
nuke13–3-0.0212%11 Jul
ancient3–130.0224%11 Jul
nuke6–13-0.0523%11 Jul
nuke13–40.0612%10 Jul
mirage8–13-0.0417%10 Jul
nuke9–13-0.0945%9 Jul
mirage5–13-0.0417%9 Jul
shelter9–13-0.1043%9 Jul
dust213–7-0.0221%9 Jul
mirage13–4-0.0623%9 Jul
ancient11–13-0.0022%9 Jul
cache8–13-0.0417%9 Jul
inferno13–8-0.0222%9 Jul
inferno13–40.1116%9 Jul
nuke13–11-0.0534%9 Jul
nuke13–5-0.0213%7 Jul
mirage6–00.0520%7 Jul
nuke13–20.0130%5 Jul
mirage13–20.0133%5 Jul
mirage5–13-0.017%5 Jul
inferno15–15-0.0116%4 Jul
mirage16–130.0119%4 Jul
nuke3–00.02100%4 Jul
nuke16–120.0328%4 Jul
mirage9–13-0.0510%2 Jul
nuke4–13-0.0513%2 Jul
inferno13–80.0129%2 Jul
inferno13–10-0.0914%1 Jul
dust211–13-0.0314%1 Jul
overpass10–130.0223%30 Jun
ancient16–120.0224%29 Jun
dust23–13-0.0827%29 Jun
dust25–130.0124%29 Jun
nuke8–130.0326%29 Jun
mirage13–70.0114%29 Jun
inferno15–150.0129%29 Jun
dust213–60.0427%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →