furrydemon54

furrydemon54 — CS2 Stats

76561199245355377[U:1:1285089649]Steam profile ↗✓ No bans

145Tracked matches60%Win rate2022Tracked since
CSDB Rating7.7 StrongOpening Duellist
CSDB Leaderboard#48753 of 260000 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,597 -410 9 Mar – 18 Mar · 6 days played
22,59723,330peak 23,3309 Mar18 Mar
23,330Peak Premier in tracked matches
37Days played since 2022-06-27

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim85
Positioning76
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY41–24–1Last 6662%Win rateLLLWWWLWWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −1.1pp headshot accuracy · +12ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 649ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 629ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 623ms

Newest first, from the last 66 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.6 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.5
Utility6.0
Positioning7.6
Opening Duels7.7
Clutch3.0

Sharp aimerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Flashes. 0.89 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning7.6
Utility6.0
Mechanics8.2
Opening Duels6.8
Win Impact8.3

Composite 7.7/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time621ms−55ms
first ⅓ avg 676ms → last ⅓ avg 621ms
Headshot accuracy23.4%−3.3%
first ⅓ avg 26.7% → last ⅓ avg 23.4%

Rolling 5-match average across the last 66 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–6 · mirage, 29 Sept →
59%Best headshot accuracy · 4–13 · dust2, 13 Mar →
398msFastest reaction time · 13–3 · anubis, 4 Mar →
13–0Biggest win · thera, 28 Sept →

Across the last 66 tracked matches.

Highlights

9Longest win streak
L3Current streak
4–4In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 80% over 5ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA3118–1358%0.05
dust2S75–271%0.05
anubisB63–350%0.08
ancientC52–340%-0.00
infernoS54–180%-0.01
overpass—43–175%0.04
nuke—33–0100%0.07
vertigo—21–150%0.03
cache—11–0100%0.12
thera—11–0100%0.08
breach—10–10%0.02

Across the last 66 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

101Matches
67%Win rate
1.95Avg K/D
96.0ADR
56%Headshot %

Clutches & streaks

35%1v1 clutch win
27%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3063%1.9720.6
Ancient1878%1.5919.8
Dust21656%2.0719.7
Anubis1250%1.8021.4
Inferno10100%2.8024.0
Nuke786%1.5120.7
Overpass2100%2.2522.0
Cache1100%3.4324.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
38.3%Accuracy (enemy spotted)
42.6%Spray accuracy
86.7%Counter-strafing
10.0°Preaim
604msReaction time
57.0%T opening success
57.7%CT opening success
0.89Enemies flashed / flash
4.3%Flash assists
9.05HE damage / grenade
7.82Flashes / match

Recommended for you

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–16-0.0011%10 Oct →
mirage4–130.0220%10 May →
mirage14–160.0831%8 May →
ancient13–70.0119%26 Apr →
mirage13–70.0113%25 Apr →
ancient16–130.0424%25 Apr →
mirage6–13-0.0223%25 Apr →
cache13–50.1231%25 Apr →
mirage13–20.0830%19 Apr →
nuke13–110.0724%19 Apr →
inferno13–70.0222%12 Apr →
dust213–70.0630%6 Apr →
dust27–130.0328%3 Apr →
mirage13–11-0.0113%3 Apr →
mirage13–70.0629%27 Mar →
inferno13–40.0523%27 Mar →
overpass13–90.0322%22 Mar →
dust213–8-0.079%18 Mar →
mirage11–130.0722%18 Mar →
mirage8–13-0.0138%16 Mar →
inferno13–30.1024%16 Mar →
mirage1–130.0129%15 Mar →
mirage14–16-0.0430%13 Mar →
dust24–13-0.0059%13 Mar →
mirage16–120.0721%12 Mar →
mirage2–130.0919%12 Mar →
mirage13–80.1123%9 Mar →
mirage13–30.0512%9 Mar →
ancient3–130.0332%8 Mar →
mirage13–60.1112%8 Mar →
dust213–20.1516%8 Mar →
mirage13–30.0626%8 Mar →
anubis13–160.0527%7 Mar →
nuke13–80.1327%4 Mar →
anubis13–30.1127%4 Mar →
anubis14–160.0628%1 Mar →
mirage3–130.0526%1 Mar →
ancient0–4-0.070%1 Mar →
anubis13–110.1821%1 Mar →
mirage8–13-0.0515%22 Feb →
overpass7–13-0.0440%22 Feb →
mirage13–50.1341%22 Feb →
mirage13–110.0823%22 Feb →
anubis13–90.0814%21 Feb →
mirage13–90.0129%21 Feb →
mirage5–13-0.0817%2 Aug →
ancient8–13-0.0411%2 Aug →
mirage6–13-0.0617%2 Aug →
overpass13–50.0320%1 Aug →
mirage13–100.0620%1 Aug →
mirage6–130.0235%14 Jan →
dust216–130.0640%20 Nov →
vertigo13–60.0716%7 Nov →
nuke13–20.0132%24 Oct →
dust213–30.1433%24 Oct →
mirage13–60.0934%24 Oct →
mirage13–70.0117%29 Sept →
mirage13–60.2625%29 Sept →
thera13–00.0854%28 Sept →
mirage13–60.1333%27 Sept →
anubis12–12-0.0233%26 Sept →
overpass13–50.1433%26 Sept →
inferno1–9-0.2225%18 Sept →
mirage16–100.0426%16 Jun →
breach13–160.0218%20 Aug →
inferno9–50.0018%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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