Minty

Minty — CS2 Stats

IE76561199235669374[U:1:1275403646]Steam profile ↗✓ No bans

504Tracked matches57%Win rate2024Tracked since
CSDB Rating3.7 LearningPositional Player
Premier CS Rating7,729Light Blue band · top ~65.8% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 7,729 -2,270 24 Aug – 24 Oct · 14 days played
7,0959,999peak 9,99924 Aug24 Oct
9,999Peak Premier in tracked matches
33Days played since 2026-08-21

Premier CS Rating

  • 2,270 below peak (9,999)
  • +272 over 30 days · steady
  • Next: Blue band at 10,000 — 2,271 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGMintyPREMIER7,729 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim44
Positioning42
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateLLWLWTWWTL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −3.0pp headshot accuracy · −35ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 623ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 560ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim4.4
Utility3.9
Positioning4.2
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning4.2
Utility3.9
Mechanics3.6
Opening Duels1.2
Win Impact7.4

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time591ms+8ms
first ⅓ avg 583ms → last ⅓ avg 591ms
Headshot accuracy10.2%−4.3%
first ⅓ avg 14.6% → last ⅓ avg 10.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–3 · poseidon, 18 Sept →
33%Best headshot accuracy · 4–13 · nuke, 12 Oct →
391msFastest reaction time · 13–1 · office, 10 Oct →
13–1Biggest win · office, 10 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
8–7In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 78% over 9mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B3116–1552%-0.01
nukeC135–838%-0.03
infernoD123–925%-0.02
mirageD92–722%-0.03
anubisS97–278%0.03
poseidonS64–267%0.00
cacheA53–260%0.01
shelter—30–30%-0.03
italy—32–167%-0.06
office—31–233%0.03
vertigo—21–150%0.02
ancient—21–150%0.02
overpass—11–0100%-0.06
train—10–10%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.2%Headshot accuracy
33.9%Accuracy (enemy spotted)
37.4%Spray accuracy
66.1%Counter-strafing
11.3°Preaim
577msReaction time
25.2%T opening success
39.9%CT opening success
0.52Enemies flashed / flash
3.8%Flash assists
10.25HE damage / grenade
8.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1966% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.2151% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage0–13-0.138%28 Oct →
shelter9–13-0.019%26 Oct →
italy13–5-0.0610%26 Oct →
dust29–130.019%26 Oct →
inferno13–70.015%26 Oct →
dust212–12-0.0611%25 Oct →
anubis13–11-0.084%24 Oct →
cache13–100.0212%24 Oct →
shelter12–12-0.025%24 Oct →
inferno5–130.0414%24 Oct →
dust213–100.0416%24 Oct →
nuke16–14-0.069%24 Oct →
cache13–40.0511%23 Oct →
inferno8–8-0.146%19 Oct →
vertigo13–7-0.0019%19 Oct →
dust22–13-0.085%19 Oct →
office6–130.0014%16 Oct →
dust213–9-0.0518%16 Oct →
nuke9–13-0.027%15 Oct →
dust213–40.0313%15 Oct →
anubis16–120.037%13 Oct →
mirage10–13-0.055%13 Oct →
inferno7–13-0.072%13 Oct →
nuke4–13-0.0233%12 Oct →
dust24–130.0119%11 Oct →
office13–10.1016%10 Oct →
vertigo7–130.0512%10 Oct →
dust213–40.016%10 Oct →
dust213–2-0.069%4 Oct →
anubis13–60.047%29 Sept →
nuke13–2-0.059%29 Sept →
poseidon2–9-0.160%26 Sept →
dust25–13-0.036%26 Sept →
dust213–70.078%26 Sept →
dust29–13-0.0511%25 Sept →
italy13–6-0.0310%18 Sept →
poseidon9–30.1317%18 Sept →
inferno12–12-0.0310%18 Sept →
dust22–13-0.0731%18 Sept →
poseidon9–70.0617%18 Sept →
dust26–13-0.0911%18 Sept →
anubis13–11-0.017%17 Sept →
dust24–13-0.0221%17 Sept →
dust213–7-0.0617%13 Sept →
nuke13–40.0314%13 Sept →
inferno6–130.0321%13 Sept →
anubis13–7-0.0211%13 Sept →
dust213–80.035%13 Sept →
dust213–80.0517%13 Sept →
nuke7–9-0.180%12 Sept →
inferno3–9-0.1511%12 Sept →
poseidon4–9-0.164%12 Sept →
cache9–13-0.077%11 Sept →
inferno4–13-0.103%11 Sept →
dust23–13-0.125%11 Sept →
overpass13–9-0.060%11 Sept →
shelter2–13-0.085%11 Sept →
italy10–13-0.1014%11 Sept →
office6–130.0014%11 Sept →
nuke7–13-0.0816%11 Sept →
dust213–50.0111%11 Sept →
anubis13–90.1015%9 Sept →
inferno3–9-0.057%9 Sept →
nuke13–20.057%9 Sept →
dust212–12-0.0418%9 Sept →
poseidon9–70.0923%6 Sept →
nuke7–13-0.0721%6 Sept →
ancient13–80.0722%6 Sept →
dust28–13-0.0214%6 Sept →
anubis13–110.0327%6 Sept →
nuke8–130.0717%5 Sept →
ancient8–13-0.0313%5 Sept →
cache13–50.0613%4 Sept →
dust213–8-0.0521%4 Sept →
cache3–130.0110%4 Sept →
inferno7–13-0.0015%4 Sept →
mirage14–16-0.0415%4 Sept →
inferno13–40.0918%4 Sept →
mirage7–13-0.0614%4 Sept →
dust213–50.0223%3 Sept →
dust213–7-0.047%2 Sept →
nuke11–13-0.0314%30 Aug →
dust24–13-0.047%30 Aug →
dust211–13-0.0118%30 Aug →
train3–130.029%30 Aug →
inferno13–30.0922%30 Aug →
dust213–8-0.0122%30 Aug →
anubis10–130.1113%30 Aug →
dust213–70.0410%30 Aug →
mirage13–20.0710%30 Aug →
mirage14–160.0111%28 Aug →
nuke13–30.0514%28 Aug →
mirage8–13-0.0115%28 Aug →
dust29–130.0313%26 Aug →
nuke11–13-0.0313%26 Aug →
poseidon9–70.068%25 Aug →
mirage13–11-0.036%24 Aug →
mirage7–13-0.0113%24 Aug →
anubis11–130.1012%21 Aug →
dust213–30.0821%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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