Babaoon

Babaoon — CS2 Stats

76561199241365204[U:1:1281099476]Steam profile ↗✓ No bans

353Tracked matches32%Win rate2026Tracked since
CSDB Rating3.6 LearningPositional Player
Premier CS Rating10,306Blue band · top ~53.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 38 days played since 23 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 10,306 +874 23 Jun18 Sept · 26 days played
9,43212,370peak 12,37023 Jun18 Sept
12,541Peak Premier in tracked matches
38Days played since 2026-06-23

Premier CS Rating

  • 2,064 below peak (12,370)
  • -941 over 30 days · declining
  • +874 over 90 days
  • Next: Purple band at 15,000 4,694 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBabaoonPREMIER10,306 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning39
Utility22

0–100 skill scores via Leetify.

Recent form

COLD41545Last 10041%Win rateLWLWLLLLLW

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −5.6pp headshot accuracy · −40ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 648ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 667ms

Last 20

  • 5132 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 686ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim5.7
Utility2.2
Positioning3.9
Opening Duels0.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 715ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning3.9
Utility2.2
Mechanics6.1
Opening Duels1.0
Win Impact0.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time715ms+58ms
first ⅓ avg 657ms → last ⅓ avg 715ms
Headshot accuracy15.5%+3.1%
first ⅓ avg 12.3% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · cache, 25 Jun
38%Best headshot accuracy · 13–9 · dust2, 14 Jul
500msFastest reaction time · 4–13 · inferno, 1 Jul
13–0Biggest win · anubis, 12 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
65In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 71% over 7infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C35142140%-0.04
mirageB22101245%-0.03
cacheD1541127%-0.01
infernoD82625%-0.03
nukeS75271%-0.02
ancientD62433%-0.05
anubisA53260%0.02
overpass21150%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
36.6%Accuracy (enemy spotted)
35.3%Spray accuracy
77.5%Counter-strafing
8.9°Preaim
715msReaction time
24.9%T opening success
38.0%CT opening success
0.36Enemies flashed / flash
2.7%Flash assists
6.91HE damage / grenade
2.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 715.1383ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3565 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8926% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0313%14 Sept
anubis13–100.0419%14 Sept
ancient10–13-0.1112%11 Sept
nuke13–7-0.045%11 Sept
inferno14–16-0.0416%10 Sept
dust25–13-0.027%9 Sept
mirage10–13-0.0413%9 Sept
mirage3–120.0226%9 Sept
cache11–13-0.046%8 Sept
dust213–7-0.0816%6 Sept
cache9–130.0410%5 Sept
inferno9–13-0.0623%4 Sept
mirage13–60.0123%3 Sept
dust212–12-0.0225%3 Sept
dust213–3-0.0112%3 Sept
dust211–13-0.0421%3 Sept
cache2–11-0.0916%26 Aug
inferno15–15-0.0313%18 Aug
dust27–13-0.0318%18 Aug
mirage11–13-0.0528%14 Aug
ancient5–13-0.029%10 Aug
dust28–13-0.0812%7 Aug
mirage13–4-0.0623%7 Aug
cache6–13-0.067%7 Aug
mirage13–60.0217%5 Aug
mirage4–13-0.0913%4 Aug
dust213–11-0.069%4 Aug
cache9–130.0218%4 Aug
mirage5–130.0116%2 Aug
mirage13–8-0.0610%2 Aug
dust23–13-0.1010%2 Aug
nuke13–11-0.0117%2 Aug
dust216–13-0.0328%2 Aug
dust23–13-0.0619%31 Jul
mirage13–7-0.059%31 Jul
dust213–4-0.009%29 Jul
mirage16–14-0.0113%29 Jul
nuke13–7-0.0017%28 Jul
inferno13–4-0.0418%28 Jul
dust210–13-0.1116%28 Jul
mirage5–13-0.0420%28 Jul
anubis9–130.0217%28 Jul
inferno10–13-0.027%28 Jul
dust212–120.000%20 Jul
mirage6–13-0.0311%20 Jul
dust26–13-0.0423%16 Jul
mirage2–13-0.0924%16 Jul
dust210–13-0.0114%14 Jul
dust213–11-0.0015%14 Jul
dust213–90.0138%14 Jul
mirage13–100.0517%14 Jul
ancient13–80.0210%14 Jul
dust28–13-0.0720%13 Jul
dust213–10-0.0113%13 Jul
cache4–13-0.056%13 Jul
cache13–80.0125%13 Jul
dust210–13-0.0610%12 Jul
anubis13–00.0618%12 Jul
dust24–13-0.1027%12 Jul
inferno9–13-0.1112%11 Jul
cache13–110.0220%11 Jul
cache12–120.0616%11 Jul
dust27–13-0.089%10 Jul
mirage11–13-0.028%9 Jul
cache8–13-0.0314%8 Jul
cache6–13-0.0416%8 Jul
cache4–13-0.0317%8 Jul
ancient4–13-0.076%8 Jul
cache8–13-0.0412%7 Jul
cache13–10.0321%7 Jul
dust28–13-0.0225%7 Jul
mirage0–13-0.030%6 Jul
dust213–40.0314%6 Jul
dust213–9-0.029%6 Jul
anubis13–160.0215%3 Jul
dust213–110.0016%3 Jul
nuke9–130.0016%1 Jul
ancient13–4-0.0716%1 Jul
mirage13–3-0.0515%1 Jul
inferno4–130.0113%1 Jul
nuke13–10-0.070%1 Jul
anubis13–3-0.029%1 Jul
dust213–50.019%1 Jul
dust20–13-0.040%1 Jul
dust213–5-0.0420%1 Jul
mirage13–8-0.0819%1 Jul
dust20–13-0.070%1 Jul
ancient10–13-0.048%30 Jun
nuke13–40.0014%30 Jun
mirage13–4-0.0320%30 Jun
dust24–13-0.0619%26 Jun
dust213–9-0.0110%25 Jun
overpass13–7-0.019%25 Jun
cache13–30.1011%25 Jun
inferno13–50.0417%25 Jun
dust27–13-0.0115%24 Jun
mirage15–15-0.0510%24 Jun
mirage4–13-0.076%24 Jun
dust27–13-0.0521%24 Jun
overpass7–13-0.0311%23 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →