Whiz4rd

Whiz4rd — CS2 Stats

76561199234127931[U:1:1273862203]Steam profile ↗✓ No bans

110Tracked matches53%Win rate2026Tracked since
96Hours in CS28Hrs last 2 wks
CSDB Rating4.2 DevelopingPositional Player
Premier CS Rating4,135Grey band · top ~82.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 25 days played since 1 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

4,135Peak Premier in tracked matches
25Days played since 2026-07-01

Premier CS Rating

  • At peak — 4,135
  • Next: Light Blue band at 5,000 865 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches941−32
Win rate33%54%−20pp
K/D2.691.08+1.61
Headshot %84%58%+27pp

Measured 13 Sep 202618 Sep 2026; previous 2 Sep 2026 → 13 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=3,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate56.5%38.1%39.9%above
Shot accuracy0.0%3.8%6.8%6.8% short
Kill/death ratio0.860.830.910.05 short
Match win rate45.2%40.2%42.3%above

This profile matches the typical Light Blue band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWhiz4rdPREMIER4,135 · Grey bandcsdb.gg/stats

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Performance scores

Aim52
Positioning51
Utility19

0–100 skill scores via Leetify.

Recent form

COLD48466Last 10048%Win rateWWLLLLLLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −0.5pp headshot accuracy · +42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 725ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 674ms

Last 20

  • 812 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 653ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim5.2
Utility1.9
Positioning5.1
Opening Duels1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.1
Utility1.9
Mechanics7.0
Opening Duels1.3
Win Impact6.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.05
first ⅓ avg -0.06 → last ⅓ avg -0.01
Reaction time643ms−63ms
first ⅓ avg 706ms → last ⅓ avg 643ms
Headshot accuracy12.3%+0.8%
first ⅓ avg 11.5% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–5 · nuke, 1 Aug
25%Best headshot accuracy · 6–0 · overpass, 7 Sept
414msFastest reaction time · 4–9 · nuke, 4 Sept
13–0Biggest win · vertigo, 5 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
64In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 80% over 10dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA1810856%-0.02
nukeA1810856%-0.03
infernoD1861233%-0.05
dust2D103730%-0.03
ancientS108280%-0.03
cacheC83538%-0.05
officeC52340%-0.07
anubis41325%-0.07
train32167%-0.00
overpass220100%-0.01
poseidon2020%-0.17
vertigo21150%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

2,168Lifetime kills
0.86K/D · Top 50% of Grey band
155Matches
45.2%Match win rate · Top 25% of Grey band
56.5%Headshot % · Top 5% of Grey band
0.0%Shot accuracy
201MVPs
54Hours (in match)
186Bombs planted
35Bombs defused

Most-used weapons

Lifetime map wins

210nuke
187inferno
125dust2
87train
81office
47vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
36.1%Accuracy (enemy spotted)
29.9%Spray accuracy
81.4%Counter-strafing
9.9°Preaim
660msReaction time
40.2%T opening success
30.4%CT opening success
0.37Enemies flashed / flash
4.0%Flash assists
4.54HE damage / grenade
3.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4567% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3688 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.3723% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.016%16 Sept
dust29–3-0.0313%16 Sept
mirage7–13-0.0211%16 Sept
mirage4–8-0.0113%16 Sept
mirage5–130.0623%14 Sept
anubis8–13-0.058%14 Sept
nuke11–130.0113%14 Sept
mirage5–13-0.105%14 Sept
nuke13–10.0612%14 Sept
cache11–13-0.0313%13 Sept
nuke9–13-0.1015%13 Sept
ancient13–10.0418%13 Sept
dust22–13-0.073%12 Sept
dust24–13-0.0412%12 Sept
inferno13–7-0.0418%12 Sept
mirage16–140.029%12 Sept
inferno3–13-0.0513%12 Sept
ancient13–50.0411%12 Sept
inferno10–30.013%12 Sept
inferno5–9-0.0221%12 Sept
inferno3–9-0.1010%12 Sept
ancient13–6-0.0219%9 Sept
train6–130.0016%9 Sept
nuke13–100.069%9 Sept
office13–11-0.067%7 Sept
overpass6–00.0225%7 Sept
inferno9–70.107%7 Sept
mirage13–30.0014%6 Sept
ancient13–50.058%6 Sept
dust26–130.0116%6 Sept
poseidon7–9-0.0912%5 Sept
vertigo13–0-0.0716%5 Sept
cache13–5-0.018%5 Sept
nuke6–13-0.090%5 Sept
nuke6–13-0.0921%5 Sept
cache2–13-0.068%5 Sept
mirage0–5-0.0122%4 Sept
cache6–130.019%4 Sept
nuke13–3-0.0322%4 Sept
inferno5–13-0.1120%4 Sept
nuke13–9-0.040%4 Sept
cache13–11-0.0715%4 Sept
mirage12–12-0.0824%4 Sept
dust213–5-0.0315%4 Sept
nuke4–9-0.110%4 Sept
nuke13–00.035%3 Sept
nuke13–70.0613%3 Sept
cache13–5-0.0715%2 Sept
inferno12–12-0.0612%2 Sept
vertigo8–8-0.0914%1 Sept
overpass13–7-0.0417%15 Aug
inferno9–5-0.099%15 Aug
mirage13–40.047%15 Aug
nuke8–13-0.1310%15 Aug
cache7–13-0.0718%9 Aug
mirage3–13-0.1011%9 Aug
ancient13–60.0410%6 Aug
mirage6–1-0.0111%6 Aug
train13–8-0.083%6 Aug
inferno2–9-0.1411%6 Aug
ancient13–9-0.0814%1 Aug
nuke9–50.1810%1 Aug
inferno5–9-0.1313%1 Aug
inferno6–90.0015%1 Aug
dust29–130.0412%1 Aug
inferno8–80.0312%1 Aug
inferno9–5-0.0110%1 Aug
anubis1–13-0.1121%1 Aug
office11–13-0.0718%1 Aug
ancient13–5-0.0312%1 Aug
mirage13–80.018%1 Aug
anubis13–6-0.0212%1 Aug
dust24–1-0.1015%1 Aug
inferno9–70.0424%1 Aug
nuke9–6-0.1116%1 Aug
poseidon2–9-0.2510%1 Aug
dust26–13-0.056%21 Jul
mirage7–13-0.0420%20 Jul
nuke9–13-0.0312%20 Jul
ancient4–13-0.153%20 Jul
anubis0–5-0.120%20 Jul
nuke13–40.038%19 Jul
dust212–12-0.055%19 Jul
office1–13-0.1021%18 Jul
nuke13–5-0.0414%18 Jul
ancient13–3-0.0711%18 Jul
inferno12–12-0.094%18 Jul
office4–13-0.0916%13 Jul
mirage13–9-0.123%13 Jul
office13–6-0.0313%9 Jul
mirage13–5-0.032%9 Jul
nuke9–13-0.1410%9 Jul
cache6–13-0.0721%9 Jul
dust210–13-0.026%7 Jul
inferno1–13-0.120%2 Jul
train11–10.0719%2 Jul
mirage13–6-0.070%2 Jul
mirage13–10.0020%2 Jul
ancient10–13-0.0817%1 Jul
inferno0–13-0.1012%1 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →