slers

slers — CS2 Stats

FI76561199235854314[U:1:1275588586]Steam profile ↗✓ No bans

2,935Tracked matches31%Win rate2022Tracked since
CSDB Rating6.1 SolidPositional Player
Premier CS Rating15,185Purple band · top ~27.7% of ranked players (population est.)
FaceitLevel 6 · 1,120 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,185 -235 1 Sept – 30 Oct · 12 days played
15,00016,073peak 16,0731 Sept30 Oct
Faceit ELO: 1,120 +0 1 Sept – 26 Sept · 3 observations
1,1201,120peak 1,1201 Sept26 Sept
16,073Peak Premier in tracked matches
1,120Highest Faceit ELO seen on CSDB
28Days played since 2026-09-01

Faceit ELO

  • At peak — 1,120
  • 0 over 30 days · steady
  • Next: Level 6 at 1,201 — 81 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-01
  • Level 4 first seen 2026-09-01

Premier CS Rating

  • 888 below peak (16,073)
  • +185 over 30 days · steady
  • Next: Pink band at 20,000 — 4,815 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGslersFACEITLevel 6 · 1,120 ELOSTANDINGTop 54.0% of rankedPREMIER15,185 · Purple band30 DAYS0 ELOPEAK ELO1,120csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning66
Utility55

0–100 skill scores via Leetify.

Recent form

COLD31–53–16Last 10031%Win rateLLLLTLTLLL

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · −1.3pp headshot accuracy · +48ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 577ms

Last 10

  • 0–8–2 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 618ms

Last 20

  • 3–14–3 · 15% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 594ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.5
Utility5.5
Positioning6.6
Opening Duels5.1
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.6
Utility5.5
Mechanics6.7
Opening Duels6.7
Win Impact0.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time603ms+36ms
first ⅓ avg 567ms → last ⅓ avg 603ms
Headshot accuracy15.0%−2.1%
first ⅓ avg 17.1% → last ⅓ avg 15.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 11–13 · office, 25 Sept →
34%Best headshot accuracy · 3–13 · office, 14 Sept →
414msFastest reaction time · 4–13 · office, 7 Oct →
13–0Biggest win · cache, 3 Oct →

Across the last 100 tracked matches.

Highlights

2Longest win streak
L4Current streak
7–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 57% over 7dust2Weakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
cacheD196–1332%-0.01
officeD174–1324%-0.01
nukeC146–843%0.02
mirageC94–544%-0.00
ancientC83–538%-0.02
dust2D80–80%-0.03
infernoA74–357%-0.01
shelterD51–420%0.02
train—41–325%-0.03
anubis—30–30%-0.01
overpass—31–233%0.02
italy—20–20%-0.03
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

430Matches
50%Win rate
0.91Avg K/D
77.3ADR
39%Headshot %

Clutches & streaks

31%1v1 clutch win
26%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient5662%1.0115.2
Mirage5058%1.0614.8
Nuke4747%1.0815.4
Inferno3037%0.8214.2
Anubis2638%0.9013.8
Cache2171%1.0214.5
Dust21331%0.8513.8
Vertigo743%1.0016.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
38.9%Accuracy (enemy spotted)
37.9%Spray accuracy
80.0%Counter-strafing
8.8°Preaim
602msReaction time
57.5%T opening success
56.2%CT opening success
0.64Enemies flashed / flash
9.7%Flash assists
7.49HE damage / grenade
12.07Flashes / match

Recommended for you

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–110.039%31 Oct →
ancient2–13-0.0519%31 Oct →
nuke9–130.0312%30 Oct →
dust23–13-0.0617%30 Oct →
mirage15–15-0.0311%29 Oct →
cache4–13-0.0218%29 Oct →
cache12–120.0619%29 Oct →
cache5–13-0.0710%29 Oct →
ancient13–16-0.0318%29 Oct →
mirage10–13-0.044%29 Oct →
office13–11-0.0714%29 Oct →
mirage13–40.0115%27 Oct →
ancient10–13-0.0316%26 Oct →
cache7–130.059%26 Oct →
train6–13-0.0611%26 Oct →
cache12–12-0.0214%26 Oct →
italy11–13-0.0510%20 Oct →
inferno13–60.0313%19 Oct →
mirage11–130.0320%18 Oct →
office11–13-0.0429%18 Oct →
inferno13–11-0.0421%17 Oct →
cache13–10-0.0421%17 Oct →
nuke4–13-0.0019%17 Oct →
nuke7–13-0.0219%17 Oct →
cache13–110.0628%17 Oct →
nuke6–13-0.0118%17 Oct →
train12–120.0210%15 Oct →
office2–13-0.0320%15 Oct →
nuke13–90.0813%14 Oct →
nuke13–90.0815%10 Oct →
anubis8–130.015%10 Oct →
mirage13–110.0313%10 Oct →
train13–6-0.034%10 Oct →
dust22–13-0.016%10 Oct →
ancient13–70.0713%9 Oct →
shelter1–13-0.0528%9 Oct →
cache8–130.0524%9 Oct →
office10–13-0.0716%8 Oct →
shelter12–120.0615%7 Oct →
shelter13–70.0533%7 Oct →
office4–13-0.0617%7 Oct →
shelter3–8-0.0226%6 Oct →
shelter9–130.0623%6 Oct →
office13–20.1124%6 Oct →
nuke12–12-0.0712%3 Oct →
office13–110.0418%3 Oct →
office1–8-0.0419%3 Oct →
nuke12–120.0217%3 Oct →
cache13–00.0322%3 Oct →
nuke13–100.0326%27 Sept →
cache9–13-0.0221%26 Sept →
vertigo13–110.0224%26 Sept →
dust28–13-0.0610%26 Sept →
cache12–12-0.0412%26 Sept →
train6–13-0.0615%26 Sept →
nuke13–30.086%26 Sept →
overpass13–90.0323%26 Sept →
cache12–12-0.0522%26 Sept →
inferno10–13-0.0317%26 Sept →
nuke13–40.0514%25 Sept →
office11–130.1124%25 Sept →
nuke2–13-0.096%24 Sept →
ancient11–13-0.0118%24 Sept →
dust28–130.0426%24 Sept →
inferno10–13-0.0113%24 Sept →
office12–12-0.028%24 Sept →
cache9–13-0.0614%19 Sept →
cache13–8-0.0218%19 Sept →
mirage12–12-0.079%19 Sept →
ancient13–9-0.0122%19 Sept →
dust212–12-0.0114%19 Sept →
nuke12–120.0113%19 Sept →
overpass9–13-0.0323%18 Sept →
anubis6–13-0.062%18 Sept →
ancient13–11-0.0720%18 Sept →
office8–130.0129%18 Sept →
cache12–12-0.0119%18 Sept →
mirage12–120.0113%18 Sept →
dust20–13-0.0613%18 Sept →
cache13–30.0616%18 Sept →
office13–100.0827%18 Sept →
dust21–13-0.037%17 Sept →
anubis5–130.039%17 Sept →
office9–13-0.0319%17 Sept →
italy11–13-0.0223%17 Sept →
dust210–13-0.0412%16 Sept →
inferno13–4-0.0410%16 Sept →
mirage13–30.0917%16 Sept →
cache6–13-0.093%16 Sept →
nuke13–50.040%16 Sept →
ancient6–13-0.0420%16 Sept →
office7–13-0.0130%16 Sept →
overpass12–120.0711%15 Sept →
office2–13-0.0726%15 Sept →
inferno13–60.0029%14 Sept →
office11–13-0.0724%14 Sept →
cache13–50.0320%14 Sept →
office3–13-0.0234%14 Sept →
mirage16–12-0.0617%11 Sept →
cache7–13-0.0316%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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